There is no good reason why iOS 7 should be more resource-intensive than iOS 4. But it is.No problems on my 5S either. I wonder if Apple are pushing older hardware too far?
Yeah it's not like any new features or backend changes have been made in every major iOS update, rite?There is no good reason why iOS 7 should be more resource-intensive than iOS 4. But it is.
iOS hasn't progressed much over the years, unlike Android.
There were lots of new features, but none of them are resource-hungry.Yeah it's not like any new features or backend changes have been made in every major iOS update, rite?
There were lots of new features, but none of them are resource-hungry.
iOS 4 to 6 are about the same performance-wise. With 7 there is a huge performance drop with no good reason.
I agree. It's either extremely badly coded, or Apple are purposefully rendering old hardware slow and frustraging to use in order to get people to buy the latest devices.
iOS 7 is simply more resource intensive than past versions of iOS, partially due to the increased graphical effects. I doubt it's poorly coded, and Apple knows that intentionally slowing down old hardware is terrible for business. The GPU of the iPhone 4 is a slightly faster version of the GPU in the 3GS, powering 4 times the number of pixels. Of course it's not going to run well... I don't understand why people insist on jumping to the worst possible conclusion with Apple products. If Apple really is that underhanded, why would you buy an Apple product in the first place? I know I wouldn't.
How can you say that iOS7 has increased graphics over iOS6? The graphics have all but disappeared! All that we have is some 1980s-style app opening & closing animation which let's be honest, a computer from 30 years ago could have managed quite easily.
I have an iPhone 5 and iOS7 has *slayed* my battery life and brought numerous other bugs & annoyances with it. Speed isn't an issue for me but my phone does definitely feel so much worse for the iOS7 'update'. My father's iPhone4 has been rendered almost useless and yes, I appreciate that this is due to the older hardware but Apple should have made this perfectly clear before inviting users to upgrade to an o/s that they cannot 'downgrade' from. I think that Apple have gone about this whole iOS7 business in a lousy manner. That's my opinion and sure, my love for the company has taken a massive nosedive. I'd only owned my iPhone5 for a couple of months before iOS7 greatly damaged my pleasure of ownership.
iOS 7 is simply more resource intensive than past versions of iOS, partially due to the increased graphical effects. I doubt it's poorly coded, and Apple knows that intentionally slowing down old hardware is terrible for business. The GPU of the iPhone 4 is a slightly faster version of the GPU in the 3GS, powering 4 times the number of pixels. Of course it's not going to run well.
The design of iOS 7.0 is simpler, not more complex. Adding transparency increases the GPU load yes, but not enough to make a visible difference, especially in devices with faster GPUs. So the graphics aren't the problem here. It probably has more to do with the updates related to the task management etc. they made under the hood.
In any case, I don't think that the changes they did are enough to make the OS run not faster in a device much faster than the older ones. Therefore I definitely think that they are intentionally writing unoptimized code to make people buy newer devices.
You compared 3GS to 4, but that's not the right comparison because of their drastically different screen resolutions. You should have compared the performances of a 4S with iOS 7.0 and 4 with iOS 6.0 for example.
Personal Hotspot with AT&T no longer working after 7.1
How can you say that iOS7 has increased graphics over iOS6? The graphics have all but disappeared! All that we have is some 1980s-style app opening & closing animation which let's be honest, a computer from 30 years ago could have managed quite easily.
I have an iPhone 5 and iOS7 has *slayed* my battery life and brought numerous other bugs & annoyances with it. Speed isn't an issue for me but my phone does definitely feel so much worse for the iOS7 'update'. My father's iPhone4 has been rendered almost useless and yes, I appreciate that this is due to the older hardware but Apple should have made this perfectly clear before inviting users to upgrade to an o/s that they cannot 'downgrade' from. I think that Apple have gone about this whole iOS7 business in a lousy manner. That's my opinion and sure, my love for the company has taken a massive nosedive. I'd only owned my iPhone5 for a couple of months before iOS7 greatly damaged my pleasure of ownership.
I can't even begin to explain how wrong you are and how obvious it is you don't know how computers work. Really 30 years ago?????? Macs had black and white graphics. Yikes!
I said the app opening and closing animations, nothing more. They are simple and I used to play games which had more demanding graphics on a pc with 16k of RAM. Ignore the screen resolution and ignore colour, do you seriously think the animation when you click on an app, and the closing animation, is impressive highly-demanding stuff? Way more demanding than anything iOS6 used to do?
I don't and besides, when I switch them off (reduce motion) my battery life is just as bad, so they can't be taxing my phone all that much.
Not sure what time warp you are in. No computer 30 years ago could render 60 FPS scaling graphics in the fashion iOS icons zoom in and out. Yes I'm saying with 100 percent confidence that iOS 7 is more graphically intensive than iOS 6 in that respect. Including the live blurring and transparency of the whole system. Which once again if you knew anything, live blurring is a very heavy effect to pull off. Let alone a computer 30 years ago. Sorry pal you're on your own island here unless there's someone else crazy enough around to endorse your fantasies of yesteryear computing.
There is no good reason why iOS 7 should be more resource-intensive than iOS 4. But it is.
iOS hasn't progressed much over the years, unlike Android.
There were lots of new features, but none of them are resource-hungry.
iOS 4 to 6 are about the same performance-wise. With 7 there is a huge performance drop with no good reason.