In before people whining about how it won't run on their 8 year old Intel PowerBook and cursing Apple.
Gee, I wasn't aware Apple offered an Intel x86 computer 8 years ago....
I think the move simply points to what I've been saying about OSX and Apple in general. They are dumping support for older machines much faster than in the past and therefore are trying to force hardware upgrades much sooner than the hardware itself would ever dictate. Snow Leopard lost PPC. Lion is losing Pre-Core2Duo. Whatever comes after Lion will probably lose Core2Duo (and that will probably be in mere 2012, thus making mere 3 year old computers obsolete).
Is OSX really that inefficient? No. It's Apple trying to make a buck off your misery (as usual as of late). I hope when Steve finally goes, he takes the greedy attitude with him. People used to brag about Macs lasting longer than PCs (even with the "Apple Tax" gouging). No longer.
More likely it requires a 64-bit processor, which Core 2 Duo processors are, and the original Core Solo/Duo processor are not.
Your company is switching to PC's because they last longer? That's a new one.
Correction. It's a relatively new one. Apple has made sure of that. Drop support for iOS devices older than 2 years and all Macs older than 3 years in the future. It's great!
Yes, people can use the older versions of the OS, but unlike Windows, many Apple developers don't bother to support older OS revisions (out of sheer laziness) and thus you will find your older system out-of-date sooner than you think.
The sad thing is that the GPUs are what are typically horribly outdated in Macs and that's when they're brand new in the box.
Too bad Apple doesn't spend its time doing something about
that instead.
Yep. And while yes, it sucks for those who have a Core Duo or Solo, it's a much needed move to complete the transition to a near-fully 64-bit OS.
And why pray-tell is there a
need for that? One of the advantages of OSX over Windows has been the support for 32-bit apps and drivers within the 64-bit OS (thus offering ONE version of OSX for all) and having none of the memory limitations of Windows 32-bit. So unless an app really needs more than 4GB of memory, I don't see much advantage to compiling it for 64-bit (some articles suggest the CPU may run a bit more efficiently in 64-bit, but I've seen little else to suggest a big advantage for an individual app in OSX) and I don't think 32-bit apps are going to disappear any time soon. That would be killing tons of software (some abandoned by now) for no real reason what-so-ever.