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Meta and Apple have a different goal in mind for their products:
Meta: Metaverse as a social universe. Their source of revenue is not based on selling devices but services that can help them with their data mining. That’s why they are angry at Apple for pushing hard towards user privacy.

Apple: AR/VR device as a productivity tool with app consumption and as an entertainment device. Social interactions needed for data mining are not in their plans, except for regular communications that don’t compromise user privacy. In plain words, Apple is not pushing for a “metaverse-like” environment.

That’s why comparing both products don’t make much sense. Each has its main purpose.
That’s why we never heard of surgeons using Quests to operate on patients, or engineers designing high precision machinery using a Quest.
Two products aimed at different markets.
Whatever Meta aspires to be, right now the Quest is a gaming console. And the Vision Pro is a device for running iPad apps.

Surgeons and engineers are better off with a headset connected to a PC.
 
Unfortunately the dystopia is already here.

View attachment 2370970

That picture is so frustrating! Yesterday a young women got out of her car in parking lot so I stopped to allow her to cross traffic into the market. But instead she stopped walking with her head was down in her phone. Actually, she never even looked up from her phone after exiting her car. So I started to inch forward to go around her and she started walking again with her head still in her phone. I stopped once more and she noticed me. So I motioned for her to go ahead and she flipped me the stink eye. I was being polite, I swear it.
 
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Now we're in a three-way race for standalone VR/AR: Meta, Apple, and (at some point, probably this year) Samsung/Google.
At some point when the tech is cheap enough Nintendo will make a ViiR with Z3lDa and Super mARio, after suing Meta because their avatars look like Miis.
 
Isn't this just a layer on top of Android?
Yes, just like All of Apple's OSes (IOS, MacOS, ...) are "just a layer over BSD UNIX."

Android is Google's version of Linux and Linux is a rewrite (full-on clone) of BSD UNIX.

We can trace it all back to about 1970 when the first UNIX was born. It is all just "layers" after that. (Some layers are quite thick.)
 
Facebook parent company Meta today announced the upcoming expansion of Meta Horizon OS, a virtual and augmented reality operating system that will be available to third-party hardware manufacturers that want to design their own headsets.

Zuckerberg has been clear that he wants his company to be a more open platform than Apple’s. Here, he’s firmly positioning Meta’s Horizon OS as the Android alternative to Apple’s Vision Pro. Given how Android was more of a reaction to the iPhone, an analogy he’d probably prefer is how Microsoft built the early PC market by licensing Windows.
I guess he can dream.
 
Meta will have back door to all those devices
While Apple will close all the doors to others but use the front door to gather all the user data and deny it to others in the name of privacy.


Several countries are suing Apple for the double standards.
 
Whatever Meta aspires to be, right now the Quest is a gaming console. And the Vision Pro is a device for running iPad apps.

Surgeons and engineers are better off with a headset connected to a PC.

The AVP does more than just let you run iPad apps. The majority of the apps I use frequently are native apps but even for apps that are iPad compatible being able to open multiple apps and position them where ever I want to in the 3D space around me, including in another room, is super cool and lets me be more productive than I can be on just an iPad by itself.

Being able to control an advanced user interface just by looking at it and pressing your finger and thumb together is like nothing else I’ve ever used. I rarely ever use my iPad since I brought home the AVP so yes, it does let you run iPad apps, but you can run them in a way you simply can’t on the iPad itself, the number of native apps is growing and that will only improve when they finally start selling it in markets outside the USA and when it comes to media consumption there’s absolutely nothing like it that I’ve seen outside of seeing a movie in IMAX with the upside of being able to do it from my couch without anyone else in an actual IMAX theater being obnoxious.
 
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We have IOS and android, Mac and Windows: if VR/AR is the future like these companies want us to believe, a platform war between Apple’s traditional walled garden approach and a more ‘open’/licensable alternative makes sense.
... and Microsoft is very late in the game. Windows Mobile (Pocket PC) lost to Android because Microsoft couldn't get its act together in mobile. Now Microsoft is late in VR/AR.
 
