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Original poster
Apr 12, 2001
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Apple is making impressive and eye-catching claims about the performance of its new M1 Pro and M1 Max chips, and on paper, the highest-end M1 Max chip actually has more raw GPU performance than Sony's PlayStation 5.

m1-max.jpg

The M1 Max chip can be configured to include up to a 32-core GPU, a gigantic leap compared to the 8-core GPU option offered in the M1 chip. Apple says that the M1 Max chip uses 70% less power at peak graphic performance than a PC laptop with a discrete graphics card. Apple also claims that the M1 Max chip offers "similar performance" to a "pro laptop with high-performing discrete GPU" while using 100 watts less power.

apple-m1-max-graphics-claim.png

To make the claims, Apple tested the 16-inch MacBook Pro with the M1 Max chip, featuring a 10-core CPU, 32-core GPU, and 64GB of RAM compared to the MSI GE76 Raider and the Razer Blade 15 Advanced. For a further breakdown of the GPU performance, Notebookcheck estimated how many teraflops the new M1 Pro and M1 Max chips can handle based on Apple's information about the new chips. These are their findings:

  • M1 8-core = 2.6 TF
  • M1 Pro 14-core = 4.5 TF
  • M1 Pro 16-core = 5.2 TF
  • M1 Max 24-core = 7.8 TF
  • M1 Max 32-core = 10.4 TF
On paper, the M1 Max chip maxed out with 32-cores of GPU can tackle more teraflops of graphics than Sony's PlayStation 5, which maxes out at 10.28 teraflops. Notebookcheck's numbers are based on estimations and not real-world testing, but until the new laptops begin arriving in the hands of customers next week, they are all we have to rely on. As noted by YouTuber ZoneOfTech on Twitter, the M1 Max chip can also read up to 7.4GB per second, higher than the PlayStation 5's 5.5GB read speed.

The new MacBook Pros cost more than the PlayStation 5, but nonetheless, Apple's ability to make claims about a portable laptop that rivals a high-end gaming console is impressive. As stated above, these claims are just on-paper, and proper performance and speed tests will surely come shortly after the new MacBook Pros start arriving for customers next week.

Article Link: M1 Max Chip May Have More Raw GPU Performance Than a PlayStation 5
 
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till

macrumors regular
Dec 3, 2007
116
140
New York or Berlin
I wouldn't expect much to change in terms of big AAA games coming to Mac, at least not quickly.

But I wonder if this is the point where small/medium-sized game developers start preferring a MBP for development, at least when they're not at a desktop. Even the M1 Pro is going to have a decent gaming GPU, more than adequate for most purposes.
 

NBAasDOGG

macrumors 6502a
May 27, 2017
609
1,453
Netherlands
Such an illiterate logic 🤣.
Apple’s marketing and their fanbase never fails to impress me, especially on MacRumors…

10.4TF doesn’t mean that it can actually use 10.4TF if it’s power limited to +-60W and probably even bandwidth starved, (lack superior L1 and L2 caches, don’t use unified L3 chance, lacks a geometry engine, doesn’t support techniques such as VRS and storage APIs…)

The AMD Radeon V is actually 14.9 TF and the AMD VEGA 64 is 13.4 TF, and both are slower than the PS5 and Series X, significantly slower in fact!

Don’t fall for the fake marketing people. By no mean these MacBooks are slow or anything, but if you actually believe that it’s faster than a PS5 you have to seek help…

For consoles to consistently hit their maximum TFlops performance they actually uses these kind of heatsink.

0A30A8E8-4459-40E3-8554-906312AACAD3.jpeg
 
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lastcosmonaut

macrumors newbie
Mar 11, 2008
22
39
Chicken and the egg situation. Hardware had to exist first, before games would be made.
Story of my (Mac) life... it won't change now. The App Store pisses off every publisher (see Epic), Steam is working on its console (don't need Apple). Nobody needs Apple for Gaming. It's a bitter truth. Some examples:
the NVidia feud. AMD gfx working with thunderbolt and MacOS but getting an error in bootcamp, then trying geforce via thunderbolt not working on macos, but perfectly in bootcamp. wtf Apple? Also Apple dropping eGPU support for m1, dropping 32 bit support even before thus making all my games purchases unplayable and they are deprecating OpenGL too...
Yes, I love Apple for what they do, but I hate it for Games.
 
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