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Or they might do what they currently do now with other system replaceable parts... sell them through their site?

I don't think this is a big an issue as some think.
 
Much much better that capacitive for its intended purpose; menus and precise input

What? Have you used an iPhone or iPad at all? Capacitive is perfectly accurate - after all, you can type accurately on a tiny iPhone keyboard, and has the bonus of allowing multitouch. The latter would be an excellent addition to Nintendo's consoles, allowing a greater range of expressions for the player to use.

I think they will probably just sell controllers without the display instead

They're called Wii Remotes, which Nintendo have already said will be the controllers for any players over one.
 
What? Have you used an iPhone or iPad at all? Capacitive is perfectly accurate - after all, you can type accurately on a tiny iPhone keyboard, and has the bonus of allowing multitouch. The latter would be an excellent addition to Nintendo's consoles, allowing a greater range of expressions for the player to use.

Having touchscreen phones, drawing tablets and pocket PC's over the years with all kinds of different tech - resistive is much more accurate than capacitative. Apple's precision comes from what it thinks you're trying to do. There was an early iPhone demonstration vid that showed this process in action, showing an adjusted keyboard layout depending on what it thought you were going to type. It's quite smart actually.

But my iPhone and iPad, even when using one of those fancy stylus' doesn't have the same pixel perfect accuracy of my 2002 Toshiba PPC or my 2005 DS, or even my cheap £20 phone. The detection grid is much more dense on 5 wire resistive touchscreen... it's just they don't pick up multiple touch sources, require more strength, can't be glass etc.

http://www.allaboutsymbian.com/features/item/Resistive_vs_Capacitive_the_invisible_tech_war_in_which_both_opponents_can_win.php
 
Okay, I wasn't totally clear, my bad.

For gaming a cap. screen is plenty accurate enough - you don't need pixel perfect to navigate menus and guide a character around a screen. Yes, resistive offers the ultimate accuracy, but for the use that Nintendo put it to, it isn't needed, and the advantages of cap. (multitouch etc.) outweigh by far.
 
What? Have you used an iPhone or iPad at all? Capacitive is perfectly accurate - after all, you can type accurately on a tiny iPhone keyboard, and has the bonus of allowing multitouch. The latter would be an excellent addition to Nintendo's consoles, allowing a greater range of expressions for the player to use.



They're called Wii Remotes, which Nintendo have already said will be the controllers for any players over one.

I was talking about the dual analog ones
 
http://www.eurogamer.net/articles/2011-06-21-miyamoto-discusses-wii-u-power

Apparently Miyamoto is now saying the WiiU is going to be roughly equivalent to the PS3/360 in terms of horsepower.

"So I don't know that we would be able to sit here and say that it's going to necessarily dramatically outperform the systems that are out now." - obviously the cost of the pad controller is crippling the actual base system as they can't afford better components due to aiming for a target price (which I guess would be £250?).

Bit disappointing to be honest. Does continue to backup my above point that Nintendo are more interested in a wacky controller than anything else.
 
Bit disappointing to be honest. Does continue to backup my above point that Nintendo are more interested in a wacky controller than anything else.

To be fair that's all Microsoft and Sony have been interested in for the past few years too.
 
To be fair that's all Microsoft and Sony have been interested in for the past few years too.

Very true, Kinect/Move do seem to be their focus as well. That said, the 360/PS3 do still have a traditional controller as well, unlike the Wii/Wii U.


I've also seen that the Wii U will be launching after April 2012 - basically just in time for E3 2012. I may still get one, depending on the games lineup that emerges over the next 10 months. Preordered a PS Vita though, based off the current games being shown (cross-platform play with the PS3 is very cool).
 
Obviously both Microsoft & Sony are not going to say they are working on new machines at the moment, they have a whole 12 months and a holiday season to get through yet - but clearly the indicators are that they are. (it's just common sense).



However...

I think the biggest problem facing Wii U is if at E3 and leading up to it - Microsoft or Sony really begin talking about their next-gen and giving clear indications of an impending E3 2012 announcement.

Even if they said announcement E3 2012, release Holiday 2012 - Spring 2013 it certainly will steal a lot of thunder from Nintendo new machine. Even taking into consideration of a 12 month difference in launch dates.

Especially if they can out gun it in terms of everything it offers, which may not be that hard to do. For I also suspect that Sony or Microsoft will also reveal controllers with some form of touch sensitivity built into them or as I really suspect that Sony may simply just say use 'VITA' as your controller for PS4 games. After all it offers a far more intriguing prospect as it could function exactly the same as the wii U controller, with the benefit of genuinely being a portable self contained handheld.

If Sony & Microsoft's future hardware offers this facility and I see no reason why it wouldn't - but can also up the 'ante' by offering 'BluRay movies' better 'Online' and of course truly 'Next Gen' graphics over the Wii U which is only catching up on 5 year tech - then Nintendo might seriously struggle capturing that 'core gamer' audience that it seemingly has pissed away in the last number of years.

Whilst I'm sure I'll end up owning every system and handheld (as I normally do) an announcement of PS4 with Vita Controller or similar from Microsoft - 'may' dissuade me and make me seriously re-think purchasing the Wii U anytime soon after it's launch.
 
Not disagreeing there, never was. Nintendo are currently bombing a bit - their stock price is way down on what it was, as the Wii has run out of steam and the 3DS is having lacklustre sales. Stock also dropped on WiiU announcement. Sure, it's not a total tank, but it's not all positive news.

