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I did a 7.1 OTA on my 5S & iPad Mini. A day after the update, the first time both the devices were put on charger with WiFi; they went ahead... downloaded data around 1GB & hence caused the extra filling up of the space by almost 1GB.

Now the 'OTHER' occupy 2.13GB of the disk on iPhone, which was earlier around 1.2GB. Have spoken to Apple Support, but they have not clue of such a bug. All they suggest is Restore.

Any feedback/ support to free up the 1gig.
 
iPhone 5

Issues 1 and 2.

I've never had a sim issue before, and now it has happened to me 3 times since 7.1.

I'm going to try the DFU in a few days.
 
My iPhone 5s reboots itself any time I access a text message from the lock screen. You know where you slide to unlock your iPhone and jump directly to the message...? Yeah, crashes and reboots every time.

Note: I set up my phone "as new" when I updated to 7.1
 
There is no good reason why iOS 7 should be more resource-intensive than iOS 4. But it is.

iOS hasn't progressed much over the years, unlike Android.
Yeah it's not like any new features or backend changes have been made in every major iOS update, rite?
 
Yeah it's not like any new features or backend changes have been made in every major iOS update, rite?
There were lots of new features, but none of them are resource-hungry.

iOS 4 to 6 are about the same performance-wise. With 7 there is a huge performance drop with no good reason.
 
There were lots of new features, but none of them are resource-hungry.

iOS 4 to 6 are about the same performance-wise. With 7 there is a huge performance drop with no good reason.

I agree. It's either extremely badly coded, or Apple are purposefully rendering old hardware slow and frustraging to use in order to get people to buy the latest devices.
 
I agree. It's either extremely badly coded, or Apple are purposefully rendering old hardware slow and frustraging to use in order to get people to buy the latest devices.

iOS 7 is simply more resource intensive than past versions of iOS, partially due to the increased graphical effects. I doubt it's poorly coded, and Apple knows that intentionally slowing down old hardware is terrible for business. The GPU of the iPhone 4 is a slightly faster version of the GPU in the 3GS, powering 4 times the number of pixels. Of course it's not going to run well... I don't understand why people insist on jumping to the worst possible conclusion with Apple products. If Apple really is that underhanded, why would you buy an Apple product in the first place? I know I wouldn't.
 
iOS 7 is simply more resource intensive than past versions of iOS, partially due to the increased graphical effects. I doubt it's poorly coded, and Apple knows that intentionally slowing down old hardware is terrible for business. The GPU of the iPhone 4 is a slightly faster version of the GPU in the 3GS, powering 4 times the number of pixels. Of course it's not going to run well... I don't understand why people insist on jumping to the worst possible conclusion with Apple products. If Apple really is that underhanded, why would you buy an Apple product in the first place? I know I wouldn't.

How can you say that iOS7 has increased graphics over iOS6? The graphics have all but disappeared! All that we have is some 1980s-style app opening & closing animation which let's be honest, a computer from 30 years ago could have managed quite easily.

I have an iPhone 5 and iOS7 has *slayed* my battery life and brought numerous other bugs & annoyances with it. Speed isn't an issue for me but my phone does definitely feel so much worse for the iOS7 'update'. My father's iPhone4 has been rendered almost useless and yes, I appreciate that this is due to the older hardware but Apple should have made this perfectly clear before inviting users to upgrade to an o/s that they cannot 'downgrade' from. I think that Apple have gone about this whole iOS7 business in a lousy manner. That's my opinion and sure, my love for the company has taken a massive nosedive. I'd only owned my iPhone5 for a couple of months before iOS7 greatly damaged my pleasure of ownership.
 
How can you say that iOS7 has increased graphics over iOS6? The graphics have all but disappeared! All that we have is some 1980s-style app opening & closing animation which let's be honest, a computer from 30 years ago could have managed quite easily.

I have an iPhone 5 and iOS7 has *slayed* my battery life and brought numerous other bugs & annoyances with it. Speed isn't an issue for me but my phone does definitely feel so much worse for the iOS7 'update'. My father's iPhone4 has been rendered almost useless and yes, I appreciate that this is due to the older hardware but Apple should have made this perfectly clear before inviting users to upgrade to an o/s that they cannot 'downgrade' from. I think that Apple have gone about this whole iOS7 business in a lousy manner. That's my opinion and sure, my love for the company has taken a massive nosedive. I'd only owned my iPhone5 for a couple of months before iOS7 greatly damaged my pleasure of ownership.

