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And why don't Apple make a decent sized screen - 43" 4k, but apple quality please.
A 43 inch 4K display would not be anywhere close to the quality of the current 27 inch 5K at 218PPI.
Most of the absolutely ginormous displays, Ultra Wide‘s and such, aren’t even close to the pixel density of Apple‘s displays.
 
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Not trying to be a smart-ass, genuine question, how will this affect gaming on a Mac?
It won’t.
The failure of gaming on the Mac has almost nothing to do with hardware.
Apple could shove the best top of the line GPU, better than anything Intel, Nvidia or AMD have ever produced, in one of their computers, and scream from the mountain tops that Mac’s are now gaming beasts, and that wouldn’t change a thing.
It’s all about the gaming developers, most of which don’t believe developing for the Mac is that important
 
Lightroom is so slow even on my M1 max MacBook Pro it’s not the computer it’s the app Lightroom is terrible so ultra wouldn’t help
Well then, no more drooling for me. I was thinking about buying M1 Max version of Mac Studio but since I use Lr 99% of my time for imports and export of large number of files (count in hundreds) I guess I can manage with my current config. Shame, I thought Lr was revamped for Apple Silicon.
 
Honest question what part of the M1 max wasn’t powerful enough for anyone it is a beast, it’s getting to the point like the iPad Pro the power is to much for what you can do

i think you might have misunderstood who is the target customer.

I don’t personally need that level of power, but I don’t have any difficulty in understanding that some use cases need that and much more.
 
It won’t.
The failure of gaming on the Mac has almost nothing to do with hardware.
Apple could shove the best top of the line GPU, better than anything Intel, Nvidia or AMD have ever produced, in one of their computers, and scream from the mountain tops that Mac’s are now gaming beasts, and that wouldn’t change a thing.
It’s all about the gaming developers, most of which don’t believe developing for the Mac is that important
Yes the M1 Ultra GPU produces about 40 teraflops which is about the same as the Xbox Series X RDNA GPU, but you can bet that we will never see all those beautiful ray traced 4K games on a Mac Studio, because Apple have not had the foresight to work with the leading game developers. It’s a shame because Apple have the power to do it. You can say what you want about Microsoft, but they know their stuff when it comes to gaming, i mean they just bought Activision Blizzard for 68 Billion dollars!
 
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Well then, no more drooling for me. I was thinking about buying M1 Max version of Mac Studio but since I use Lr 99% of my time for imports and export of large number of files (count in hundreds) I guess I can manage with my current config. Shame, I thought Lr was revamped for Apple Silicon.
I don’t know if this is the case with Lr, but anything that relies heavily on single core performance will behave much the same on all M1 based processors.
 
I’m interested in this, excited but sceptical. It feels like the trash can all over again. They boasted about that form factor something rotten only to claim they backed themselves into a thermal corner. And here we are again. I’m yet to experience apple silicon, buy it just feels repetitive. Their claims just feel repeated like they ignore th trash can disaster. To the point where mine was returned and they gave me my money back 6 years on.

And I’m with the few above. People claiming who could possibly need power- well people who do work on big projects. My work does have hundreds of layers. Massive compositions for video and after effects work. But my concern is the limit on ram. I’m on a 16c 2019 MP now and already have 192gb of ram. And that can churn sometimes. So this feels an oddly low number?

Not sure I’m gonna just sack of the 10k + Mac Pro I’ve had for just over 2 years.
 
I’m interested in this, excited but sceptical. It feels like the trash can all over again. They boasted about that form factor something rotten only to claim they backed themselves into a thermal corner. And here we are again. I’m yet to experience apple silicon, buy it just feels repetitive.

Maybe don’t opine on things you haven’t actually tried.
 
I’m interested in this, excited but sceptical. It feels like the trash can all over again. They boasted about that form factor something rotten only to claim they backed themselves into a thermal corner. And here we are again. I’m yet to experience apple silicon, buy it just feels repetitive. Their claims just feel repeated like they ignore th trash can disaster. To the point where mine was returned and they gave me my money back 6 years on.

And I’m with the few above. People claiming who could possibly need power- well people who do work on big projects. My work does have hundreds of layers. Massive compositions for video and after effects work. But my concern is the limit on ram. I’m on a 16c 2019 MP now and already have 192gb of ram. And that can churn sometimes. So this feels an oddly low number?

Not sure I’m gonna just sack of the 10k + Mac Pro I’ve had for just over 2 years.

They aren't in a thermal corner with this design. Did you not even watch the video?

Second, there will be a 40 core Mac Pro as a direct replacement for yours, with slots so you can upgrade the GPUs. It will also probably have upgradable RAM, if not it will offer at least a 256 Gb version.

Lastly, the $4,000 Ultra Studio Mac crushes your Mac Pro in every performance benchmark. Apple made something roughly twice as fast as your huge $10,000 battleship and put it in a cool little box for $4,000. Maybe it doesn't fit your needs but sounds like a really weird complaint.

