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wtf. When have Nintendo taken design cues from Apple?

...you must be joking. The DS Lite and Wii are so "Apple" I thought a merger was on the way.
 

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...you must be joking. The DS Lite and Wii are so "Apple" I thought a merger was on the way.

Pitiful. The DS is deliberately styled to look like the old Nintendo Game and Watch games from the 1980s. Posters here seem to think that Apple invented the colour white. In any case the Wii and the DS come in a range of colours.
 
The Xbox division also loses Microsoft money

Not really, look at the millions of people that own a 360, now just about every one of them have a gold account, a year of live cost $50 if you buy it a year at a time, $20 for 3 months, and $7.99 per month if you just buy a month.

if you add it all together combined with software sales Microsoft isn't really loosing any money. They take a hit on the hardware to regain the money by other means. and they are making a good amount of it by those means.

They earned $13.7 billion in annual earnings associated with Xbox. that number sure shows that the xbox division is loosing Microsoft money.
 
This is what he was talking about

Nintendo’s Game & Watch Series - 1980-91

gamewatch2.jpg


that above is what they designed the DS after.

Thankyou, I know that. It's got hardly anything to do with what I'm saying though as I'm referring to the DS Lite redesign, and the Wii. Everything that came with Nintendo's image circa 2006 echoed design cues used at Apple too. No one with eyes should dispute that... but they find a way!
 
Thankyou, I know that. It's got hardly anything to do with what I'm saying though as I'm referring to the DS Lite redesign, and the Wii. Everything that came with Nintendo's image circa 2006 echoed design cues used at Apple too. No one with eyes should dispute that... but they find a way!

Actually, yes, they should. Apple isn't somehow the only company that has a right to white plastic. :rolleyes:

Seriously, drop it. You've been proven wrong. If you really believe what you're spewing, you're in solid denial of reality.
 
Actually, yes, they should. Apple isn't somehow the only company that has a right to white plastic. :rolleyes:

Seriously, drop it. You've been proven wrong. If you really believe what you're spewing, you're in solid denial of reality.

Facepalm. Complete facepalm. I don't know where I said "Apple invented white plastic" but that's where you seem to want this to go.

Nintendo, Apple. Similar design cues. Don't think so? eh... don't really care
 
Facepalm. Complete facepalm. I don't know where I said "Apple invented white plastic" but that's where you seem to want this to go.

Nintendo, Apple. Similar design cues. Don't think so? eh... don't really care

You posted here enough times to suggest you do. Similar design cues are not the same thing as copying Apple.
 
I don't think I agree with that. Go play some of the games I listed on DS and then go play them on iPhone. They are just as good or better at a fraction of the cost.

I barely play my DS since I have an iPhone. In the last six months, I've only purchased Zelda, Warioware, and Shin Megami Tensei on DS, but has purchased twice as many iPhone games. There are tons of good games on iPhone (see Peggle, iBlast Moki, Space Invaders Infinity Gene, N.O.V.A., Blimp, Wolfenstein RPG, etc.). If you need help finding some good iPhone games, read reviews. IGN has a pretty good iPhone reviews section.

Totally agree, i even sold my DS since it was to heavy and got on my nerves with the pen. iPhone is simply more intuitive and the games are cheaper and i can have them all with me in the device.
Nintendo have not been doing any update for ages in my eyes and keeps giving out the same old hw over and over. For some reason i can not understand they do sell well but i think Apple will take more and more shares
eventually since ipod is pretty much the same cost as DS and games are less expensive usually.

Even PSP sucks in my eyes right now. IT could have been awesome if Sony would have added touchscreen and 2 analog pads but just as Nintendo they add as little as possible and give out the same old stuff in smaller size and hallelujah we have a new product. That old trick is not gonna work now with more competitor which in the end will be great for us buyers i think.
 
What i dont quite understand. Is how the iphone is managing to be a smaller product with more capabilities, higher build quality, FAR more features*cough*gpsphonewebemail*cough* WHILE competing with Nintendo. The NDS is mostly focused on gaming, with poor extra features tacked on to compete with the psps feature list.

its like a small sector of what Apple has to offer is competition for nintendo in its entirety.

Now thats been said, I ask you all. Why is this even a debate, how does Apple NOT win in this situation?


EDIT: ... and i didnt even mention the hundreds of useful apps in the app store.
 
Thankyou, I know that. It's got hardly anything to do with what I'm saying though as I'm referring to the DS Lite redesign, and the Wii. Everything that came with Nintendo's image circa 2006 echoed design cues used at Apple too. No one with eyes should dispute that... but they find a way!

Yeah i was only quoting you to show people a darn picture. I figured that you wasn't a idiot and knew that.
 
Apple will without a doubt give nintendo problems if it already hasn't. Ninentdo has always been one of the most powerful if not the the best first party game developer. I mean mario has done everything from golf, karting, to even paint if i remember!

