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name me one company that goes "oh no. that employee has been using adobe premiere for 8 hours today on the $15,000 mac pro. i am worried about the electricity bill for this month is going to cost a few dollars more! noooooo0o0o0o00o0o!!!!!!!!!!"
Uh, individual workers: No. Render farms: YES.
 
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I’ve been waiting for Apple to release a proper Mac Pro and retina display for a decade. I want to have a Mac Pro to replace my iMac and 2008 PC. Bootcamp for Windows gaming, Mac OS for everything else.

Then they kept not releasing a reasonable machine, and no Apple retina display. And then they finally released a proper Mac Pro, but priced it entirely out of reach of even enthusiasts. The base $6K Mac Plutocrat is poor value, and its $5K display is overkill. Then came the end of Bootcamp via Apple Silicon.

I don’t see them changing course on the Intel Mac Pro pricing, but I’m open to them doing so.
Nice things cost money.
 
I’d tend to agree with you here. It also encourages the already lazy developers using Rosetta 2 as a crutch and an excuse to not do their work. It’s time for serious devs to get on with it and get native Apple Silicon support released.
Lazy developers will take the lazy approach either way. Watched it with the last architecture change. Will watch it with this one. Some software and hardware (drivers) will just vanish forever, just like last time.
 
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Hasn’t been said because it’s not true.
According to iFixit’s tear down of the newest MacBook Pro’s, there’s an Intel chip doing SOMETHING related to Thunderbolt….
 
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They are not using Intel’s Thunderbolt controller chip in the M series Apple Silicon, the Thunderbolt controller is part of the M chips themselves.
According to iFixit’s tear down of the newest MacBook Pro’s, there’s an Intel chip doing SOMETHING related to Thunderbolt….
 
According to iFixit’s tear down of the newest MacBook Pro’s, there’s an Intel chip doing SOMETHING related to Thunderbolt….

Yeah, it’s just a retimer. Very different than a controller. It just cleans up the TB signal to make it less noisy. Costs about $2 or less in bulk.
 
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Yeah, it’s just a retimer. Very different than a controller. It just cleans up the TB signal to make it less noisy. Costs about $2 or less in bulk.
Ok, but my point still stands. Apple is still an Intel customer. Even if it’s just a $2 chip, they’re still buying it from Intel.
 
Ok, but my point still stands. Apple is still an Intel customer. Even if it’s just a $2 chip, they’re still buying it from Intel.

Sure. They buy lots of things from Intel, so I’m not sure what the point is. They buy lots of things from lots of companies.

But when Apple stops using Intel’s CPUs, I don’t that $2 chips for macs are going to make intel feel much better about the situation.
 
Many professional tools has lots of modules/plug-in, it’s very difficult and time consuming to update and check all of them

If my work is entirely dependant on those tools, I would get something more proven and reliable (albeit loud and hot) than something more energy efficient
 
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Sure. They buy lots of things from Intel, so I’m not sure what the point is. They buy lots of things from lots of companies.

But when Apple stops using Intel’s CPUs, I don’t that $2 chips for macs are going to make intel feel much better about the situation.
Sure, absolutely. But my original comment was in response to this article talking about Apple completely severing ties with Intel. Even when the entire Mac line-up is running on Apple Silicon, Apple will still be an Intel customer. That’s all I was saying. Don’t read into it too much.
 
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Sure, absolutely. But my original comment was in response to this article talking about Apple completely severing ties with Intel. Even when the entire Mac line-up is running on Apple Silicon, Apple will still be an Intel customer. That’s all I was saying. Don’t read into it too much.
Ah, ok.
 
We can agree on this. Certain devs are indeed dragging their asses. Avid and UA are two of the worst. Then there’s also iZotope and NI. These companies tend to blame Pace and the lack of native iLok support though. You know, that blame game devs use. Finger pointing.
Another reason why I avoid iLok.
 
I don't know, I'd do the opposite.
I'd push even more for a fully apple silicon lineup; this way the developers would have even more reasons to update their tools.
This way developers could still defend the narrative "Pros only use intel".
Lazy/mega-corporate developers do whatever is the least effort. Blaming everyone but themselves is an easy pick for those types. No matter what option you leave them to blame Apple, they’ll pick that before they pick “doing the work”.
 
