Robocop Rogue City is out for Mac on MAS and soon on Steam but the discount is suddenly gone after release.
https://apps.apple.com/us/app/robocop-rogue-city/id6593685038
No MacOS version on Steam? I thought I read here that this was confirmed?
Robocop Rogue City is out for Mac on MAS and soon on Steam but the discount is suddenly gone after release.
https://apps.apple.com/us/app/robocop-rogue-city/id6593685038
No MacOS version on Steam? I thought I read here that this was confirmed?
It's pretty annoying to see devs can't get these games in a decent state on the latest mac hardware.And performance on Mac isn't very good.
This was not unexpected for an UE5 game. I don't know who made the port.
Are there any UE5 games with "realistic graphics" that run well on macOS?It's pretty annoying to see devs can't get these games in a decent state on the latest mac hardware.
Are there any UE5 games with "realistic graphics" that run well on macOS?
It seems like none of the new UE5 features work well on macOS hardware. So yeah Lies of P running well checks out.Lies of P? Never mind, it uses UE4.
Fort Solis ? Never mind, it doesn't qualify as a "game" (more like a a clickable movie).Lies of P? Never mind, it uses UE4.
You gleaning that from SteamDB?ExTime: Primal Menace is planned for Mac.
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ExTime: Primal Menace on Steam
ExTime: Primal Menace is an action-adventure horror game inspired by iconic franchises such as Dino Crisis and Resident Evil. Travel to the archipelago in the Bermuda Triangle and find out what brought the monsters of the Cretaceous period back to our world.store.steampowered.com
It's pretty annoying to see devs can't get these games in a decent state on the latest mac hardware.
If they can get the game working on the PS5 Pro and look the way it does at 60fps, surely they should be able to do that on the M4 Max.If I were a betting man, I'd say that it's more due to it being a UE5 game, which don't run great on any platform or hardware.
Claire Obsur: Expedition 33 would like to have a word with you....If I were a betting man, I'd say that it's more due to it being a UE5 game, which don't run great on any platform or hardware.
I don't know if Mr MacRight is here on MacRumors. If he were I'd recommend making videos on custom settings for specific macOS hardware. He tends to stick to presets which is okay for overall stuff but can leave performance on the table. In the case of RoboCop he did show that turning off Nanite and Hardware lumen did improve performance, and the visuals were not impacted as much as one would think.If they can get the game working on the PS5 Pro and look the way it does at 60fps, surely they should be able to do that on the M4 Max.
Claire Obsur: Expedition 33 would like to have a word with you....
It isn't strictly turn based. I've downloaded it but haven't played it yet. It sounds like the battles play like Mario/Luigi Brothership (or Super Mario RPG). It is something Square came up with ages ago and seems like only Nintendo kept using. From what I can tell if you don't actually dodge/parry you will most likely die in enemy encounters.Except that, for me, I don’t like turn-based games, especially those with nice animations, because they’re trying too hard to hide the fact that it’s not real-time.
You're right that UE5 can be rough to run, but on Macs, it’s mostly shader compilation dragging things down, especially on M1/M2 chips. Universal binaries exist since UE5.2, so it’s supported, but Nanite’s only experimental on M2+, and Lumen’s software ray tracing kills performance. Epic’s improving Mac support, so fingers crossed for smoother days!If I were a betting man, I'd say that it's more due to it being a UE5 game, which don't run great on any platform or hardware.
Yeah I haven't even been able to access it as I bought the Steam version in anticipation of the Mac release. Still no sign of the Steam version, and having looked at videos of the game running 30 fps on M3 Max (my config), I gave up and started playing the game on PS5 because by any indication it looks and runs better unless you have an Ultra M4 Mac or something. Ridiculous.If they can get the game working on the PS5 Pro and look the way it does at 60fps, surely they should be able to do that on the M4 Max.