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Niantic has experienced major success with augmented reality game Pokémon Go, a title that still has a loyal fanbase, but unfortunately, its Harry Potter-themed game has not fared as well. Harry Potter: Wizards Unite is going to be shut down on January 31, 2022 as a result.

wizards-unite-harry-potter.jpg

First introduced in June 2019, Harry Potter: Wizards Unite allows players to join the Statute of Secrecy Task Force to explore Wizarding World locations in the real world, similar to Pokémon Go.

Players need to go to landmark locations in the real world to track down magical artifacts, creatures, and enemies to battle and level up. The game uses augmented reality to project portals and other items onto real-life landscapes, and there are real-time cooperative elements involved.

harry-potter-wizards-unite.jpg

The game will be removed from the App Store on December 6, 2021, which is also when in-game purchases will be disabled. As a last hurrah, starting on November 2, several changes will be implemented to make gameplay more fun.

Daily assignments will provide increased rewards, potion brewing time will be cut in half, the daily cap on sending and opening gifts will be removed, and various items and ingredients will appear on the map more frequently.

November and December will also see the launch of several events involving Dolores Umbridge, Lucius Malfoy, Bellatrix LeStrange, and Voldemort, along with a holiday event. The game will wrap up, with the Calamity coming to an end before the app is shut down for good.

Players who invested money in the game will not be able to get a refund, but they will be able to spend their remaining balances and use their items before the January end date.

Article Link: Niantic's 'Harry Potter: Wizards Unite' Augmented Reality Game Shutting Down
 

m4mario

macrumors 6502
May 10, 2017
414
1,081
San Francisco Bay Area
i used to play this when it came out. Had me hooked for a week or so. Made me walk around the park and all. Then it felt like I was doing more and more of the same without much story progression. Then I deleted it.

Collecting digital stuff can’t be a game in itself. The digital stuff has to unlock something more than the ability to collect more digital stuff.
 

SDJim

macrumors 6502a
Aug 4, 2017
581
2,031
San Diego, CA
**** was wack as hell spent 20 mins and deleted it so fast.
Yeah, I want it to be super clear that this failure not only has nothing to do with the size or quality of the Harry Potter fanbase, it has nothing to do with Pokemon Go, either, but is entirely due to it being a sucky game. Just really not engaging. The gamification and story progression were both just so weak. I think I deleted it after like a week.
 

MallardDuck

macrumors 6502a
Jul 21, 2014
813
1,300
First thing we did was disable the AR. Then it was fun for a while but turned into a repetitive grind.

And you had to play both solo and in groups to advance. So for one side or the other, it was a dead end.
 

till

macrumors regular
Dec 3, 2007
119
145
New York or Berlin
I only tried it for a couple days when it was first released, but I was struck by the poor usage of the theme. In particular, the stuff you were collecting just wasn't at all interesting.

It's death when your pokemon reskin has really boring pokemon.
 

211

macrumors regular
Feb 27, 2020
124
234
51.531011,-0.023979
I tried to play it for a while, but gave up. Too complicated with barely any instructions on what to do. Pokémon Go started off simple and you got used to another layer of complexity with each update. I would say Pokémon Go is now complicated for someone new to the game. This was the problem with Harry Porter: Wizards Unite. It threw you in at the deep end. What you could understand become very repetitive
 

aesc80

macrumors 68000
Mar 24, 2015
1,966
6,077
"several changes will be implemented to make gameplay more fun"

Maybe they should have done that earlier?
This literally echo'd in my mind as I read the article. "Oh noes, we need to break down the game! Screw it - make it fun!!!"

EDIT: Willing to bet "making it fun" will mean "tearing down the paywall"
 

Regbial

macrumors 6502a
Jul 10, 2010
724
559
i used to play this when it came out. Had me hooked for a week or so. Made me walk around the park and all. Then it felt like I was doing more and more of the same without much story progression. Then I deleted it.

Collecting digital stuff can’t be a game in itself. The digital stuff has to unlock something more than the ability to collect more digital stuff.
Exactly. And I think this is how the new Pikmin game functions... I expect a similar article to this about that game in 1-2 years...

Niantic got lucky with Pokemon GO, which itself is also losing steam... They don't seem to fully understand this. But also, the executives over at WB trying to make Harry Potter something bigger than it actually is don't seem to understand that either or see it clearly.
 

frito1224

macrumors regular
May 3, 2011
139
19
oklahoma
I figured this would happen to it no one in my town plays this game everyone plays pogo though, I’m kinda surprised NiAntic hasn’t shut down ingress it doesn’t seem to get a lot of play anymore but it was their first game
 
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Art Mark

macrumors 6502
Jan 6, 2010
418
783
Oregon
I'm going to add one more point but this isn't really my thing anyway. BUT - I read that this has in-game purchases or a 'paywall' or whatever you call it. The thing is if they took a damn minute and looked at the value of the brand overall - having a FREE, engaging game that keeps the brand vital and people interested - that is worth WAY more than the couple of bucks they extract from kids who play it. The brand LITERALLY makes millions (billions?). Whether or not I like it, who cares. It's very possibly an evergreen brand that needs care, attention and love. Not 'let's cash in and make a few bucks on a so-so game that milks fans outta bucks.' F them. Make it great, put it out there and build value and interest. All these brands that grow old need enthusiasm and care and love. The more they cash in with sh*t games tossed out to make a buck - the more they drive down the value of the thing they most need to protect.
 
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