Yeah I expect their price to stay at this 10% drop until 3DS sales pick up (which I'm guessing they will since must-have games are now starting to come out) and bounce around again when the Wii U comes out. By bomb I meant a product bombing like the VirtuaBoy did. I don't think the 3DS falls into that category and I don't think the Wii U will either.

Oh, and Sony did AR quite a while ago with EyePet, it just needs the add-on camera.

How is AR anything more than software? The only thing a higher resolution camera does is create more data. Yes, it could be price related, as Nintendo also always make a big profit off their hardware. In fact, I'm more than willing to bet that the reason Nintendo have never offered a decent camera is due to cost.

It's mobile AR so there's a gyro involved. Since it's 3D, there are also dual cameras and the sync and accuracy on the 3DS are flawless. I'm comparing it with the iPhone's AR, since that's the only other mobile AR I've seen but the iPhone's AR is a joke compared to the 3DS's. I'm speculating with dual cameras and a 3D image with an AR overlay, upping the camera quality might have introduced latency. I don't know much about the tech though so I'm just guessing

Sorry, how is the PSVita's OLED capacitive touchscreen old? OLED is still an emerging technology struggling to get out of the mobile phone market. If they'd slapped a bog-standard LCD in (like Nintendo), then yes, you have a valid point...but they didn't.

Sorry, I gave a bad example. My point is I can argue a system is old by pointing out a competitor's feature that's bleeding edge but that line of arguing goes nowhere when I got a stash of features to choose from and no one console excels at all of them.
 
Especially if they can out gun it in terms of everything it offers, which may not be that hard to do. For I also suspect that Sony or Microsoft will also reveal controllers with some form of touch sensitivity built into them or as I really suspect that Sony may simply just say use 'VITA' as your controller for PS4 games. After all it offers a far more intriguing prospect as it could function exactly the same as the wii U controller, with the benefit of genuinely being a portable self contained handheld.
The big difference is that developers know that everyone that owns a WiiU will own a WiiU controller but the same can't be said for PS4/Vita. You can build games that have "Vita functionality" but you still have to build the game for standard controllers which would lead to mainly gimmicky use of the Vita, IMO.

It's the problem MS is facing now by trying to incorporate Kinect into mainstream titles. The game has to be equally functional for Kinect and non-Kinect owners so the Kinect integration has to remain fairly superficial. When the next Xbox comes out and has Kinect fully integrated I think we'll see much more in-depth use of the device.


Lethal
 
The big difference is that developers know that everyone that owns a WiiU will own a WiiU controller but the same can't be said for PS4/Vita. You can build games that have "Vita functionality" but you still have to build the game for standard controllers which would lead to mainly gimmicky use of the Vita, IMO.

It's the problem MS is facing now by trying to incorporate Kinect into mainstream titles. The game has to be equally functional for Kinect and non-Kinect owners so the Kinect integration has to remain fairly superficial. When the next Xbox comes out and has Kinect fully integrated I think we'll see much more in-depth use of the device.


Lethal

Easily solved - PS4 (including PS VITA) only £500/$700.
 
Easily solved - PS4 (including PS VITA) only £500/$700.

Heh. Only

Although I will be picking up a vita at launch, just haven't seen a need for a PS3 and probably won't be picking up the PS4 as I'm happy with how Microsoft is running things.
 
Easily solved - PS4 (including PS VITA) only £500/$700.

I'll take two!

Actually, saying that, I did pay £425 for a PS3 at launch. Sigh. Do agree that a Vita as a controller would be awesome, but equally isn't going to be standard -would be good if it is supported though.
 
I've heard that there's lag issues with connecting the Vita with the PS3, compared to the WiiU.

Really, you've heard that a product that isn't even released is having issues connecting to other devices?!

Compare what with the WiiU? Your troll doesn't make much sense, then again I shouldn't have expected much intelligence.
 
Looks like I was right about Vita being turned into a controller .....

And it will hit Market before Wii U.


According to a Sony Europe research and development manager, Phil Rogers, Sony's forthcoming handheld could potentially serve as a controller for the PlayStation 3.

Speaking at the Develop Conference, Eurogamer reports that Rogers told attendees that PlayStation Vita hardware was capable of serving as an advanced controller for the PlayStation 3, allowing users to utilize its touchscreen display, gyroscope, accelerometer, and gamepad controls.

In addition to simply enabling players to make use of the Vita's unique control methods, Rogers also said that developers could take advantage of the handheld's onboard processing and display.

"You can run software on both devices and use the network to sync the game states," said Rogers, Eurogamer reports. "And that's pretty good, because you then have the processing power of PS3 doing that work, Vita [doing] fancy graphics - however you want to do it. You're not sacrificing the PS3's CPU to be able to have a rich experience on Vita."

Rogers went on to discuss the Remote Play and Continuation Play functionality across the PlayStation Vita and PlayStation 3, which we saw in games like Ruin and WipEout HD at E3, and Sony's decision to utilize wireless pairing instead USB connectivity between the two platforms. Additionally, Rogers said that developers will have the option to go back and add support for PlayStation Vita functionality in PlayStation 3 titles via a downloadable patch.
 
Looks like I was right about Vita being turned into a controller .....

And it will hit Market before Wii U.

If Sony allowed me to stream a game from the PS3 to my Vita, I may even switch my primary console away from the 360 and buy games for PS3. The ability to play PS3 games anywhere on my home network is insanely tempting.
 
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