Apple opened a door that mobile gaming really hasn't taken a huge investment into. The app store was a learning experience for all publishers. Nintendo will probably go the route of a multifunctional device that can mimic many of the features that the iphone/ipod touch have, such as intuitive web browsing experience, multimedia play back, etc.

Nintendo will have the advantage for limited market fragmentation and developers thus harnessing as much of its future device's power as possible. However apple needs to think this one out. Assuming the majority of apple iphone users are currently using the 3g model, many people will be eligible for the subsidized price for when the new phone comes out. Couple this with a possible verizon launch, we are talking millions of people using apple's powerful iphone to date.

This I believe will give developers a incentive to finally fragment away from developing for the old iphones both 2g and 3g and finally start using the power of the 3gs and 4g iphone. We are talking HD games with fully capable multi player, scoring, achievements, etc. Not to mention a much more higher incentive to jailbreak, which will give more power to old console emulation such as psx and N64.

Nintendo has been very wise to be able to hold the crown as top seller in the console war (via sales numbers). But I dont think they are fully prepared to fight apple when it comes to new paradigm of app ecosystems. Yes they can get going if they debut a multifunctional device with games, but it takes time and commitment as well as strong sales numbers for other companies to develop apps such as shazam or pandora.

Nintendo will not only have to deal with apple but the whole arena of new smart phone manufactuers with the likes of HTC as well as the rapidly evolving smart phone features and power.

We as consumers are going to see the most awesome evolution in mobile gaming ever seen. With sony and nintendo soon enlisting their hands into the smart device gaming war we are going to see game development get serious.
 
Apple will without a doubt give nintendo problems if it already hasn't. Ninentdo has always been one of the most powerful if not the the best first party game developer. I mean mario has done everything from golf, karting, to even paint if i remember!

Apple opened a door that mobile gaming really hasn't taken a huge investment into. The app store was a learning experience for all publishers. Nintendo will probably go the route of a multifunctional device that can mimic many of the features that the iphone/ipod touch have, such as intuitive web browsing experience, multimedia play back, etc.

Nintendo will have the advantage for limited market fragmentation and developers thus harnessing as much of its future device's power as possible. However apple needs to think this one out. Assuming the majority of apple iphone users are currently using the 3g model, many people will be eligible for the subsidized price for when the new phone comes out. Couple this with a possible verizon launch, we are talking millions of people using apple's powerful iphone to date.

This I believe will give developers a incentive to finally fragment away from developing for the old iphones both 2g and 3g and finally start using the power of the 3gs and 4g iphone. We are talking HD games with fully capable multi player, scoring, achievements, etc. Not to mention a much more higher incentive to jailbreak, which will give more power to old console emulation such as psx and N64.

Nintendo has been very wise to be able to hold the crown as top seller in the console war (via sales numbers). But I dont think they are fully prepared to fight apple when it comes to new paradigm of app ecosystems. Yes they can get going if they debut a multifunctional device with games, but it takes time and commitment as well as strong sales numbers for other companies to develop apps such as shazam or pandora.

Nintendo will not only have to deal with apple but the whole arena of new smart phone manufactuers with the likes of HTC as well as the rapidly evolving smart phone features and power.

We as consumers are going to see the most awesome evolution in mobile gaming ever seen. With sony and nintendo soon enlisting their hands into the smart device gaming war we are going to see game development get serious.


this is an excellent post. It makes sense, when i think of it i dont think nintendo nor sony will be making phones of any sort. But dont be surprised if they end up partnered.
 
I think iPhone game market needs to have some unique and big exclusive mega hits. Games like Rolando is kind of like it, but it needs bigger marketing push so everyone know about it.

We associate Mario and Zelda and Wii Sports to Nintendo, Halo and Gears of War to Microsoft, Gran Turismo and God of War to Sony. What does Apple have?

I don't know.. maybe Apple does not need one. Because their marketing strategy and business model is so different than everyone else, so we don't usually wait a year or two for the 'next biggest hit'. They can just keep on releasing cheap and minimal game.
 
This is what he was talking about

Nintendo’s Game & Watch Series - 1980-91

gamewatch2.jpg


that above is what they designed the DS after.

It's amazing how childish some people are. Everything revolves around what they love the most in life, in this case Apple. With their logic I guess Apple copied Nintendo and their 1980 game and watch series. Perhaps Nintendo copied the black DS from one of those black laptops.
 
Facepalm. Complete facepalm. I don't know where I said "Apple invented white plastic" but that's where you seem to want this to go.

Nintendo, Apple. Similar design cues. Don't think so? eh... don't really care

The original DS was more of a finished prototype rushed before the PSP came out. It was not a typical Nintendo Design. The DS Lite look very much like a wider Gameboy Advance SP. Since the world does not revolve around Apple, it would be more logical that Nintendo copied their own design. Can't imagine a different look for a dual screen handheld.
 
