Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

Have you purchased an iPod Game?

  • Yes

    Votes: 41 26.8%
  • No

    Votes: 43 28.1%
  • Don't own a compatible iPod

    Votes: 69 45.1%

  • Total voters
    153
Does anyone know if these games are using a special iPod programming language or if they are essentially MAME ports? You can already play tons of old arcade games through iPodLinux using MAME.
 
WOW! The announcement we have all been waiting for. :eek: :eek: :eek:

Between this and an iPhone commercial I've had just about enough excitement for today. I need to lie down.:D
 
Apple is only allowing select developers to develop and release games for the iPod.

This is the crap that scares me regarding the future of the iPhone, and indeed, my opinion of Apple as a non-evil company.

I wonder why they can't see how good Xcode, and indy developers, has been for the Mac platform. A truly extensible iPod (iPhone) would change the universe.
 
Ms. Pacman is a whore. My friend knows a guy who knows Pacman and he says she cheats on him with Mario, Donkey Kong, and Kirby (Kirby-MsPacman Sex...mmmmm). I'm banning this game.

Oh :apple: , when will you let me hold something that I can be excited about again (i can't hold the iPhone yet, I can't hold appleTV yet, I can't hold on to Leopard yet...I can't hold on to fun ideas of things that may come out because they're nonexistent)?

Why so much frustration? More on that later.
 
damn my boring iPod photo and its inability to aquire new games....so not fair considering what i paid for it...:mad:

Yeah, I feel bad for people who bought that too. How many months after that was the video released? 9?
 
I wonder how the play is; I read that Pac Man for iPod got bad reviews because of the controls. I'll give it a shot though.

My favorite iPod game is Zuma. I also like Bejeweled.
 
I heard she likes to cruise the streets alot as well. I'm not at liberty to mention my source's name but the person in question apparently works for DigiTimes. :p



Ms. Pacman is a whore. My friend knows a guy who knows Pacman and he says she cheats on him with Mario, Donkey Kong, and Kirby (Kirby-MsPacman Sex...mmmmm). I'm banning this game.

Oh :apple: , when will you let me hold something that I can be excited about again (i can't hold the iPhone yet, I can't hold appleTV yet, I can't hold on to Leopard yet...I can't hold on to fun ideas of things that may come out because they're nonexistent)?

Why so much frustration? More on that later.
 
I totally agree. One of my favorite games of all time was "Indiana Jones & the Last Crusade". Terrible graphics & sound, but really fun!

Empire was a great game. Not arcade though, PC. And Silent Service was great; NES game I think. Are there any good submarine games nowadays?

I sunk a ton of quarters into Double Dragon and Contra. And we used to walk down to the grocery store when I was a kid to play Donkey Kong and Mario Bros. Good times.
 
this makes me wanna go to the arcade now...
But I don't know where there are any in Philly :(
Oh well, I live in the middle of nowhere and know where there's one, $6.00/hour too
 
Lame. Mac news these days sure is lacking. I'm getting bored of it.

Sometimes weeks at a time pass without a revolutionary new Macintosh line. Check out some Dell news to pass the time :)


This is the crap that scares me regarding the future of the iPhone, and indeed, my opinion of Apple as a non-evil company.

I wonder why they can't see how good Xcode, and indy developers, has been for the Mac platform. A truly extensible iPod (iPhone) would change the universe.

Definitely true--but there are two approaches and I think BOTH have merit:

1. Make a platform. Let anybody develop for it, and let it take off AS a platform.

2. Make an appliance. Let only selected developers write manufacturer-approved additions to that appliance's functionality.

The advantages of #1 are clear--more variety, the sky is the limit on what the thing can do. BUT, tempering that, is the fact that not everything can be done well on a small screen device anyway. (An iPhone could never be a full Mac for instance.) And #1 opens your device up to instabilty. Just like with a computer, adding things can have side-effects. Even if the the app you add only fails on its own without breaking anything else, it's still a failure on the device.

But #2, the appliance route--like the iPod--brings the advantage of stability. Far less complexity to support, and far fewer failures/freezes/crashes. Your device now has LIMITED extensibility, but it does "just work." Not like a computer (usually) "just works," but like an iPod "just works." And in addition, Apple only has to support a limited set of apps when/if they want to upgrade to iPhone's underlying system or bring out new models. They don't have to waste time (and add complexity to the system) worrying about what might break. (And yes, Apple could just say "we don't support third-party apps, tough luck"--but that's not entirely a positive user experience.)

