Thankfully Cyberpunk 2077 exists on macOS nowadays, otherwise we would have very few if any solid games to really stress the GPU out of.
So GPU might not be doing as much then, considering most people in PC world with somewhat modern (last 3 years) hardware would at least play the game in 1080P. Granted, if Cyberpunk 2077 runs on Mac’s native resolution, the performance gain would be so much smaller but still. Also why ray tracing off?
Regardless, I trust no Apple marketing numbers and will see how various benchmarks gauge the M5’s performance.
(And keep playing games on Windows because obviously)
Hmm, 1280x800, high preset, MetalFX set to balanced and ray tracing OFF.
So GPU might not be doing as much then, considering most people in PC world with somewhat modern (last 3 years) hardware would at least play the game in 1080P. Granted, if Cyberpunk 2077 runs on Mac’s native resolution, the performance gain would be so much smaller but still. Also why ray tracing off?
Regardless, I trust no Apple marketing numbers and will see how various benchmarks gauge the M5’s performance.
(And keep playing games on Windows because obviously)