The style of graphics has nothing to do with how intensive the graphics are. Simply removing gloss and linen textures does nothing to decrease the load on the GPU- in fact, since the linen was replaced with more computationally intensive translucency, it actually increases the load if anything. Also, computers from 30 years ago were still struggling to process low-res, pixelated sprites. Computers from 30 years ago certainly didn't have screens with the resolution or color depth of even the iPhone 4, and even if there *were* 800x600 SVGA displays 30 years ago (the standard wasn't introduced by IBM until 1987), there is no way that even the most basic effects in any version of iOS would be rendered at a decent pace. Personal computers didn't even have hardware-accelerated 3D graphics (necessary to process many of iOS's seemingly 2D effects) until 1995. So I don't know what you mean by "1980's-style app opening & closing".

Regarding your battery life, I'm sorry you've had those problems on your iPhone 5. I'm certainly not trying to invalidate your experience, but my battery life has been great with iOS 7. I also haven't had to deal with any bugs since iOS 7.0.2 came out, so my experience is different there as well. And yes, the iPhone 4 took a huge performance hit with iOS 7, but iOS 7.1 has greatly improved things. I don't know why any company would advertise a software update as making a device slower, so I don't think it's reasonable to expect Apple to do that.

At the end of the day, if Apple products aren't cutting it for you... you have other options. You seem to be pretty dissatisfied with Apple, so why not speak with your wallet and go Android or Windows Phone? I'm absolutely not trying to be snarky or rude, I just understand that as much as I like Apple, their products aren't for everybody. I wish you the best, in any case.
 
iOS 7 is simply more resource intensive than past versions of iOS, partially due to the increased graphical effects. I doubt it's poorly coded, and Apple knows that intentionally slowing down old hardware is terrible for business. The GPU of the iPhone 4 is a slightly faster version of the GPU in the 3GS, powering 4 times the number of pixels. Of course it's not going to run well.

The design of iOS 7.0 is simpler, not more complex. Adding transparency increases the GPU load yes, but not enough to make a visible difference, especially in devices with faster GPUs. So the graphics aren't the problem here. It probably has more to do with the updates related to the task management etc. they made under the hood.

In any case, I don't think that the changes they did are enough to make the OS run not faster in a device much faster than the older ones. Therefore I definitely think that they are intentionally writing unoptimized code to make people buy newer devices.

You compared 3GS to 4, but that's not the right comparison because of their drastically different screen resolutions. You should have compared the performances of a 4S with iOS 7.0 and 4 with iOS 6.0 for example.
 
The design of iOS 7.0 is simpler, not more complex. Adding transparency increases the GPU load yes, but not enough to make a visible difference, especially in devices with faster GPUs. So the graphics aren't the problem here. It probably has more to do with the updates related to the task management etc. they made under the hood.

In any case, I don't think that the changes they did are enough to make the OS run not faster in a device much faster than the older ones. Therefore I definitely think that they are intentionally writing unoptimized code to make people buy newer devices.

You compared 3GS to 4, but that's not the right comparison because of their drastically different screen resolutions. You should have compared the performances of a 4S with iOS 7.0 and 4 with iOS 6.0 for example.

The key point in your first paragraph is "especially in devices with faster GPUs". The iPhone 4's GPU was barely powerful enough in the first place- Apple took a GPU that did well for a 480x320 display, added a slight amount of juice to it, and put it in a phone with a 960x640 display. That's why I mentioned the 3GS-it has a very similar GPU to the 4, as opposed to the much more powerful GPU in the 4S. Seeing as how iOS heavily utilizes the GPU on a consistent basis, that's not a good thing.

I somewhat agree with your next point. Except, I don't think Apple intentionally wrote unoptimized code, they simply didn't have enough time to optimize it before the public release of iOS 7. That's probably why iOS 7.1 runs much better on the iPhone 4. Given a little more time, Apple was able to make the necessary changes to make it run smoother.
 
My 5s still does random spring boards, blue screens and freezes when checking mail or twitter.

Also facecack seems to throw up a network error banner from time to time when on wifi.
 
