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The target market for this box doesn't care about internal expansion the way the average consumer does. Most pros are used to having all kinds of external equipment in their shops. I doubt they care much about this.
agreed most pros prefer external.
 
Sorry, I mistyped...

They are reporting faster writes than reads-- thus my confusion... Not by a lot, but even the fact that they're close is odd to me.

Advancements in technology.

As this mac pro is biased towards video editors, it needs a very fast write speed, in able to render content without any bottlenecking.

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I can only imagine. While I built one, I never had the stability I wanted. Plugins like U-he Diva need a lot of CPU for full quality and multiple instances. As I'm only a hobbyist, I like to use the machine for other things as well, but my iMac doesn't cut it and find myself maxing out the cpu too easily.

Thats a shame. Nowadays hackintosh's are pretty much as stable as a real mac. I have my CPU over clocked to 4.3GHz and ram to 2133MHz, and it runs amazingly. It has frozen on me a couple of times (rarely), but thats because my over clock is not 100% stable, OSX has never had a kernel panic the computer just locks up compete,y so its the motherboard that's stopped everything to prevent damage.
 
...that you can't upgrade the video card in, only has 4 slots for RAM, is single socket...the fact that it has dual fire pro graphic cards and even Apple is only touting is 4K video editing capabilities shows me they built this machine for a very specific purpose. This is NOT the same Mac Pro as the previous gen. It's much more specialized.

You make it sound like you can only install Final Cut X on it.

My point was... it runs any Mac software. That makes it multi-purpose, right? What software do people run on a Mac Pro?

I guess I'm not understanding what specific tasks you can no long perform because it has a single CPU, dual video cards and 4 RAM slots.
 
I try to stay out of the more emotionally-charged responses here because if someone is that worked up then I expect they aren't in a position to listen to something that disagrees with them, even if couched reasonably.

The main thing I feel some people "don't get" is that their individual wants or needs are not eligible to be generalized over the population at large. It's okay to feel this product or that doesn't suit your specific needs or desires, but to take the leap from there to declaring the product is a bad one is, IMNSDHO, just poor judgement.

Apple is not perfect, but nor is it run by idiots. The people who designed the nMP likely spent insane levels of effort narrowing down what their target market was going to be and then how best to serve it. This is what they came up with and, unless you were so highly qualified that they invited you to be a part of the process, I doubt you are really in a position to judge--except in the very narrow case of how it applies to you, personally.

I feel fortunate in that my particular use case is going to match almost exactly what it appears Apple had in mind when they made this thing. That means, for my very narrow point of view, this thing is great. Is it great for you? Maybe not, but don't in turn presume to declare it stinks for me. I'll try to do my part by not being too smug. :cool:
Sorry man but I actually agreed with you. I didn't make those comments about you but about others that bash it. In fact I agree with what you say exactly. :))
Sorry for the confusion :)
 
Sorry man but I actually agreed with you. I didn't make those comments about you but about others that bash it. In fact I agree with what you say exactly. :))
Sorry for the confusion :)

Ah, it's good. I wasn't actually using "you" as in you, personally; I intended the plural usage of the pronoun. I don't get personally worked up about computer stuff one way or the other, and don't "get" people who seem to act as though their sense of self-worth is wrapped up in being "right" about tech stuff and proving someone else is "wrong," and then start getting pissy and rude about it. Just my personal philosophy.
 
Changing the graphic card is not the only hurtle one has to overcome. Microsoft uses its own proprietary DirectX for most of the games on the PC rather then OpenGL. Move most games to OpenGL and you can run them on any platform. So that means a limited selection of games compared to the PC platform.

The current OpenGL (sadly not found in Mavericks for stupid reasons unknown) has equivalent function calls for every DirectX one and thus it is a straight-forward matter to convert a DirectX game to OpenGL and without loss in hardware rendered speed (Apple's OpenGL 4.0 is from 2010 and so it's just a wee bit out of date). How do people think things like Cider work, after all? They convert Microsoft APIs to Mac ones, using software rendering where necessary for unsupported OpenGL calls (sadly made necessary by Apple's flat out refusal to update OpenGL to the latest versions at which point all calls would be supported). The end result is a Windows game working in OSX with very little work to convert it. It may not be as optimized as a good conversion by Aspyr or someone could be, but it COULD mean ALL Windows games could be available for the Mac if these companies gave a flying crap to bother. Most, of course don't care.

