The subsidy-model used by the gaming consoles is completely irrelevant. The fact that console makers sell consoles below cost is a business decision separate and apart from their store fronts.Cool, and I read somewhere that this is an entirely different situation because gaming consoles are a different business model and the hardware is heavily subsidized by the companies with the prospect of future games sales...
The only store to purchase an XBOX game download is the XBOX store. Period. The physical media option that you can purchase from Target or wherever pays the same fees to Microsoft as if it was purchased from the stores. And the XBOX store takes 30% of purchase too. Which equates to a higher per-transaction fee to MS as the average sell price for an XBOX game is $50 or so vs the ASP of the App Store of $5 or less.
I am not arguing the percentage of fees. Everyone has their own opinion of the "correct" fee, and I do not believe that is something that should be legislated or regulated. The fact that Epic has gone on record stating that the 30% to game consoles is fair proves that they don't have an issue with selling through other company's stores and that 30% is a fair fee. Using the "but they subsidize" argument is ludicrous.
Beside the point, but - I find it hard to believe that the game consoles are really subsidized any more as a PS5 for example is selling for $100 premiums over MSRP now. $400 - $500 for a game console is not what I would call subsidized.