So, which one is the right path? Apple has chosen #2, and I can't disagree. Some people may prefer #1--I might prefer that myself--but #2 isn't evil, it provides a better product in many ways.

I think when it comes down to it, most people in the world would be better served by #2, the reliable appliance approach. Because this is a phone and comm/media appliance first and foremost, not a computer. (Though we can hope for real mini-tablets one day.)

That doesn't mean we won't see a lot of approved apps--it's too early to say.


Yeah, I feel bad for people who bought that too. How many months after that was the video released? 9?

I bought one (iPod Photo). But when I did, I did not feel Apple made me any promise not to release even better iPods for a year. In fact, with technology, you can always assume ANY product will have something better coming along. Eventually you have to bite the bullet and buy something.

Consolation: the people who bought a video iPod will be frustrated when something else comes along :) And THOSE people will be too... there's no escaping.
 
am i the only one that thinks these retro games s***

hey, i loved to play pac man and all that way back in the 80's but thats all apple can come up with in the year 2007?!

maybe if they let the market operate the way it should, somebody would come up with some new killer games! what a concept!
 
hey, i loved to play pac man and all that way back in the 80's but thats all apple can come up with in the year 2007?!

maybe if they let the market operate the way it should, somebody would come up with some new killer games! what a concept!

Actually, Apple does have a mix of old and new games. Old games may sell well, so why not offer them if some people (not you) want them? But they're not all Apple can come with. And they're not all that's coming. EA and others are at work on more, they have said.
 
Apple has given us so little to talk about lately. I wish we had more to talk about than a game from the 80's.:mad:
 
Don't tell me, you're one of those teenage kids who thinks that whatever was released last week is the be-all-end-all of video game greatness. Sorry to break it to you, but some of the greatest games ever created are from the 80's and early 90's. Sure, the graphics and sound are vastly better today, but the gameplay often sucks. The crazy pixel-pumping power of today's machines is supposed to distract you from the fundamental problem of poor gameplay.

Ah, an old-school vs. new-school flamefest. This should be slightly more interesting than shaving your mother's back...
*gets banned for that comment*

I'm always amazed at how much FUN the primitive machines can be, and how much effort went into extracting every last ounce of hardware capability. I have a Wii, and I love it, but I spend much of my time playing classic NES and SNES games in the virtual console. I'm a huge Ms. Pacman fan, but I'm a bit of a purist and won't play it on anything but a stand-up arcade. Doesn't have the same feel without the joystick and vertically-oriented monitor!

Nothing personal, but you're probably amazed at how much FUN breeding simple organisms in your belly button can be.

Ms. Pacman is not the most interesting game ever invented. Not only that, but Pacman is the second game (after Tetris) to be ported to every platform under the sun. Most of us have played Pacman in the arcade, at home on a console, on a cell phone, on their calculator. I'm willing to bet that someone, somewhere, has ported Linux to a stewed gerbil salad and immediately booted it up so that they could compile and play @#$%ing GNU Pacperson on it.

I'll play Donkey Kong. I'll play Jumpman, Missile Command, Kung Fu, Wizard of Wor, Moon Patrol, any platform game, and any of a thousand other little games that I've wasted time on. I'll even play Custer's Revenge, just because it reminds me of my family reunions. But I'm @#$%ing sick of Pacman.
 
They can keep pacman, it would be cool if they ported the old sierra and lucasarts adventures to the iPod. I would really like to play Monkey Island or Maniac Mansion on my iPod ;)
 
It is most unfortunate that Apple is so closed about about development of iPod games, applications, etc. Same on the iPhone. They are completely missing the boat. Open up the development and developers will come. Sure, there will be junk, but the good stuff floats to the top. A closed platform is limited and mildly interesting. An open platform is wonderful. This is something Handspring/Palm got ever so right.
 
am i the only one that thinks these retro games s***

hey, i loved to play pac man and all that way back in the 80's but thats all apple can come up with in the year 2007?!

maybe if they let the market operate the way it should, somebody would come up with some new killer games! what a concept!
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.