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Sorry, won't shell out 100 dollars for a controller that needs to be replaced next year when the iPhone 6 comes out because its a different size. They need to make these controllers more universal!

Good point. Same is true for cases. $30.... fine. $100 for one with a battery built in.... retarded. The $30 non-battery ones will arrive shortly.
 
Very, very slow bt.. rather than lightning fast lightning.... No thanks.

I thank God you aren't an engineer & nobody will be following your horrible idea.

I can't even begin to imagine how much you must be praying for engineers and decision makers at Sony...

BT controllers isn't something I came up with, it's something that have existed for many years, and work really well.
 
I generally like Logitech, but yeah, the MOGA seems like the much better buy. (Not only does it offer more controls, but it's also collapsible.)
 
Bluetooth worked just fine for the PS3. Why would it be any worse for the iPhone?

Lol, an iPhone is NOT a tv. It is itself the size of a controller. Thus, it makes sense to make the controller an extension of the iPhone. It does NOT make sense to treat it like a television & sit back and watch that tiny screen while playing on a detached controller. Sounds like a HORRIBLE experience. I'm glad Apple isn't allowing it. I can imagine the negative reviews...
 
Lol, an iPhone is NOT a tv. It is itself the size of a controller. Thus, it makes sense to make the controller an extension of the iPhone. It does NOT make sense to treat it like a television & sit back and watch that tiny screen while playing on a detached controller. Sounds like a HORRIBLE experience. I'm glad Apple isn't allowing it. I can imagine the negative reviews...
What on earth are you talking about? A controller could use bluetooth and still cradle the iPhone. These two things are not mutually exclusive. The BT would just expand compatibility to the iPad.
 
Lol, an iPhone is NOT a tv. It is itself the size of a controller. Thus, it makes sense to make the controller an extension of the iPhone. It does NOT make sense to treat it like a television & sit back and watch that tiny screen while playing on a detached controller. Sounds like a HORRIBLE experience. I'm glad Apple isn't allowing it. I can imagine the negative reviews...

I wasn't talking using a standalone controller with an iPhone. That would be horrible. I was debating guy's claim that "slow" Bluetooth wasn't nearly as good as using the Lightning port for a controller.

If you're going for a convertible experience, something that can be used for an iPhone or an iPad, like the Phonejoy above, there's no reason not to use Bluetooth.
 
Nice idea but the following are the issues I have with it
a) No analogue sticks. If I'm going to bother with something like this, they may as well be included
b) As others have noted this wont work if Apple changes the dimensions on their device.If they want to make it form fitting, perhaps one alternative would be to have it come in a two piece format consisting of the outer shell that has all the electronics, and an inner bit that the phone docks into that has enough leeway so that in the future if Apple does change the phones shape and size, they can just ship another adapter piece at a far reduced price. Think the old iPod docks that had about 10 plastic inserts catering to different sized iPods.

As it is, I tend to do most of my iOS gaming on an iPad.
 
Lol, an iPhone is NOT a tv. It is itself the size of a controller. Thus, it makes sense to make the controller an extension of the iPhone. It does NOT make sense to treat it like a television & sit back and watch that tiny screen while playing on a detached controller. Sounds like a HORRIBLE experience. I'm glad Apple isn't allowing it. I can imagine the negative reviews...

That has absolutely nothing to do with your initial claim that BT was "slow, slow" and that it's a "horrible idea" to connect it via BT instead of the Lightning connector.

Also, you're simply wrong. Apple DO allow controllers that connect wirelessly to iOS devices, which the manufacturer can choose to design either as a detached controller, or as one that wraps around the phone.

I don't understand why you're so interested in giving your opinion on a matter you know absolutely nothing about.
 
That has absolutely nothing to do with your initial claim that BT was "slow, slow" and that it's a "horrible idea" to connect it via BT instead of the Lightning connector.

Also, you're simply wrong. Apple DO allow controllers that connect wirelessly to iOS devices, which the manufacturer can choose to design either as a detached controller, or as one that wraps around the phone.

I don't understand why you're so interested in giving your opinion on a matter you know absolutely nothing about.

Thank you for sharing your opinion.. & not being douchey.
Whoops.... well, the first thing.

This one looks awesome to me, btw:
gamecase-ipad-game-controller-gallery-1-1.jpg


It IS bt btw, meaning throughput of 24mb/s as opposed to 480mb/s lightning. Haven't used either, so not sure how that translates in gameplay. I'd say.... whereas with lightning, you cannot ALSO have HDMI out, with bt you wouldn't ALSO be able to wear wireless headphones. Neither seem like a big deal, but each has a trade off.
 
