without Bootcamp none of those flops will be of any use for games.
Cod triple a?The problem is that there are no real AAA games on the Mac. We want to see games like COD modern warfare, red dead redemption 2 and cyber punk etc run on these M1 Pro chips.
Utilizes or uses 70% less power. Dissipate would be to shed or get rid of, as in dissipates heat.Maybe, dissipates 70% less power...?
im just going to get the top-spec 2020 iMac and use that for a few years as i need an iMac for work and don't have room for an iMac plus another monitor. Now if the iMac had an HDMI port i wouldn't be in this situation!Story of my (Mac) life... it won't change now. The App Store pisses off every publisher (see Epic), Steam is working on its console (don't need Apple). Nobody needs Apple for Gaming. It's a bitter truth. Some examples:
the NVidia feud. AMD gfx working with thunderbolt and MacOS but getting an error in bootcamp, then trying geforce via thunderbolt not working on macos, but perfectly in bootcamp. wtf Apple? Also Apple dropping eGPU support for m1, dropping 32 bit support even before thus making all my games purchases unplayable and they are deprecating OpenGL too...
Yes, I love Apple for what they do, but I hate it for Games.
The problem is that there are no real AAA games on the Mac. We want to see games like COD modern warfare, red dead redemption 2 and cyber punk etc run on these M1 Pro chips.
Maybe, dissipates 70% less power...?
Great, lets all pray for a similar-specs in next Mac Mini. Sorry, but I can't buy machines with serious/ridiculous design flows. I proved so right with touchbar macbooks which never bought, I believe I'm right again.
More TF than PS5, but not a single M1 native game (except iOS games)![]()
Maybe at first ofc like any new product..but you are confusing the PS5 with the xbox...microsoft you can say it selling it at a loss but gain on the other fields ofcThe PS5 is sold at a loss.
yes, in the x86 world its around 200W rangeEven if it could run on the MacBooks, it’s won’t run well, because that 10.4TF at 60W is probably equal to 4-5TF.
10.4TF is the case you can actually use all the transistors, but that would be around 200W range.
they are offering the performance and the hardware...the rest is up to the developersApple is all about efficiency, and has more graphics performance than PS5 while supporting far less games.
Sony has more games per watt than Apple. Apple needs to work to woo developers to bring their AAA games to macOS.
it depends...in razerthe 3080 dgpu is around 100W and in the MSI is around 160WI’m no pc person or a technical person but a quick Google shows the laptop rtx 3080 to be 18TF which is the one they are comparing the M1 Max to so how does this work exactly?
Look, the M1, M1 Pro, M1 Max are really impressive but the fact of the matter is if you want to play AAA titles it’s not going to be on the Mac. And i’m not trying to throw shade, it’s reality.i hope somebody, an windows user will come and tell us that is still under desktop nvidia 3090 gpu or
Radeon RX 6900 XT
It’s not just about ARM it’s also the way the operating system functions, its libraries, it’s APIs, it’s kernel, the way unified memory works, metal vs OpenGL/direct3d/Vulkan.they are offering the performance and the hardware...the rest is up to the developers
These days are so easy to convert an x86 to arm architecture that , a big company can make it in under 2 months