Barisaxy103 macrumors newbie Jun 23, 2010 6 0 New York, NY - Originally from Baltimore, MD Oct 5, 2010 #101 11 Hours?!?!?! NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Troy2000 macrumors regular Oct 21, 2009 201 77 Oct 5, 2010 #102 Hehe, now there's an idea. If past experience is any indication, the only real differences will be in the executables. Barisaxy104, just copy your Bootcamp version. Copying only the ncf/gcf files should do the job.
Hehe, now there's an idea. If past experience is any indication, the only real differences will be in the executables. Barisaxy104, just copy your Bootcamp version. Copying only the ncf/gcf files should do the job.
knord macrumors newbie Sep 8, 2010 7 0 Sweden Oct 5, 2010 #103 mixel said: It's native! The engine is already running great on osX - Portal, TF2, and HL2 are testament to that. Valve wouldn't stoop to a wrapper. Source has been running in osX for months.. ? Click to expand... Lovely to hear! Heinekev said: All Source games on the Mac are native, no reason why L4D wouldn't be as well. Click to expand... Very true!
mixel said: It's native! The engine is already running great on osX - Portal, TF2, and HL2 are testament to that. Valve wouldn't stoop to a wrapper. Source has been running in osX for months.. ? Click to expand... Lovely to hear! Heinekev said: All Source games on the Mac are native, no reason why L4D wouldn't be as well. Click to expand... Very true!
P PeterQVenkman macrumors 68020 Mar 4, 2005 2,023 0 Oct 5, 2010 #104 uh-oh, the console fanboys are out, too! Buy both, you weirdos. There are great games on both platforms.
uh-oh, the console fanboys are out, too! Buy both, you weirdos. There are great games on both platforms.