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I remember seeing some mockups for the new new new new Mac Pro, and I fell in lust with a number of them. That might have been before the 'trash can', but there were so many ideas that would have been so much better than those machines. I remember seeing them in the stores, and aside from 'Wow', there was a major problem with them: Upgrading. Upgrading *should* be designed into every device. #RightToRepairAndUpgrade...
Good thermal constraints are where I care about enthusiast, pro, prosumer, machines being designed well.

Modularity is for repair, IMO. Upgrades are less an issue in my world than they used to be. The last machines I upgraded more than RAM or storage on were old Mac clones I got on eBay, and it didn’t extend their usability by much at all by that point. But RAM & storage do need to be modular!
 
When Apple made the transition from PPC to Intel I kinda thought they would do the same for a while. There were some PPC chips in the pipeline that were very competitive (or better) with Intel performance/cost wise along with some apps slow to transition to Intel builds. However that turned out not to be the case then.
But does apple cpus even have say half of the pci-e, ram, max video feeds out that the mac pro has now?
and apple may not want to piss off the pro users with an New trash can limited system.
and being able to boot windows / run windows in an VM may be needed for some pros as well.
 
DIMM slots would starve the GPU of memory bandwidth. You would need 8 DIMMs just to get 400 GB/sec.

There's a big cost to putting the GPU on die - you need to rely on package memory.
maybe an swap ram disk pool of ram? That is say not at full speed of the on die ram but acts an very high speed tmp / swap disk with no SSD wear out
 
If Apple makes more Intel Macs I would assume it's because of their contract with Intel (which probably expires 2022?).

That's why Apple said with such confidence that the transition to Apple silicon would take two years.

I don't think this is about pleasing a handfull of customers who don't want to use Rosetta 2.
 
What I think would be an interesting concept for a Mac Pro would be to include both an M1 based chip and an intel chip in the same computer. The OS could run on the M1 and could use the intel chip to execute applications that are x86 specific. Best of both worlds. There are a lot of challenges with doing this though so I doubt it will happen. Would be cool though.
I think this is a really likely scenario. It's used by software dev teams, so being able to natively run both Apple Silicon and x86 apps would be amazing.

Agreed -- it would be very challenging, but Apple has done unique projects like Fusion Drive and APFS before.
 
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You’re joking right? The new MBP Pro and Max are blowing a lot of high end current MP machines away for working pros. Performance/Watt is where it’s at.

Even with PCI-E 3.0/DDR4 on the current Mac Pro with large memory, Afterburner and recent HBM2 based GPUs large size projects actually do run circles around current Apple Silicon lines. The fact of the matter is no one is testing against a fully stacked Mac Pro against the M1Max Macbook 16" becaue it would be pointless.

Now if Apple opens up these new x86 updates with a PCEI-5/DDR5 whether Threadripper Zen3+ or Zen 4 EPYC that is 96core/192 threads on 5nm to even the successor to Alder Lake on 5nm and you toss in the MI200 series Compute GPGPU from AMD nothing Apple can produce would remotely be within a country mile of such configurations.

HPC computing is being dominated by AMD EYPC solutions. All the high end Supecomputers are all AMD EPYC Milan-X/Genoa 128 core/256 thread ala El Capitan and the like.

Apple can cut the price off their Mac Pros by at least $15k moving away from Xeon to Zen and increase their margins considerably by expanding their options with Compute via these cards:


If Apple wants to own the Post Processing, FX/Modeling, Audio production world from mixing to mastering in immersive studios a 1U EPYC Genoa Zen 4 with an MI250x coupled with Afterburner 2.0 and 4TB of RAM on MCM designs and 3D stacked cache will have no one touching them for 5-10 years.

Nothing Apple can do with their ARM SoC designs can touch where AMD is now and soon be headed with the Xilinx merger IP and hardware coupled with these Zen lines who already are designed out to Zen 7 right now.

Apple has no more excuses about not using Zen.
 
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