Except what does it do to the color accuracy and dynamic range of the screen?
Nothing.
Except what does it do to the color accuracy and dynamic range of the screen?
The original article doesn't mention that... seriously why is everyone taking my comment out of context? The assertion "extremely popular" without any qualifier definitely needs a citation. That is my original point.
Wrong
Nothing.
Still waiting for app developers to do their part…..Where is iPadOS Pro?
Wrong
Unless they turn off the blue... This is why "blocking blue" makes this whole claim ridiculous. It kills the color accuracy, and if they really want to reduce blue they can do it by dimming the blue LEDs as they do for Night Shift. Generating blue and then blocking it in the cover glass is useless, inefficient and stupid.
It's not wrong. It depends on how you use your display. A high gloss display kills dynamic range where you get specularities and leaves the rest of the display high contrast. Matte spreads the effect across a larger area and avoids hotspots.
I'm not a graphic artist, but I imagine they can't be bothered to keep moving their heads to get the reflections out of the way of their work-- they want to see the whole display at once. So a matte display used in areas with controlled lighting to minimize washout is probably the right option.
For the rest of us working in brighter ambient conditions and either consuming video or reading a few lines of text at a time, it's better to be able to see the part of the screen we're interested in and we'll move when we need to.
For anyone who uses the pencil even remotely seriously for working on the iPad, yes. The pencil on the naked screen is horrible. And that’s just one aspect. The benefits of a matte screen for visual arts are plenty.@kilimanjaro so you actually think matte screen protectors are "extremely popular"?
When they're sick and tired of selling Macbooks, likely. IpadOS is Apple main throttling device on Ipads.When will apple bite the damn bullet and let us run macOS or macOS lite from the iPad? That would be a killer feature!
I actually love Stage Manager and keep it on at all times…. on MacOS. Its kind of like having desktop spaces, except you can see whats going with the open windows at all times, like if a new message pops up, or your rendering is done, and its easy to multitask than desktop spaces.This is a top tier comment. I mean I like my m2 but it is so clunky sometimes to use. Apple needs to bite the bullet and just let users run macOS or macOS lite. Freeform window management, a more functional dock, etc.
Stage manager has failed. The hardware is already powerful enough to run macOS so why do they give us this weird window manager?
Too bad window managers aren't apps that developers could submit to the app store or host on their alternative app stores, so if Apple doesn't want to do it, then let developers do it.
Why would something called MacOS be on a non Mac device? Wishful thinking. Apple would lose sales of MacBooks if people did get it on a cheaper device
Thanks for taking the time to contribute your viewpoint. As a video editor I can tell you that matte screens compromise both both brightness and resolution. I work with no lighting behind me and much prefer the full glass experience.As a graphic artist I have to say that your comment is a little short sighted. A mat screen is exactly what designers want. Shiny reflective screens are not optimal for design work. The potential issue is how Apple handles the mating. If they can reduce the amount of finger prints it collects they’ll be offering exactly what many of us want: an iPad screen that’s more like a piece of paper and less like a consumer monitor. And to add to that, there are already many mat screen protector options, mostly aimed at artists and designers using the device as a drawing surface.
You’re a designer, why would Apple have to rewrite the entire UI for macOS to be touch friendly…when they’ve already made an OS from the ground up around that UX paradigm?Because Mac is a marketing term and can applied to anything Apple wants to apply it to.
Because a touchscreen UI must be dumbed down and blown up, with giant buttons and plenty of whitespace because your fingertip is an imprecise and crude pointing tool and your hand blocks your view of the UI that you're using.You’re a designer, why would Apple have to rewrite the entire UI for macOS to be touch friendly…when they’ve already made an OS from the ground up around that UX paradigm?