But the Mac is hampered not just by a lack of support from gaming companies, but by Apple as well for both not offering gaming quality GPUs in ANY of their machines and for developing LOUSY drivers for the GPUs they do have (i.e. typically around 30% slower than a Windows drivers on average from what I've read). Throw in the lack of OpenGL 4.4 and how can anyone expect to take the Mac seriously for gaming even if they are willing to put up with a smaller selection of titles?

The SAD SAD thing about it all is that it wouldn't take much on Apple's part to correct this situation and make Mac gaming a reasonable alternative to Windows (and one can always use Boot Camp to correct everything above except the lousy GPU hardware). They should have a desktop Mac (even if it's a souped up Mac Mini) that is meant to handle gaming, even if this means a little larger case and an extra fan. You shouldn't need the top-end iMac to get something close to reasonable gaming performance. Not everyone needs a built-in monitor (and the bigger the monitor, the higher the native resolution and the more GPU power it would take to run it at that native resolution thus aggravating an already bad situation). Even an i5 mac Mini with a really good GPU could be offered at the $1200 range (same as a low-end MBP) and it would run well in OSX and great in Windows and you'd still have all that nice OSX OS goodness to work with when doing other things without having to resort to a Hackintosh.

So what's stopping Apple from offering a Mac Mini with a really good GPU or even a new Mac Pro case with a regular non-Xeon motherboard and a gaming type GPU at a more reasonable $2k type price? Stubbornness. They figure it might cannibalize top-end iMac or even some new Mac Pro sales even though they are really not meant for gaming either. And that's the problem with Apple's short-sightedness. They don't even WANT to develop a Mac gaming market. They couldn't care less and so the same-old same-old "Macs aren't for gaming" will continue on to infinity. Worse yet, they could get some serious gaming market going with an improved AppleTV plus a bluetooth controller (hell, PS3 and XBox controllers already work in OSX right out of the box). But no, Apple users don't game. You can tell that by looking at the App sales on iTunes.... :rolleyes:
 
The Mac Pro is sold so well that it's delayed until March. So of course apple has production problems and nobody would buy such an expensive non pro ashtray.
 
The real question is how do you lock this thing to your table? Cant see any options for locks etc...
 
The Mac Pro is sold so well that it's delayed until March. So of course apple has production problems and nobody would buy such an expensive non pro ashtray.

I give this trolling attempt a 6 out of 10.

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The real question is how do you lock this thing to your table? Cant see any options for locks etc...

If you look on the back you can see a lock cover that slides back.
 
Has anyone else noticed the space on the second GPU board that would allow for the addition of a second SSD slot. Maybe in the next couple of generations we'll see an option for dual SSDs. I know pros aren't huge on internal storage. But imagine the speeds you could get from an internal Raid0 configuration. There are a couple ultrabooks with this option on SATA SSDs and they are incredibly fast at reading and writing.
 
In the end.. they only hate rich people... rich kids... and trying to make the word hipster a negative.

You care so much with other peoples money.
 
is this due to the 8 cores, D700s cards or the ram. :confused:

All of the above.

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Are there benchmarks showing that OSX is far faster than Windows?

And OSX in my experience has not been all that stable - Finder for one crashes quite a bit. Safari from time to time too.

Seriously? I run Mac OSX everyday rendering video and a host of other tasks and I can count 1 time in the last 5 years that I have had a kernel panic.
You really must have some sort of hardware issue or software that hates other software.

