I use Windows as my Playstation 5 / Xbox killer.
Yes.
Windows for games and business applications.
Linux for when you need complete control.
macOS for everything else.
I use Windows as my Playstation 5 / Xbox killer.
isn‘t it just better to buy a windows laptop or build a gaming pc, if you really want to game?
At that point you’re better off with a gaming PC tucked in a corner and just use Steam Link or the like if you want to play on a MacBook. MacBooks aren’t great for gaming to begin with.
That's easy to say, you can't buy a Windows on Arm license retail. OEM's can buy licenses, but the OEM EULA only allows Windows on Arm to run on the hardware it comes with.I’m not quite sure how Microsoft may be able NOT to license Windows on ARM for use in a virtualized environment on Apple Silicon.
The only way they could do it is ban any virtualization of Windows for ARM on any platform.
Unless you use some odd ball Windows only program it has been easy to do for a while now. I am talking some industry specific app that is only on Windows, like software that controls a CAT scan machine or something like that. So much is web based, ported to Mac (if not M1 already) or there is a great alternative.
I manage an IT infrastructure team. We have 90% Windows servers on-prem (all on VMware) and some serious assists in Azure and Office 365. My team and I all do this from Mac’s and have for a while.
You don't need a MS permission to run Windows 11 in Parallels.![]()
Just use UMT for virtualization on almost native speed: https://mac.getutm.app/.
I can't live without my Windows 11. sorry.
Microsoft will eventually support it, they have nothing to lose and more Windows 11 licenses to gain. They don't care what hardware you are using, they just want your license money.
The Apple EULA actually forbids running MacOS in a VM unless that VM is running on top of Apple hardware. (so Microsoft isn't actually unique...)running macOS in a VM
I totally agree with this. Intel and their chicanery has been on display for at least as long as I can remember: Alpha, AMD, Nvidia(this one makes me laugh all the time)— so, why not against Apple?Almost certainly Intel paid Microsoft alot of money to sit on its ARM solution. Intel has a long history of paying companies (hardware and software) to do things it wants.
Odd for Microsoft to lock out those potential sales - they must think they'll come out ahead by denying themselves those. We certainly know which side of the equation Intel would want Microsoft to be on here.
Possibly for the same reason Apple doesn't permit macOS to be installed on non-Apple hardware.Why would MSFT want to limit their operating system to not running on M1? I think Parallels did a good solution, but I am afraid to buy that now as it may not last.
How is it Macrumors’ fault that Microsoft said this? For anyone who depends on virtualized Windows apps professionally, that distinction is important to know that the latest Windows update might blow up their setup until Parallels gets around to fixing it, if they even can.
One laptop is easier to carry around than 2, and some of us actually like to run MacOS. The point is kind of moot now, i'll have to carry a Windows laptop and no MacOS, but that doesn't mean I can't ask for running Windows in a VM.If it’s just about gaming, then wouldn’t you just go without MacOS? Or, buy two different computers?
That would be perfect for me.Think back to the Acorn Archimedes! Into which you could put a chip, 286 from memory, and run a Windows system.
How about a Windows dongle? Containing processor, memory and a bit of storage. And from inside MacOS it just looks like another app or a VM.
Why buy a less performant and almost obsolete Mac?
Surely it would be better to order a Steam Deck for your Intel-based gaming needs.
Exactly. And ”is not supported” does not mean “will never be supported”. That could change at any time. Even if Microsoft execs were planning to step out on stage with Tim Cook in two hours and announce official support for Windows on Apple Silicon, Microsoft employees would still be saying it is not a supported scenario right now, because it isn’t supported right now. That’s what all Microsoft employees are trained to say. I know. I spent a decade and a half working for Microsoft.That means they won't do any extra work to make it run, or at least won't promise extra work. There's no reason to assume they will do the work to "limit" anything. And if Parallels does the work, it's probably fine by Microsoft.
Me neither. It's not a problem at home, I have several computers, both Macs and Windows, but traveling and work, I need Windows. (though I really don't *need* 11 yet, 10, and even 7, can run everything I want)Goodbye ARM Mac
Hello Intel or AMD Mac.
APPLE ditches INTEL
So in turn Microsoft Ditches APPLE.
See where the APPLE WALLED GARDEN GETS YOU.
I can't live without my Windows 11. sorry.
You can’t sell licenses for a product without supporting it. It just doesn’t work that way, for a whole host of reasons.I don't care about supported, I just want to be able to purchase a license for it.
I own a Xbox Series X and Game Pass Ultimate. The Xcloud game streaming (or whatever its called) is a horrible lag fest. I tried playing Forza 4 and the lag was so bad I would wreck the car because I would turn and then 10seconds later the game would see that turn.Is there any experience with Windows in the Cloud and games? Is it (well) supported and performance any good?
I know there are dedicated game streaming sevices – but it's not really the same as having the game running locally. So I have my doubts.
I know Macs are neither the perfect machines for nor targeted at gamers. But at least for me, I am already using Macs for everything else and don't want an extra PC for occasional gaming. Some games luckily already exist on macOS with excellent ports (thanks @speedcat_feral). For others it's just so convenient to boot up Windows on the same machine, connect the eGPU and start playing without the need for another separate gaming setup.
Right now that's the perfect setup for me (and maybe also many others?). I guess it will last another 2-3y to play recent games. Just wondering what will be the solution in a world without (native) Windows on Macs in the future.
Apple haters hate them because they are good , so they pile on. Microsoft haters hate them for sucking, they just move on.Antitrust. Where is the coalition for windows fairness
If you haven't migrated already from Windows tat then you need to seek help.
No, we don't.do you guys not read sigs?
Because you need to. There's no universal tool fit for every purpose.I have that. but why carry two laptops if I do not need to?
Good point. I'd still accept it. though.You can’t sell licenses for a product without supporting it. It just doesn’t work that way, for a whole host of reasons.
I have an M1 MBA, but I wont be buying another Mac until I can run Windows on it in some way. (I also have a very nicely appointed Mac Mini that I will keep at home until it dies)
I think it's because Windows 11 requires that TPM chip. I am running Windows 11 Preview on my 2020 Intel MacBook Pro running VMware Fusion and it emulates the TPM chip. I wish all of these companies would just be a little more cooperative with each other.You can’t run windows 11 on bootcamp on MacBook Pro 16 Intel I tried says it won’t work
I didn't say I wanted it supported, i can handle that myself, I said I want to buy a license for it, and I can't right now. (and I have to pay attention to EULA's for work)You can do that right now. The only thing you can’t do is call Microsoft Tech Support if you have problems running Windows on it. You need to call Parallels Tech Support instead. That’s what “not supported” means. That’s all it means. I used to say things like that to customers all the time when I worked for Microsoft. Don’t let some click-bait journalism scare you into making more out of it.