3DS - resistive touchscreen, not capacitive.
Much much better that capacitive for its intended purpose; menus and precise input
3DS - resistive touchscreen, not capacitive.
Much much better that capacitive for its intended purpose; menus and precise input
I think they will probably just sell controllers without the display instead
What? Have you used an iPhone or iPad at all? Capacitive is perfectly accurate - after all, you can type accurately on a tiny iPhone keyboard, and has the bonus of allowing multitouch. The latter would be an excellent addition to Nintendo's consoles, allowing a greater range of expressions for the player to use.
What? Have you used an iPhone or iPad at all? Capacitive is perfectly accurate - after all, you can type accurately on a tiny iPhone keyboard, and has the bonus of allowing multitouch. The latter would be an excellent addition to Nintendo's consoles, allowing a greater range of expressions for the player to use.
They're called Wii Remotes, which Nintendo have already said will be the controllers for any players over one.
Bit disappointing to be honest. Does continue to backup my above point that Nintendo are more interested in a wacky controller than anything else.
To be fair that's all Microsoft and Sony have been interested in for the past few years too.
Not disagreeing there, never was. Nintendo are currently bombing a bit - their stock price is way down on what it was, as the Wii has run out of steam and the 3DS is having lacklustre sales. Stock also dropped on WiiU announcement. Sure, it's not a total tank, but it's not all positive news.
Oh, and Sony did AR quite a while ago with EyePet, it just needs the add-on camera.
How is AR anything more than software? The only thing a higher resolution camera does is create more data. Yes, it could be price related, as Nintendo also always make a big profit off their hardware. In fact, I'm more than willing to bet that the reason Nintendo have never offered a decent camera is due to cost.
Sorry, how is the PSVita's OLED capacitive touchscreen old? OLED is still an emerging technology struggling to get out of the mobile phone market. If they'd slapped a bog-standard LCD in (like Nintendo), then yes, you have a valid point...but they didn't.
The big difference is that developers know that everyone that owns a WiiU will own a WiiU controller but the same can't be said for PS4/Vita. You can build games that have "Vita functionality" but you still have to build the game for standard controllers which would lead to mainly gimmicky use of the Vita, IMO.Especially if they can out gun it in terms of everything it offers, which may not be that hard to do. For I also suspect that Sony or Microsoft will also reveal controllers with some form of touch sensitivity built into them or as I really suspect that Sony may simply just say use 'VITA' as your controller for PS4 games. After all it offers a far more intriguing prospect as it could function exactly the same as the wii U controller, with the benefit of genuinely being a portable self contained handheld.
The big difference is that developers know that everyone that owns a WiiU will own a WiiU controller but the same can't be said for PS4/Vita. You can build games that have "Vita functionality" but you still have to build the game for standard controllers which would lead to mainly gimmicky use of the Vita, IMO.
It's the problem MS is facing now by trying to incorporate Kinect into mainstream titles. The game has to be equally functional for Kinect and non-Kinect owners so the Kinect integration has to remain fairly superficial. When the next Xbox comes out and has Kinect fully integrated I think we'll see much more in-depth use of the device.
Lethal
Easily solved - PS4 (including PS VITA) only £500/$700.
Easily solved - PS4 (including PS VITA) only £500/$700.
Easily solved - PS4 (including PS VITA) only £500/$700.
I've heard that there's lag issues with connecting the Vita with the PS3, compared to the WiiU.
According to a Sony Europe research and development manager, Phil Rogers, Sony's forthcoming handheld could potentially serve as a controller for the PlayStation 3.
Speaking at the Develop Conference, Eurogamer reports that Rogers told attendees that PlayStation Vita hardware was capable of serving as an advanced controller for the PlayStation 3, allowing users to utilize its touchscreen display, gyroscope, accelerometer, and gamepad controls.
In addition to simply enabling players to make use of the Vita's unique control methods, Rogers also said that developers could take advantage of the handheld's onboard processing and display.
"You can run software on both devices and use the network to sync the game states," said Rogers, Eurogamer reports. "And that's pretty good, because you then have the processing power of PS3 doing that work, Vita [doing] fancy graphics - however you want to do it. You're not sacrificing the PS3's CPU to be able to have a rich experience on Vita."
Rogers went on to discuss the Remote Play and Continuation Play functionality across the PlayStation Vita and PlayStation 3, which we saw in games like Ruin and WipEout HD at E3, and Sony's decision to utilize wireless pairing instead USB connectivity between the two platforms. Additionally, Rogers said that developers will have the option to go back and add support for PlayStation Vita functionality in PlayStation 3 titles via a downloadable patch.
Looks like I was right about Vita being turned into a controller .....
And it will hit Market before Wii U.