The main point of Catalina was to drop support for 32-bit apps. I’m sure Apple’s plan is to make it relatively easy to port 64-bit apps from Intel to ARM.
The problem is not just about 32-bit or 64-bit. I think I mentioned this in another thread but there are a lot of legacy Java, Electron (heck, Electron is NOT legacy), and etc... other apps that will need to be completely reworked for this new ARM Mac. Some of these are just a matter of developers going back and dusting off their old code base, but a lot of these come down to the fact that code is dead or no longer maintained and there is no easy way to bring them to ARM.
So then a lot of apps will need to be rewritten (some from scratch) if x86 support is abruptly cut. That's detrimental to consumers.
There's a reason the Surface Pro X failed. It failed even with x86 emulation in tow. I'm watching intently to see how Apple will solve the problem but... honestly, it's not going to be an overnight thing. It's not even going to be something that can be achieved within a year.
Let's just say... I understand the excitement, but you guys are way overestimating what is possible with ARM processors.
... so far they seem to be paying attention to the Pros recently.
I'm so very sorry, but... HAHAHAHAHAHAHAHAHAHA!
HAH!
HAH!
If Apple was truly listening to Pros, they would:
1. Ditch Touch Bar (or make it optional)
2. Give us more than USB-C style ports
3. Give us nVidia instead of AMD
4. Not force Metal down our throats, give us Vulkan.
5. Release a MacOS version that's at least functional without major breaking bugs.
And I'm sure everyone in this thread knows that none of those things will happen. Apple has slipped a lot recently. Their hardware is the only thing that's still solid, but that's debatable even.