Glasses and contacts are CLEAR. The front of the Vision Pro is OPAQUE.
Not sure how this escapes people.
Because the only relevant differences are the ones I've already pointed out: it adds latency, and reduces resolution. That's all.
As far as cameras go, NO CAMERA REPRODUCES REALITY. Why in the world would anyone think it does? Photography and videography are recording ARTS. They produce naturalistic images but they do not reproduce reality.
This is literally how eyes work, too. Not just in that they, like cameras, use optics to gather visual information, but also that the brain, like modern cameras, does post-processing. That's why optical illusions are a thing.
So if cameras don't "reproduce reality", then your eyesight sure as hell doesn't either.
Ultimately it’s an academic discussion since Apple itself does not refer to it as AR. It’s not AR. It’s VR with your surroundings as the backdrop.
One of the key frameworks you work with when building visionOS apps is ARKit. That's not a coincidence.
Oh, and Tim literally introduces it as "an entirely new AR platform".