Finally, we have big games using the Metal API. EDIT: the list can't be exhaustive. All upcoming games from Feral, Aspyr and those that run on UE4 and Unity 5 will most likely use Metal. I grouped games according to the developers who actually did the porting to Metal. Feral Interactive - F1 2016 (Ego Engine 4.0) - F1 2017 - Hitman (Glacier Engine) - Total War: Warhammer (Total War Engine 3) - Warhammer 40,000: Dawn of War III (Essence Engine 4) - Bioshock Remastered (Unreal Engine 2.5?) - DiRT Rally (Ego 2.5) - Deus Ex: Mankind Divided (Glacier Engine) - Rise of the Tomb Raider (Foundation Engine) Announced: Aspyr - Mafia III (Illusion Engine) Blizzard - World of Warcraft (WoW Engine) Open beta: - StarCraft II (SC2 Engine) - Heroes of the Storm (SC2 Engine) Epic Games (Unreal Engine 4) - Obduction - Refunct - Everspace - Fortnite - Ark: Survival Evolved - Observer Open Beta: - Unreal Tournament Announced: Unity (Unity 5) - Ballistic Overkill - Cities: Skilines - Micro Machines World Series - Universe Sandbox 2 - Battletech Announced: - Space Pirate Trainer (VR!, version running on the Mac mentioned at WWDC) Telltale Games (Telltale Tool) - Marvel's Guardians of the Galaxy: The Telltale Series - Minecraft: Story Mode - Season Two - Batman: The Enemy Within - The Telltale Series Others - The Witness (custom engine) - Thekla - Headlander (Buddah Engine) - Double Fine Studios - War Thunder (Dagor Engine 4) - Gaijin Open beta: - Fugl (custom engine) - Team Fugl - Arma III (Real Virtuality 4) - Virtual Programming Announced: - X-Plane 11 (custom engine) - Laminar Research - Dota 2 (Source 2 via MoltenVK) - Valve What else? I can keep the list updated.