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The AVP does more than just let you run iPad apps. The majority of the apps I use frequently are native apps but even for apps that are iPad compatible being able to open multiple apps and position them where ever I want to in the 3D space around me, including in another room, is super cool and lets me be more productive than I can be on just an iPad by itself.

Being able to control an advanced user interface just by looking at it and pressing your finger and thumb together is like nothing else I’ve ever used. I rarely ever use my iPad since I brought home the AVP so yes, it does let you run iPad apps, but you can run them in a way you simply can’t on the iPad itself, the number of native apps is growing and that will only improve when they finally start selling it in markets outside the USA and when it comes to media consumption there’s absolutely nothing like it that I’ve seen outside of seeing a movie in IMAX with the upside of being able to do it from my couch without anyone else in an actual IMAX theater being obnoxious.
Yes, I was being a bit reductive and glib. When I say iPad apps, I mean more that they are iPad-class apps. For the most part they have the same limitations as iPad apps, and it looks like very few of them take advantage of the unique abilities afforded by VR.

I think the spatial computing aspect of it super cool! I like the idea of being able to freely place windows. But the mobile-class OS means I couldn't do my day job in it. I use Excel a lot, and there's a version of Excel on the Vision Pro, but it isn't fully featured with macros and scripts. I need a desktop file system. I need to use Python scripts I have written.

For professional use cases where the 3D aspect is important, such as architectural or automotive visualization, a VR headset connected to a high-powered GPU will almost always be a better option.
 
Meta VR is:

Like having a sex pest or child abuser right there in the room with you.

Like having a pig butchering scam sitting right next to you.

Like Facebook Markets scams but in 3D.

No doubt Suckerberg will tell investors all the accounts are real when they are actually mostly Llama powered.
 
For professional use cases where the 3D aspect is important, such as architectural or automotive visualization, a VR headset connected to a high-powered GPU will almost always be a better option.

Yeah all the architectural wonders of the world would not have been possible without wearing a VR helmet.

And all the literature classics would not have been possible without ChatGPT spitting out text.

Humans are completely useless and unskilled without the latest gizmo.

Gizmo fanboys are experts in all things.
 
A mediocre operative system that is focused on the wrong thing (gaming and VR controllers) while trying to push cartoonish avatars into business meetings. I don't know Mark...

What is more realistic, selling a personal device for gaming or getting 80% of companies on windows (just throwing out a number here) to approve your request to buy a nearly 4K headset where they don’t even know what you are doing.

By the way this 500$ device lets me multiscreen like 5 at a time, AVP meanwhile … 1
 
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So.

I built an i9/4090 PC to complement my Mac Ultra Studio M2. I use it for gaming and also video/photo editing when I don't feel like using Final Cut.

My main games are COD, DCS, and MSFS. If you game these are well known.

I ended up buying a Quest 3 mainly for VR flying through the PC. Having used it for about 40 hours of flight now, it is pretty much a close 2nd or 3rd behind some other well known VR headsets as far as graphics and functionality. You do have to do some system tweaking and software edits to really max out the visuals, but once you do pointing your head 90 degrees to the left over your shoulder to complete a high G turn in an F22 Raptor and see your turning radius happen fluidly will have you hooked. A LOT of ex-military aviators have built out rigs to replicate their cockpits from real life. That's the "gaming" angle.

There is software called Virtual Desktop that will mimic your PC onto a screen that can be blown up to IMAX theater size, or what would seem to be a 22" monitor. What's great is you can use your Oculus controllers to do most anything or you can use your mouse/keyboard combo concurrently. The VR controllers actually work a little faster than the mouse as you are guiding a light beam over the screen and use the VR triggers like a mouse button. So with a little practice, you could actually increase productivity in a lot of scenarios.

To say the Oculus/Quest3 system is just a gaming console is so far off base. It is a MUCH more functional system than it is given credit for.

At this point, and having been solely Apple based in computing since 2006, I don't wake my Mac Studio Ultra very often.
 
I'm still not entirely convinced AR/VR will see mass adoption like traditional computers or smartphones, at least not anytime soon, but if it were Apple needs a much cheaper product or it will be the Mac losing out to Windows all over again.
 
Good to hear about this. Always good to have competition. As for Vision Pro, the price needs to be much lower for a wider adoption.
 
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