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It's not illogical if you upgrade every two years. I upgrade when my subsidy is up. I'm due next year. I sell my old one, unlocked, on ebay, for ~250, and buy the new $299 model. This controller, therefore, costs more than half of what my new iPhone will cost. Not worth it. I'll wait for a bluetooth version (with analog sticks).

Setting aside the whole notion that an iPhone bought on contract costs a bit more than the initial cost :roll eyes:, I stand by what I said when I said you can still sell that accessory with the old iPhone, either separately on eBay (if that's your favoured site like me) or with the phone to make it even more appealing or for more money (when everyone else sells theirs at the same time) - it's got value at the end of that year, assuming the phone's size change and won't work with the new one.

Regardless, there is a BT version coming - it's part of the spec, hopefully we'll see loads of new controllers of all types in the next few weeks. The good thing about the unconnected controller in the spec is that it'll support both iPads and iPhones and iPod Touches, all of them with the one controller.
 
Would you switch your iPhone for a dumb phone without even texting capabilities, a camera, an iPod, a GPS and another "specified device" for each thing you use your phone for?

No but I think my iPhone is a specific device, where as some people are wanting a n iPhone with a bigger screen so they can do even more with it and get rid of the smaller sized tablet, and then mainly use it instead of the computer too. Personally I think iPhone, iPad mini and rMBP then 27" iMac is the prefect setup for everything.
 
Thank you for sharing your opinion.. & not being douchey.
Whoops.... well, the first thing.
I said I would like a BT controller, your reply was "I thank God you aren't an engineer & nobody will be following your horrible idea."

But I'm the douche?

Live-in-a-glasshouse-and-throw-stones.png


This one looks awesome to me, btw:
Image

It IS bt btw, meaning throughput of 24mb/s as opposed to 480mb/s lightning. Haven't used either, so not sure how that translates in gameplay. I'd say.... whereas with lightning, you cannot ALSO have HDMI out, with bt you wouldn't ALSO be able to wear wireless headphones. Neither seem like a big deal, but each has a trade off.
All I see is you admitting you were wrong.

----------

No but I think my iPhone is a specific device, where as some people are wanting a n iPhone with a bigger screen so they can do even more with it and get rid of the smaller sized tablet, and then mainly use it instead of the computer too. Personally I think iPhone, iPad mini and rMBP then 27" iMac is the prefect setup for everything.

In other words, you think a controller that can be used with both iPhone and iPad is more of a "jack of all trades" than an iPhone is.

Stop being ridiculous.
 
All these pads are designed wrong

My opinion is that these should be just like a regular ps3 or xbox controller with a fold out cradle to hold the phone a few inches over the controller because you would probably want normal controller feel, but the screen closer to your face it will make the display area appear larger and make the controller more compact.
Also if it hold the phone over the controller it would keep the weight of the phone in the middle of the controller so it wouldn't feel awkwardly weighted in any direction.
 
Setting aside the whole notion that an iPhone bought on contract costs a bit more than the initial cost :roll eyes:,

It should be set aside, because it's irrelevant to touch users, and most phone users when they upgrade.

I stand by what I said when I said you can still sell that accessory with the old iPhone, either separately on eBay (if that's your favoured site like me) or with the phone to make it even more appealing or for more money (when everyone else sells theirs at the same time) - it's got value at the end of that year, assuming the phone's size change and won't work with the new one.

.

Fair enough. Though I'd sell it seperately. These things are for a niche audience, I'd doubt you'd get much more bundling it.

Of course, the price is really a side-issue. I'd prefer a Bluetooth controller even if it was also $100.
 
It's a touch controller. Tactile is completely different. Point is it's going no where because of these not being an Apple controller which would be mass marketed and people would actually pay $100 for it. If anyone pays $100 for these then I just feel sorry for them.

True...but Apple is not selling a system/device with the ability to play games but with no way to actually control the games unless you buy a 3rd party controller. You can control them through the built-in touch function. An external controller is completely optional.

For the record, I agree that Apple should realease their own "official" external controller. But they don't really have much expertise in this area. Logitech has decades of experience with controllers/joysticks. Maybe Razr should make a controller? Their gaming mice are nice...
 
My opinion is that these should be just like a regular ps3 or xbox controller with a fold out cradle to hold the phone a few inches over the controller because you would probably want normal controller feel, but the screen closer to your face it will make the display area appear larger and make the controller more compact.
Also if it hold the phone over the controller it would keep the weight of the phone in the middle of the controller so it wouldn't feel awkwardly weighted in any direction.

This exactly. I think something like the MOGA with better ergonomic design would be perfect for the iPhone.
 
True...but Apple is not selling a system/device with the ability to play games but with no way to actually control the games unless you buy a 3rd party controller. You can control them through the built-in touch function. An external controller is completely optional.

