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They needed to innovate and not compete with themselves. My mom still plays PoGo and she has a lot of progression in it. Why switch to something else?
 
I got bored with this game very quickly. It doesn't have the same element of needing to collect things as Pokemon. It just got repetitive.
 
augmented reality seems like a no go for a lot of things
I believe the main vision (pun intended) of the full implementation of AR is through eyeglass like the rumored Apple Glasses. Then, AR will have the groundwork laid out and will really be the next BIG thing.
 
I never got the craze of the Pokémon Go days nor any similar other for that matter, for me personally that is.

Yeah, this game kind of seemed like a failure the second it launched.
kind of feel bad for anyone who used any in app purchases though, barely getting three months of notice before the app completely closes is kind of crappy.

That should be not allowed, similar to how the App Store rules are being brought up against Notability for taking some features that users paid for to a subscription based model
 
Pokémon go is only successful because it is a Pokémon game, not because it is AR. Niantic is not a good company and I believe they will be the reason Pokémon go shuts down. They are only concerned with collecting data, taking in profit(no matter the expense to the playerbase) and forcing AR.

Niantic only has 1 game they have just skinned them as Pokémon and Harry Potter. It’s really just ingress, which I would bet has less players then HPWU.
 
Harry Potter and Stargate, 2 awesome universes without a decent game treatment....
 
I'm going to add one more point but this isn't really my thing anyway. BUT - I read that this has in-game purchases or a 'paywall' or whatever you call it. The thing is if they took a damn minute and looked at the value of the brand overall - having a FREE, engaging game that keeps the brand vital and people interested - that is worth WAY more than the couple of bucks they extract from kids who play it. The brand LITERALLY makes millions (billions?). Whether or not I like it, who cares. It's very possibly an evergreen brand that needs care, attention and love. Not 'let's cash in and make a few bucks on a so-so game that milks fans outta bucks.' F them. Make it great, put it out there and build value and interest. All these brands that grow old need enthusiasm and care and love. The more they cash in with sh*t games tossed out to make a buck - the more they drive down the value of the thing they most need to protect.
What "brand" are you talking about? If you mean "Harry Potter" (which makes millions for JK Rowling and her publisher), the software company that makes the game gets no benefit from enhancing a brand in which they have no ownership stake.
 
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What "brand" are you talking about? If you mean "Harry Potter" (which makes millions for JK Rowling and her publisher), the software company that makes the game gets no benefit from enhancing a brand in which they have no ownership stake.
A mobile game was never really going to do anything for the brand. More likely the company paid to use the license and are trying to find ways to recoup their investment. Whilst Pokémon Go was an important brand exercise, it was produced by Nintendo who owned the product. This is just a spin off game that does nothing to enhance the overall HP world.
 
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I figured this would happen to it no one in my town plays this game everyone plays pogo though, I’m kinda surprised NiAntic hasn’t shut down ingress it doesn’t seem to get a lot of play anymore but it was their first game
In the MD/DC/VA area there are a lot of PoGO and Ingress players. I went from PoGO to Ingress so I could add more places in PoGO. Now my newer community is full of in game locations for kids and adults to use.
 
I'm going to add one more point but this isn't really my thing anyway. BUT - I read that this has in-game purchases or a 'paywall' or whatever you call it. The thing is if they took a damn minute and looked at the value of the brand overall - having a FREE, engaging game that keeps the brand vital and people interested - that is worth WAY more than the couple of bucks they extract from kids who play it. The brand LITERALLY makes millions (billions?). Whether or not I like it, who cares. It's very possibly an evergreen brand that needs care, attention and love. Not 'let's cash in and make a few bucks on a so-so game that milks fans outta bucks.' F them. Make it great, put it out there and build value and interest. All these brands that grow old need enthusiasm and care and love. The more they cash in with sh*t games tossed out to make a buck - the more they drive down the value of the thing they most need to protect

I agree with this most totally.
 
Pokémon go is only successful because it is a Pokémon game, not because it is AR.
I don't play the game myself, but my general understanding from talking to people who still play is that most people turn the AR off. It doesn't seem to add anything to the gameplay and (I suspect) it actually distracts from the game.
 
A shame but not too surprising, I tried it for a bit and just couldn't get into it. It's... I can't think of any way to put it than boring. I wouldn't say HP has a lack of fans compared to Pokemon, it's pretty huge (a minority have gone off it because of some political/Twitter stuff around Rowling but that hasn't put much of a dent in it) but it's not a story that easily fits into the Pokemon Go / Ingress format. It feels like it's been shoehorned into the format just because "let's try and smoosh these popular things together because popular+popular=money" and they've found it doesn't add up after all.

I could see Pokemon Go going a similar way if they're not too careful or if they remain too hypervigilant over covid. The game on its own is quite dull, it was good early on when they were catching up with the main series but nowadays they very rarely release new mons so you just see the same stuff all the time. I played it avidly until early 2020 and then lost interest - the main interest for me was social, you had a raiding group that got together in person regularly but as soon as covid and remote raid passes came along everyone just stayed at home, even long after lockdown was released and it was established that it's quite safe outdoors. People are lazy, and if you keep remote raiding indefinitely, they won't go anywhere. I can understand why they brought the concept in and not wanting to encourage people being social when they're meant to distance, but it's outstayed its necessity, you don't need to be scared of catching covid off your own shadow outdoors any more and the ongoing and unnecessary remote aspect ruins the experience IMO.

Same with community days, it was fun heading out trying to 3 good shiny versions whatever the day was focusing on, chatting with each other as you wander round, showing off how many you've managed etc. Same deal, everyone just sits at home and does it now. Boring. The social aspect isn't the same across Messenger.

Ingress is still good, as long as you don't live where I am, where someone on the opposition who is "unemployed but well supported" just drives around all day every day keeping giant fields over the area, preventing either team from playing. But Ingress doesn't have them rolling in money like Pogo does.
 
i used to play this when it came out. Had me hooked for a week or so. Made me walk around the park and all. Then it felt like I was doing more and more of the same without much story progression. Then I deleted it.

Collecting digital stuff can’t be a game in itself. The digital stuff has to unlock something more than the ability to collect more digital stuff.
I played it for a couple of days and then it basically made me want to play Pokemon Go again ??
 
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What I really want is a Fatal Frame type game where you take pictures of ghosts that appear on your phone but not on real life. There's one I found, but it's relatively crappy in quality (the ghosts are flat)

If they make the core part of the game free (i.e. no recharge time) and monetize by selling "story packs" and partner up with venues to have a location based event and have a cut from the venue.

They can also provide a mini store for external content creators to add additional ghost assets.

A fast follow upgrade would allow multiple people in the LAN to discover each other and do ghost hunting in the house for free. And using GPS mode with friends to hunt for ghosts outside (this would be a paid add-on since this requires an externally run service)

Now if Niantic was involved, then they can do more things that utilize GPS location.
 
Exactly. And I think this is how the new Pikmin game functions... I expect a similar article to this about that game in 1-2 years...

Niantic got lucky with Pokemon GO, which itself is also losing steam... They don't seem to fully understand this. But also, the executives over at WB trying to make Harry Potter something bigger than it actually is don't seem to understand that either or see it clearly.
Pokemon Go losing steam? The 2020 Revenue was the most ever. It's earned more revenue every year.
 
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