How can you say that iOS7 has increased graphics over iOS6? The graphics have all but disappeared! All that we have is some 1980s-style app opening & closing animation which let's be honest, a computer from 30 years ago could have managed quite easily.

I have an iPhone 5 and iOS7 has *slayed* my battery life and brought numerous other bugs & annoyances with it. Speed isn't an issue for me but my phone does definitely feel so much worse for the iOS7 'update'. My father's iPhone4 has been rendered almost useless and yes, I appreciate that this is due to the older hardware but Apple should have made this perfectly clear before inviting users to upgrade to an o/s that they cannot 'downgrade' from. I think that Apple have gone about this whole iOS7 business in a lousy manner. That's my opinion and sure, my love for the company has taken a massive nosedive. I'd only owned my iPhone5 for a couple of months before iOS7 greatly damaged my pleasure of ownership.


I can't even begin to explain how wrong you are and how obvious it is you don't know how computers work. Really 30 years ago?????? Macs had black and white graphics. Yikes!
 
I can't even begin to explain how wrong you are and how obvious it is you don't know how computers work. Really 30 years ago?????? Macs had black and white graphics. Yikes!

I said the app opening and closing animations, nothing more. They are simple and I used to play games which had more demanding graphics on a pc with 16k of RAM. Ignore the screen resolution and ignore colour, do you seriously think the animation when you click on an app, and the closing animation, is impressive highly-demanding stuff? Way more demanding than anything iOS6 used to do?
I don't and besides, when I switch them off (reduce motion) my battery life is just as bad, so they can't be taxing my phone all that much.
 
I said the app opening and closing animations, nothing more. They are simple and I used to play games which had more demanding graphics on a pc with 16k of RAM. Ignore the screen resolution and ignore colour, do you seriously think the animation when you click on an app, and the closing animation, is impressive highly-demanding stuff? Way more demanding than anything iOS6 used to do?
I don't and besides, when I switch them off (reduce motion) my battery life is just as bad, so they can't be taxing my phone all that much.

Not sure what time warp you are in. No computer 30 years ago could render 60 FPS scaling graphics in the fashion iOS icons zoom in and out. Yes I'm saying with 100 percent confidence that iOS 7 is more graphically intensive than iOS 6 in that respect. Including the live blurring and transparency of the whole system. Which once again if you knew anything, live blurring is a very heavy effect to pull off. Let alone a computer 30 years ago. Sorry pal you're on your own island here unless there's someone else crazy enough around to endorse your fantasies of yesteryear computing.
 
Not sure what time warp you are in. No computer 30 years ago could render 60 FPS scaling graphics in the fashion iOS icons zoom in and out. Yes I'm saying with 100 percent confidence that iOS 7 is more graphically intensive than iOS 6 in that respect. Including the live blurring and transparency of the whole system. Which once again if you knew anything, live blurring is a very heavy effect to pull off. Let alone a computer 30 years ago. Sorry pal you're on your own island here unless there's someone else crazy enough around to endorse your fantasies of yesteryear computing.

So a computer from 30 years ago didn't have these KIND of effects? The point I'm trying to make is the style in which the apps open and close, it is this *style* which is very 1980s. Sure it's now done on high-res screens etc but you're missing my point. It's a very 80s effect and quite pointless, more so if it is really draining on the hardware side of things. I get your point about the transparency and this is indeed switched off on the iPhone4. I just don't care for the graphical style in which the apps open and close, it's nothing whatsoever special to look at and in fact I have reduce motion on for this very reason. Shame I lose the weather animations!
 
Anyone else notice the loading orb in the status bar? I'm not sure what apps trigger it but I don't think an app is actively used when the icon shows... The only way to make it go away is to reboot. Should this be a concern if it isn't actually draining the battery?!
 
There is no good reason why iOS 7 should be more resource-intensive than iOS 4. But it is.

iOS hasn't progressed much over the years, unlike Android.

Are you serious ? Do you actually have an iOS device ???

----------

There were lots of new features, but none of them are resource-hungry.

iOS 4 to 6 are about the same performance-wise. With 7 there is a huge performance drop with no good reason.

Ok now I'm sure you don't have any.
According to every serious review there is NONE performance drop from iOS 6 to iOS 7 ....
 
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