What i dont quite understand. Is how the iphone is managing to be a smaller product with more capabilities, higher build quality, FAR more features*cough*gpsphonewebemail*cough* WHILE competing with Nintendo. The NDS is mostly focused on gaming, with poor extra features tacked on to compete with the psps feature list.

its like a small sector of what Apple has to offer is competition for nintendo in its entirety.

Now thats been said, I ask you all. Why is this even a debate, how does Apple NOT win in this situation?

By being way more expensive. Even a 8 GB iPod Touch that doesn't even have a decent GPU is more expensive than the Nintendo DSi XL. Also, iPhones/iPod touches are very limited to what games can be made for them, due to the limited input mecanisms.

The fact is, Apple doesn't "just win". They provide something nice for casual on-the-go gaming, but Nintendo provides a dedicated gaming device that does one thing very well.
 
The problem with the model currently is, that it does not make sense for a developer to heavily invest resources and cash into developing games that pushes the iphone to its limits. Especially when its hard for developers to have games sustaining pricing for beyond the ten dollar mark.

However this is changing. The best example would be the recently released Chaos Rings. The game is definitely showcasing the iphone's ability to be a serious gaming device (keep in mind it optimized to work on all idevices and not just take advantage of the lastest hardware) and it has had a positive embrace on the app store. Other rpgs before for the most part can't even come close to Ring's polish. What we will soon see is not the small time developers pushing the hardware but the big name guys like square, ea, gameloft showcasing the phones abilities since they have the resources to invest to do so.

But we should not digress into specs of phones but rather the talent backing these platforms. This was made evident of Sony losing its crown for king console from its transition from ps2 to ps3. They got careless with by somewhat abandoning their huge support of their large developer base by focusing on pushing their bluray format and a myriad of other things with the ps3.

If apple truly wants to take control of this battlefield they must create a large incentive for developers to not only stick with them but also develop truly first class titles. This will require apple to provide better intergration for gaming in the OS, which has become apparent with the soon to be launched game center. This will also require them to help developers be able to sustain pricing in the 10-20 dollar realm. As much as that would sting the prospect of having cheap games on a mobile device it will be the best for the long run for numerous reasons.

- This will lead to better investment in utilizing the full power of the hardware of the device
- This will also lead to better mobile phone game coverage by the bigger internet/print publications such Ign, game pro, etc since they will be dedicating more time for interviews, reviews, previews, etc
- Higher investment into mobile game development divisions.
- Higher competition amongst all developers on the platform (which will also lead to competitive pricing)

I know there are great games on the iphone right now, but keep in mind most are not pushing the phone to its limits. We will all see a level of gaming unheard of on mobile devices.

I promise in a few years you will be able to take your powerful iphone 6gen and hook it up to your HDTV tv and play 720p hd games with your friends over wifi or mobile internet!
 
A few of the comments here are odd. First: nintendo has poor quality? There is more to quality than an aluminum backing. Their products are generally made to be durable and do a good job of it.

Second, how is the wii only for "casual" gamers? Not only is the term ridiculous but it's not even true. There are plenty of great games. Mario galaxy, new super Mario, Zelda, metroid, etc. You could say you're tired of the same franchises, but the games are pretty good.
 
Speaking of quality....

A few of the comments here are odd. First: nintendo has poor quality? There is more to quality than an aluminum backing. Their products are generally made to be durable and do a good job of it.

Second, how is the wii only for "casual" gamers? Not only is the term ridiculous but it's not even true. There are plenty of great games. Mario galaxy, new super Mario, Zelda, metroid, etc. You could say you're tired of the same franchises, but the games are pretty good.

Totally agreed!

Nintendo and Nokia beat Apple on quality from head to toe.

Take the Nokia 3300's series for example: A car runs over the darn phone and you can still make calls from it... even after the shell shatters.

Now on Nintendo's side: The original gameboy took the same abuse with a car running over it. Still work like nothing happened...

How do I know? I had BOTH of these situation happened to me.

I haven't seen ANY Apple product stand up to that kind of abuse. Not even the original iPhone that was built out of aluminum can stand up against such abuse. The gameboy and Nokia 3300's have plastic shell mind you.
 
Totally agreed!

Nintendo and Nokia beat Apple on quality from head to toe.

Take the Nokia 3300's series for example: A car runs over the darn phone and you can still make calls from it... even after the shell shatters.

Now on Nintendo's side: The original gameboy took the same abuse with a car running over it. Still work like nothing happened...

How do I know? I had BOTH of these situation happened to me.

I haven't seen ANY Apple product stand up to that kind of abuse. Not even the original iPhone that was built out of aluminum can stand up against such abuse. The gameboy and Nokia 3300's have plastic shell mind you.

xoqt6w.jpg

Survived First Gulf War and a bomb and now sits in the Nintendo World Store Museum on display.

On top of that just look at the previous generations of consoles and handhelds and you can clearly see Nintendo is very much Quality minded. Class Action lawsuits against Sony for crappy PS1 and PS2 quality. The RROD Fiasco of the 360 that amazingly doesnt get the news coverage it deserved.
 
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