If Apple released a 15 inch MacBook Pro for $999 that was faster than my 16 inch MBP I wouldn't complain about it.
 
It'll be interesting to see if the GPU performance claims hold up. Apple says they've managed equal to a 3060Ti (or, if I understood the comparison correctly, a 3090 if you limit the 3090 to 200W less power than it needs for peak performance). If these numbers are reasonably close to accurate that means they've actually built something that could power the rumored Apple-VR thing. You currently need a 3080Ti or 3090 for current top-tier VR, but the 3060Ti is not far behind.
 
I have an upgraded 2019 iMac 27” that cost me around 3500$CAN, and I’m not too sure what would be the best upgrade path for me…

I do video editing, but I like working with proxies, the performance only really matters when it comes to exporting and transcoding, and the few times i do motion graphics. I also do photography (Photoshop and Lightroom) and do quite a bit of pano work, and I’ve hit the ceiling on my RAM (I think I’m at 72GB now…) more than once doing that.

The M1 Ultra Mac Studio + Display is just way more expensive than what I’d be replacing, but between the M1 Max Mac Studio + Display and the M1 Max MacBook Pro + Display, for the price difference, I don’t know… the ability to up and go with the laptop, or more i/o.

The new Mac lineup is giving me more pause than before.
 
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It won’t.
The failure of gaming on the Mac has almost nothing to do with hardware.
Apple could shove the best top of the line GPU, better than anything Intel, Nvidia or AMD have ever produced, in one of their computers, and scream from the mountain tops that Mac’s are now gaming beasts, and that wouldn’t change a thing.
It’s all about the gaming developers, most of which don’t believe developing for the Mac is that important
Yep. I have posted in other topics but as a game developer, macOS is not important for me. I am focusing my attention on the remaining 7-80% of the desktop market - Windows. Even though I am using an engine and framework that is cross platform and I have tested my game on macOS. I am still not going to release it for mac. And my game can run on a potato Windows PC so any decent Mac recently can run it just fine! Think Factorio, Stardew Valley or Terraria required system specs. It runs on an old laptop with Intel Integrated Graphics at 60fps!
 
I’m interested in this, excited but sceptical. It feels like the trash can all over again. They boasted about that form factor something rotten only to claim they backed themselves into a thermal corner. And here we are again. I’m yet to experience apple silicon, buy it just feels repetitive. Their claims just feel repeated like they ignore th trash can disaster. To the point where mine was returned and they gave me my money back 6 years on.

And I’m with the few above. People claiming who could possibly need power- well people who do work on big projects. My work does have hundreds of layers. Massive compositions for video and after effects work. But my concern is the limit on ram. I’m on a 16c 2019 MP now and already have 192gb of ram. And that can churn sometimes. So this feels an oddly low number?

Not sure I’m gonna just sack of the 10k + Mac Pro I’ve had for just over 2 years.
Trash can Mac Pro was too ahead of its time. Now with Thunderbolt 4 and NVME SSDs, I have external SSDs that get around 2 GB/s. For those professionals that need it much faster, there is definitely RAID or even getting the 8TB internal SSD which if you are that Pro where 2 GB/s is not fast enough, you will make up the cost of a 8TB internal SSD no problem.
 
I'm also a little skeptical about this comparison of the M1 Ultra being 80% faster than W6900X.

Maybe on some tasks (video encoding/decoding tasks? ML/AI?), but for actual live 3D rendering?

The W6900X is over 250% faster at a generalized Metal test on Geekbench (M1 Max = 64,219. W6900X = 170,102)

So even if the M1 Ultra was 2X faster than the M1 Max, that's still only 3/4 the speed of the W6900X.

I'm particularly interested in how it compares in 3D modeling (pure vertex rendering) work.
 
It'll be interesting to see if the GPU performance claims hold up. Apple says they've managed equal to a 3060Ti (or, if I understood the comparison correctly, a 3090 if you limit the 3090 to 200W less power than it needs for peak performance). If these numbers are reasonably close to accurate that means they've actually built something that could power the rumored Apple-VR thing. You currently need a 3080Ti or 3090 for current top-tier VR, but the 3060Ti is not far behind.

This isn’t relevant to the apple-vr thing. No way this is tethered to a mac (and even less way that the glasses have an ultra in them).
 
Your move, Intel!

intel-roadmap.jpg
 
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I'd also like to see what the Mac Pro ends up getting, but I am pretty sure it will start around $10k, and likely max around $20k, so the maxed out Studio for $6800 is looking good. I just want to see a few real-world app specific benchmarks first, vs Geekbench numbers.
Specifically Cinema 4D render times and After Effects please!
 
Let US.. the user do the calculations! If true by now EVERYthing would have been realtime for years!
3.4x faster, next year 2.5x faster, year after that 4.3x faster. Yet still we are watching a stupid beachball with any minor calculations or when doing updates.
 
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