OS X List of Mac Metal games

Discussion in 'Mac and PC Games' started by jeanlain, May 14, 2017.

  1. jeanlain thread starter macrumors 65816

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    #26
    I gave the game a try just for benchmarking. /geek
    I haven't see any graphical issue with Metal, on the benchmarks at least.
    The most relevant comparison between APIs should use settings where the GPU isn't the limiting factor. On my weak intel HD, this is only possible with the very lowest settings and resolution. In these conditions Metal is at least twice faster (97 min fps vs 43 min fps). I cannot use the average fps for a fair comparison since it's capped at 120 fps on Metal (limitation of core animation). The average fps of openGL is 70.
     
  2. Janichsan macrumors 65816

    Janichsan

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    #27
    I can't rule out that it's hardware specific (I tested it on an AMD GPU), but all the issues I saw were noticeable during the benchmarks.
     
  3. TheGream macrumors newbie

    TheGream

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    #28
    Blizzard has a beta version of Metal on most of their games now - I know Starcraft 2 does, need to check D3 etc.
     
  4. Irishman macrumors 68030

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    #29
    How do you know this? Care to share your source so we can check it out?
     
  5. DougTheImpaler macrumors 6502a

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    #30
    Just fire up the game and see for yourself. It's a drop-down on the graphics options screen. Both SC2 and Heroes. There's OpenGL 4.1, too, but it doesn't run nearly as well as Metal.

    Not in Diablo yet, though.
     
  6. Irishman macrumors 68030

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    #31
    Ahhhh, I gotcha. I just don't own any of the Starcraft games, so I couldn't check for myself.
     
  7. jeanlain thread starter macrumors 65816

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    #32
    The Blizzard games are already in the list.
    Dawn of War III is just released BTW.
     
  8. Demigod Mac macrumors 6502a

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    Apr 25, 2008
    #33
    Universe Sandbox 2 now uses Metal.

    Surprised Diablo 3 hasn't added support yet.
     
  9. jeanlain thread starter macrumors 65816

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    #34
    I can't find a link that indicates Metal support. :oops:
     
  10. Demigod Mac macrumors 6502a

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    #35
    It appears where the graphics API is listed. (On the PC version it lists Direct3D in the same place.) I can get a screenshot of it later today if you want. :)
     
  11. wubsylol macrumors 6502

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    #36
    Diablo 3 is still a 32-bit application.
     
  12. PJivan macrumors 6502

    PJivan

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    #37
    Any benchmark for warhammer total war on metal vs dx11/12?
     
  13. jeanlain, Jun 9, 2017
    Last edited: Jun 10, 2017

    jeanlain thread starter macrumors 65816

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    #38
    Not that I have seen, but that'd be interesting as the game now also runs openGL on Linux. So, 4 APIs can be compared on the same game.
    We also have Dawn of War III, which supports Vulkan on Linux, but not DX12. Four APIs can be compared as well.
    --- Post Merged, Jun 10, 2017 ---
    At some point they will have to update the game as macOS will eventually drop support for 32-bit apps. The game probably uses the openGL 2.1 compatibility mode. Going 64 bits may impose moving to a more modern OpenGL or Metal, but I don't think that's the case.
     
  14. Ferazel macrumors regular

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    Aug 4, 2010
    #39
    I'd hope that if Valve is willing to invest time to be a partner for Steam VR for macOS that they'd write a Metal backend to their Source2 engine, but they don't seem to be using it a lot. Mainly just for DOTA2.
     
  15. jeanlain thread starter macrumors 65816

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    #40
    I recall that Gabe said in a interview that they intend to use Source 2 for all their new projects. CS:GO will move to Source 2 this summer.
    As for VR, it'd be great if we could get some demos running on macOS by the time of the high Sierra release. Valve has "the lab", which mostly runs on unity, so they could get it ported easily I suppose (except the demo(s) that use Source 2, I'm not sure if there is one beside Robot Repair).
    There are other demos like TheBlu, which puts you under the sea and also uses Unity.
     
  16. epca12 macrumors regular

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    #41
    I hadn't heard that Ark: survival evolved will be coming, and i'm really looking forward to seeing performance under metal on new hardware. It's a demanding game from what i've seen.
     
  17. Demigod Mac macrumors 6502a

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    #42
    Here you go, Windows version on the left, Mac on the right. Bottom right corner shows the graphics API. :)
    (Oddly enough they don't mention it in their documentation)
     

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  18. EllieFeral macrumors member

    EllieFeral

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    #43
    HITMAN, powered by Metal, will be available on June 20th.
     
  19. wubsylol macrumors 6502

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    Nov 6, 2014
    #44
    THE HYPE
     
  20. Janichsan macrumors 65816

    Janichsan

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    #45
    The Steam store page also only mentions OpenGL.

    [​IMG]

    About time.
     
  21. jeanlain thread starter macrumors 65816

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    #46
    Come on, show some passion! :)
    It isn't Feral's fault after all.
     
  22. Janichsan macrumors 65816

    Janichsan

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    Oct 23, 2006
    #47
    Well, it was Feral's decision to release three other games first (which I have zero to none interest in), despite Hitman having been announced far earlier. And I'm still waiting for Deus Ex MD and Dirt Rally (which both are also far more interesting to me than Total Warhammer, F1 2016 and DoW III).
     
  23. diegopm25 macrumors newbie

    diegopm25

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    Jun 24, 2016
    #48
    Nice to have a date! and any date for Deus Ex MD???
    Thanks!
     
  24. Eric5h5 macrumors 68020

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    Dec 9, 2004
    #49

    Well, as noted that's the minimum spec. If it runs on 10.9 it would need an OpenGL renderer.

    --Eric
     
  25. ErikGrim macrumors 68040

    ErikGrim

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    Brisbane, Australia
    #50
    Why is there suddenly crickets on this? Seemed to be on the way with the latest Metal updates? :(
     

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