This can be handled with a BLE access point. There are many on the market.
Have your app running on the Apple TV pair with an access point. Then have all the controllers connect pair to this access point. All the player controllers can then feed their input into the game this way.
You'll need some custom code or a multi-controller BLE profile established to make this happen. Did a network scheme like this this a while ago with an IoT application connecting an iPhone to a local wireless sensor array.
Have your app running on the Apple TV pair with an access point. Then have all the controllers connect pair to this access point. All the player controllers can then feed their input into the game this way.
You'll need some custom code or a multi-controller BLE profile established to make this happen. Did a network scheme like this this a while ago with an IoT application connecting an iPhone to a local wireless sensor array.
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