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This just shows how starved for power Mac users are. There is nothing particularly "insane" about any of it. PCIe SSDs were introduced in 2007. PC users have been enjoying two socket (8 cores each) machines for quite a while. And these "monster" GPUs are yesterday's news in PC World too. But sure coming from iMacs with their mobile GPUs this machine looks like a monster :D It can even handle 4K video, wow! I wonder what did they use to produce 4K video so far? Probably regular PCs.

Typical troll response, now when you have links and video to prove it come back and then we will talk. BS.

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Great. In this entire thread there's all of one person who even claims to have upgraded a CPU. Apple should totally design their products around the needs of the one.

Meanwhile, back in reality it turns out that a computer is actually a CPU, GPU, motherboard, RAM, and I/O. Upgrading one part without the rest has minimal effect, while individually upgrading everything is no cheaper than a new machine. For as long as the components of a machine age at roughly the same rate, as they currently do, there just isn't much point upgrading them individually.
Actually there are literally thousands that have upgraded and in fact right on this sight or netkas.org you will find that there is a whole community that does just that, upgrades mac pros. And you are wrong that upgrading makes no difference. It makes a huge difference on rendering video , especially with more cores. My graphics card has been upgraded 4 times in my mac pro as well. And it was cheaper than buying a new machine. That is reality. People upgrade there mac pros all the time. Otherworld computing has a complete site dedicated to upgrading xeons and video and pcie flash drives just for mac pros.

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And how would I add a real workstation video card? Something like this:

Image

why would you want to it comes with 2 real workstation gpus.

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ding ding ding ding ding we have a winner!!

For all the numbskulls in this thread that spread misinformation and can't understand this (not you roadbloc, you know the answer):

First of all, the Mac Pro is not designed for you. Apple took a machine that was awful at being a jack of all trades and specialized it. Now its a screaming compute machine that is 1/8 the size of its contemporaries.

Not only that, but based on what you described as your professional work flow you don't even NEED the power this thing has, an iMac has plenty of horsepower for what you need. Apple doesn't give a **** that the machine doesn't satisfy the requirements of the hobbyists that bought them and didn't even utilize half of their power and only bought it because it was the only tower Mac in the lineup. A lot of tasks that used to require a beefy computer can now be served by a iMac or Macbook Pro, that is how much technology has progressed, everything is becoming more and more integrated, and what used to require a big, beefy computer can now be done on a run of the mill desktop.

So keep on crying for upgradeability because its falling on deaf ears not just with Apple, but all the other OEMs who are feeling the pinch and have to save money somewhere. Making a system upgradeable adds cost to the system, it also means more points of failure, contacts could be damaged during the upgrade, a user could put an incorrect part and cause the thing to short. Not only that, but the number of people that even upgrade is tiny. Its just cheaper to integrate everything, and saves them a lot of headache. The flip side is that if something breaks, you are at the mercy of their customer support, which is something all the PC OEMs are gonna have to step up on if they continue down the path of integration. Hobbyists are a minority, you no longer dictate how computing works like you used to back in the day. The masses want a box that just works, the pros want a box that just works and lets them do their job and not worry about the internals.


Second (and this is more for the idiotic posts i've been reading all over the thread and not you), its a ****ing workstation, this is NOT some really fast PC that you could build yourself for cheaper with parts from Newegg! That means that first and foremost it has to be reliable and last for years upon years. The thing has ECC RAM just for that reason, and those FirePros? They also have ECC memory, they may share the same architecture of the gaming GPUs, but the similarities end there. You pay thousands of dollars for these things because they have been validated and are designed to be as rock solid stable as possible. If you're a business whose lifeline depends on workstations like the Mac Pro, having a stupid fast product that works all the time without downtime trumps upgradeability six ways through Sunday.

Yeah, that sucks for the computer hobbyists, who wanted an xMac for years, well this isn't an xMac, deal with it. Unless your work involves compute intensive tasks like protein modeling, or compiling a massive program, or video/photo editing at high resolutions, this isn't for you (I hope Xcode will eventually utilize the GPU for compiling, ah but a pipe dream). Its time to consider new options, because whether you like it or not, integration will continue, and as we should all well know, Apple isn't shy about moving towards the future before everyone else and leaving the old stuff behind.

