The Apple Vision Pro is still 100x better than any Meta Quest.
On specs, it is "much better", but definitely not 100x.
On privacy, Meta anything will lose before even the product name is said.
The Apple Vision Pro is still 100x better than any Meta Quest.
Same here. I used to love going in person and now the condescending attitude is through the roof, as if "why are you bothering me?"I don’t believe I’m alone in this but I absolutely loathe going to an Apple Store now. They’re arrogant and sometimes extremely defensive when there’s an issue with a product.
Indies haven’t just been ignored by Apple, they’ve been abused and exploited. This is the kind of thing that Tim Cook just doesn’t understand. The stuff outside the money that affects the moneyIt seems similar to the issue they also had getting apps and content for the device. They pissed off so many developers and content houses over the previous few years that no-one other than Disney, who they have corporate ties to, wanted to produce an app, and most including Google and Netflix stopped their iPad apps from being used on the device. Indies who in the past would always be relied on to produce new things for new platforms had been ignored for so long by the current Apple leadership that they couldn't be bothered either. And so you ended up with a device that no-one loved.
There also would’ve been more software of Apple treated indie devs better. That was a big factor in what made the iPhone such a success. People saw the cool apps and that expanded the audience last what the base device could doAll that said, I have to say that even if the headset were around 1,000 and potentially more people had bought it - although there might be more software available as developers would be more inclined to create apps for it given the bigger user base - I still dont see something of that nature being a regularly used piece of tech.
This is rewriting history. Apple wanted the Vision Pro to be an iPhone level success. They even marketed it as an iPhone moment. Tim Cook pushed it out because he wanted to secure his legacy as an innovator like Steve JobsI mean, both things can be true at the same time.
The Vision Pro itself was never meant to be a big seller, it literally couldn’t be. Apple could not produce as many units as they could sell if it was as big as the iPhone. Saying “it flopped” because it didn’t sell the same number of units as an iPhone or Apple Watch is just a silly argument to make, it’s been well known for years now that Apple could only make less than 1 million units a year.
However, it was clearly supposed to be a market mover, as in it existing would create more interest in other products just like it, and I think it’s safe to say two years later that that *has not* happened. We are no closer to an augmented reality/virtual reality future than we were in 2023 and the Vision Pro’s existence has not had the butterfly effect they were hoping it would.
This is utterly fascinating. It tracks that Cook “unwound” what sounded like a wonderful retail arm. He was the “supply chain” guy before being ceo. Was always about optimising costs. Tunnel vision for the bottom line.
Also this is just wild.
I can’t buy that. The Vision Pro was never going to be an iPhone level success. It simply wasn’t.Apple wanted the Vision Pro to be an iPhone level success.
Thank you for also remembering what we all saw, seriously. Too many people forget too fast.This is rewriting history. Apple wanted the Vision Pro to be an iPhone level success. They even marketed it as an iPhone moment. Tim Cook pushed it out because he wanted to secure his legacy as an innovator like Steve Jobs
This was all common knowledge around the time of release
Whenever there's a new Apple product, there are people who believe it's immediately obvious that it will be a flop. iPod, iPhone, iPad, Apple Watch... Even a broken clock is right twice a day. This proves nothing new. Apple has occasionally made flops throughout its history.I feel it was imediately obvious that this Vision Pro would be a flop, which kind of shows Apple are out of touch or believe their own hype machine
I think there seems to be a lot of confusion. Apple did not think this thing was going to sell well, no matter what, because they literally, as reported on over and over again, could only make half a million units a year.I do think this is true to an extent. All the talk of the release of AVP being Tim Cook's "iPhone moment" wasn't for nothing. There is a fair amount of cope going on whenever the argument is made that Apple didn't expect the VisionPro to be a market success. Of course they did. It's a new product from Apple! They wanted it to sell well, as they do with all their products. The same was true of HomePod, another product that did not disrupt or capture the market like they'd hoped.
At the same time, it's hard for me to think anyone at Apple was high enough on their own supply to truly believe that a $3500 headset (a product category that has never proven to have wide appeal) was going to be the next iPhone.
The only one rewriting history here is anyone saying they expected it to sell in iPhone numbers.This is rewriting history. Apple wanted the Vision Pro to be an iPhone level success.
I agree that Apple Store employees are not to blame for the AVP failure. However, while Tim Cook very much represents Apple for being “out of touch”, the book author just works for the NYT, he does not run the paper. MR wrote “A new book by New York Times labor reporter Noam Scheiber argues …”. NYT is not the publisher of Scheiber’s book.blaming retail employees for the failure of a product that no one aside from characters in a 1995 movie wanted (or the dean in that community season 6 episode) shows how out of touch Apple, New York Times, or anyone who hasn’t worked a retail job are.
For Halloween? 😉😊I'll admit, I'd probably keep one around if it were $299.
After Artemis IV, V, and VI missions built and settled the first colonies on the moon. The AVP Lunar will be lighter than a feather.(note: I still believe spatial computing will be a thing, just not sure when, by whom, and in what exact form factor)
AVP is not like any other Apple product that one could easily pick it up and begin using it. One has to customize AVP to head shape for band size, weight, then prescription or not and familiarize with the UX/UI environment. Plus factor in it’s not as mobile as a phone, tablet, watch or even a laptop and one can see why it has not caught on along with the price deterrence.
My partner and I tried AVP for the first time, partner felt some motion sickness, I felt the demo experience was limiting. The dino demo was cool along with the immersion video demo but the lack of other sensory feedback didn’t make it emerging. No bass to vibrate your body, the video camera limitations were notable especially in the NYC aerial view, immersion was a bit too close to experience environment for me as it felt a little too close and limiting (I felt a bit of a wider view would be better). When looking at my arms I can see a halo or glow effect which limited the believability of the experience.
At this price point it doesn’t seem polished enough for me.
And it doesn't support VR games. Why bother?Well well well!