Just reporting back after playing the first hour or so (through the village square part). I'm playing at 3200x1800 as posted above, and I have almost all settings on Max (or ON if its a special feature). I was getting in the range of 50-75 fps with vsync off, and locked to 60fps with vsync on, so overall, i'm hitting the performance I want. Keep in mind this resolution is only about 70% of full 4K, so you may have to turn down some settings if you want to output to your 4K tv (as a previous poster put here).
Also, as far as I can see, there are no ray-traced (reflections), and I didn't find any setting for it, so I'm assuming it's currently not packaged into the mac version. I think apple's MetalFX upscaler is not quite as good as DLSS, there are some shimmering artifacts when you move the camera left/right which are more obvious than DLSS artifacts to me subjectively. I turned off MetalFX but the fps drops to the 30-40fps range, so I wouldn't recommend that either.
Overall as others have said, the fact that this is running (not just running really, it's maxed out) on a lightweight 14 inch 'business' laptop is pretty amazing. I got this laptop for work and it's great that I can do some occasional AAA gaming on it. I hope that Capcom is able to add ray-tracing in soon as well as I'm curious how the hardware would handle it.
Hint: if you want to see your fps in game, run /bin/launchctl setenv MTL\_HUD\_ENABLED 1
For now I'm gonna stop messing with toggles and settings and just go back and enjoy the game 🙂