/rant

Finally someone who understands the difference between a hackintosh and a workstation. (theres a reason there is EEC memory compute errors that would kill a work project). I agree with you, there are so many that have no clue on these threads.
 
Thanks for mentioning refurbs... that's a great way to save money.

As for new machines... I just configured the newer Lenovo D30 workstation to see how it is priced against a Mac Pro.

A maxed-out 12-core Mac Pro with 64GB of RAM, 1TB SSD and the highest video cards is $9,600

I only got to the processor and RAM on the Lenovo... and it's already $12,000

That's with no video cards and no storage!!!

The same configuration but with the 6-core is $8,100 for the Lenovo and $6,600 for the Mac Pro. Again... that's with no video cards and storage on the Lenovo.

WTF is up with that?

I picked up the D20 for about $2600 with two E5649's which are in the $800 range each retail, and it came with a Quadro 4000 with very little memory and a 256GB hard drive. I have a RevoDrive3 X2 480 that I have to add and 48GB of Ram, plus I added a pair of dual drive 6TB Raid 10's.

I'm running SolidWorks, Maxwell Render, and Adobe Creative Cloud. I was very interested in the nMP as it fits my workflow very nicely; I don't need a huge amount of data storage, so TB2 would even be overkill.

The problem with dual processor models is that Xeon's, even older ones like the high end X5690's are quite expensive. This is just as true for the older Mac Pro's as well as the newer ones.

There's a case to be made for a dual processor, but unless you absolutely have to have it, OpenCL and high end GPGPU's offer the best future, and TB2 would eliminate the need for a tower entirely in my case.

Keep an eye on the outlet after the first of the year. Maybe you can find something to your liking.
 
The target market for this box doesn't care about internal expansion the way the average consumer does. Most pros are used to having all kinds of external equipment in their shops. I doubt they care much about this.

Like external GPUs? No.
 
I like reading things like this that I just absolutely do not understand. Safari is probably snappier; that's what I took from this article.
;-)
 
I picked up the D20 for about $2600 with two E5649's which are in the $800 range each retail, and it came with a Quadro 4000 with very little memory and a 256GB hard drive. I have a RevoDrive3 X2 480 that I have to add and 48GB of Ram, plus I added a pair of dual drive 6TB Raid 10's.

I'm running SolidWorks, Maxwell Render, and Adobe Creative Cloud. I was very interested in the nMP as it fits my workflow very nicely; I don't need a huge amount of data storage, so TB2 would even be overkill.

The problem with dual processor models is that Xeon's, even older ones like the high end X5690's are quite expensive. This is just as true for the older Mac Pro's as well as the newer ones.

There's a case to be made for a dual processor, but unless you absolutely have to have it, OpenCL and high end GPGPU's offer the best future, and TB2 would eliminate the need for a tower entirely in my case.

Keep an eye on the outlet after the first of the year. Maybe you can find something to your liking.

How does SolidWorks fit in Mac workflow?
 
It's not like a game console as he main point of difference is running third party software, a general purpose computer can run arbitrary software and a game console cannot.

I think it's quite accurate really to call it a computer built like a games console

Think about a PC.

A computer built, from a variety of parts perhaps by the owner picking items, running an OS which has to be able to handle a MASSIVE mix of hardware, and then run on it some software made by someone else, again designed to run on a MASSIVE array of hardware.

That is a normal general computer PC that the vast majority of the world uses.

A Games console, is also a computer. but a custom designed one by one company. The games console runs a OS finely tuned for it, to get the best out of it. The Console itself is pretty custom also, May contain some stock parts but put together in a very specific way to maximize performance.
The the same company has their own software that again is tuned and tweaked to run at it's best of the machine.

End result is a more custom, more closed down system, but one that gives better performance than a general open system running a more general open array of soft and hardware.

Seems quite a reasonable analogy to make.

One could say anyone COULD make a ultra fast PC is they specifically designed it to be from the ground up and controlled the software/OS for it (again like a console)

Not means to be a put down, just how it it.
 
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