For the record, I agree that Apple should realease their own "official" external controller. But they don't really have much expertise in this area. Logitech has decades of experience with controllers/joysticks. Maybe Razr should make a controller? Their gaming mice are nice...
Yeah but iOS games will remain stupid little repetitive, casual games until a good tactile controller is made and sells to enough people that AAA developers feel they will make money developing for it. You simply need a tactile controller to play good games effectively, that's just the way it is and it's the way it will always be (until you can control with your mind).

I'm sorry but I've never had anything from Logitech that I didn't think was awful and cheap. Trust me I would love for there to be a great controller for iOS devices and numerous AAA titles to hit the App Store, but I feel like it's not going to happen from these controllers. Also these controllers are $100 I could see Apples being $100 if they made one (if only), but these are no where near worth $100. Sorry but when the best two controllers in the world (xbox one and ps4) cost $40 less, there is a serious problem lol .
 
Why does anyone need a controller for iPhone games anyhow??

People just have problems with the touch controls available natively in the apps?:confused:

Yes. Mostly because there's no tactile feedback, so if you're moving your finger from button to button, you'll often hit the wrong button or miss it completely. You generally can't look at the button as you're busy focusing on the gameplay (plus, your finger is probably covering the other buttons).

The other issue being the phone has a small screen, so using a lot of that to display on-screen buttons just reduces it even further.
 
Pricing Explained

Sorry but when the best two controllers in the world (xbox one and ps4) cost $40 less, there is a serious problem lol .

Not really...console controllers don't CHARGE your device while you use them. Check out the suggested price for a iPhone case that also charges your phone:
http://www.mophie.com/shop/battery-cases

You'll see they start at $80! So by that measure, these iOS controllers are actually competitively priced, for the features provided. $80 for the battery charging function, $20 for the controller "function" = $100. I'm speaking generally of course. Profit, R&D costs etc built-in somewhere.

Build quality, features and whether or not people actually want a battery-charging function, totally up for discussion. If people don't want a battery, then you'll have to wait for new models without it, and hopefully those will cost similar to the Xbox/PS controllers. Maybe we'll see iOS controllers that take AA batteries, others may be rechargeable, etc.

But the constant price comparison to console controllers (not just you, I've seen hundreds of similar posts all over the Internet since these controllers were announced), apples to oranges, makes no sense.
 
Not really...console controllers don't CHARGE your device while you use them. Check out the suggested price for a iPhone case that also charges your phone:
http://www.mophie.com/shop/battery-cases

You'll see they start at $80! So by that measure, these iOS controllers are actually competitively priced, for the features provided. $80 for the battery charging function, $20 for the controller "function" = $100. I'm speaking generally of course. Profit, R&D costs etc built-in somewhere.

Build quality, features and whether or not people actually want a battery-charging function, totally up for discussion. If people don't want a battery, then you'll have to wait for new models without it, and hopefully those will cost similar to the Xbox/PS controllers. Maybe we'll see iOS controllers that take AA batteries, others may be rechargeable, etc.

But the constant price comparison to console controllers (not just you, I've seen hundreds of similar posts all over the Internet since these controllers were announced), apples to oranges, makes no sense.

Don't forget there are batteries, and there are batteries, and there's a huge difference in a case that stays on and a case you will only use for shorter periods. The price comparison with Mophie battery cases is as silly as the comparison with console controllers...
 
Not really...console controllers don't CHARGE your device while you use them. Check out the suggested price for a iPhone case that also charges your phone:
http://www.mophie.com/shop/battery-cases

You'll see they start at $80! So by that measure, these iOS controllers are actually competitively priced, for the features provided. $80 for the battery charging function, $20 for the controller "function" = $100. I'm speaking generally of course. Profit, R&D costs etc built-in somewhere.

Build quality, features and whether or not people actually want a battery-charging function, totally up for discussion. If people don't want a battery, then you'll have to wait for new models without it, and hopefully those will cost similar to the Xbox/PS controllers. Maybe we'll see iOS controllers that take AA batteries, others may be rechargeable, etc.

But the constant price comparison to console controllers (not just you, I've seen hundreds of similar posts all over the Internet since these controllers were announced), apples to oranges, makes no sense.
No it's not. I don't care if there is a battery function, that is garbage and I am sure it isn't anywhere near the capacity of a normal $80 battery. These are supposed to be controllers and you can compare the price to the console controllers because they are controllers. End of story. P.S. The ps4 has a rechargeable battery.

Anyway as you said there will probably be controllers with AA batteries among other things, and it's so sad and embarrassing because you're probably right, there will be a brigade of awful third party expensive junk controllers and iOS gaming will go no where thanks to any of them.
 
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