Good thing I kept those two iPhone 4's. Now I can put them to good use.
(The doorstop thing just isn't working)
(The doorstop thing just isn't working)
Apple doesn't understand gaming, and at this point I'm not sure if they ever will. It's really unfortunate because I feel like this is the closest they've ever gotten and they're still missing the mark in many key ways. The thing should come with one BT MFi controller designed by Apple. Then they should sell Apple designed controllers. The experience is too inconsistent right now. When someone buys this thing, they'll see that controller and understand if they want more controllers to play, they'll need to go buy one like that. That controller is even more limited than the Wii which, even though successful, was pretty much used to only play Wii Sports by the vast majority of owners. I don't think we'll see many companies making games for a platform that is effectively restricted from taking off. Either build in proper game support, or don't have it at all. If it takes more money, then charge what it takes. I still feel like this device is just testing the waters, but the waters will be cold since it's so limited. It's just frustrating because I feel like this platform could be so much more.
I feel like Apple is looking at the Wii's huge success and following some of their moves. But they cannot really follow any of the game maker's moves because they are not making a gaming console. The new Apple TV is 75% films, TV and music and only 25% games and apps. If gaming becomes more than Apple expected (like what happened on iPhones and iPod Touch) then they will probably scale up and focus on gaming hardware, software and relationships with game developers. Even though this is essentially an extension of the existing app store in a device that is modified iOS, it's completely different from mobile device gaming that we have had for years now. Apple has never and will never care about gaming but that doesn't mean this won't be a huge success for casual gaming.
end of octAnyone have a idea on when in October these go in sale?
you never know about these thingsNext year: New Apple TV now supports 4K and up to 4 controllers.![]()
If so, it's a very standard way of doing things for many companies. Why would you criticize apple without mentioning tv set manufacturers, etc and on and on? You guys here really love to crucify apple over every little thing that is common practice in the business and technical world!Gradual improvement, Apple's speciality.
So overused. Like the "...gate" thing. Can't you guys come up with something original?You're pairing them wrong...
I get the distinct feeling that Apple doesn't WANT the Apple TV to be primarily a gaming platform. Why else would they be hobbling it this way ON PURPOSE?
I can't think of any reason they would want this; successful games are bound to make Apple money and spur more sales of the Apple TV. Maybe they are afraid this will be another Pippin? I don't know; that was many years ago. Perhaps they want to stay on the good sides of companies like Sony, Nintendo, etc. and not compete with them?
It boggles the mind a bit; the hardware is certainly capable and at a really good price point. You'd think they'd be pushing gaming full tilt and even sell controllers themselves.
Nobody said Apple is limiting this on purpose, this could be just a software bug for all we know. Wait for the developers to file radars (I hope they've done it already).
Also, keep in mind the same limitation exists on all iOS devices, not just tvOS.
We have Amazon for prime.And the games only play on days of the month that are prime.
I find it a pity that I can connect my Apple BT keyboard to my TV but I can connect neither my mfi Bluetooth headset nor my mom's mfi BT hearing aid to the TV.
If Apple is serious about accessibility on this device, they need to support hearing impaired folks (or those that live in apartments or small homes) by enabling such functionality. (The hardware is already in place.)
Apple doesn't understand gaming, and at this point I'm not sure if they ever will.
Also, the tiny appbundle size limit, and the "non-permanent nature" of local storage.
I'm sorry, I must have gotten confused by the multiple gaming demonstrations on stage at the announcement of the product. It's definitely not meant to do gaming.Not surprised... Actually I didn't think it would allow as many as it does. This isn't a console...
Ignoring the fact that the iPhone is the largest gaining platform on the planet?