Yea not with it's price point. It will make games avoid it like the plague.Gaming on Macs, and full AAA games on iOS, has been neglected for too long. Hopefully the headset will help bring more games to all Apple platforms.
Yea not with it's price point. It will make games avoid it like the plague.Gaming on Macs, and full AAA games on iOS, has been neglected for too long. Hopefully the headset will help bring more games to all Apple platforms.
A " mear 2k "Everyone keeps on quoting $3k for this headset - I'm v skeptical about this. I reckon it will be waaay cheaper and catch us all by surprise.
For instance, Apple could have propogated those 3k rumors, and then everyone is wowed by the cheapness of the actual device, at a mere $2k!
Apple are not daft, they will know that a $3k device in a new market segment (for them) would be dead in the water, even more so right now with cost-of-living etc.
Unless the $3k is aimed at content/games creators, and the actual much cheaper device is a year+ away. But I can't see this personally, I think they need the consumer device now in order to make the market segment. Although I admit it's a bit chicken/egg - you need the consumer devices selling in enough quantity in order for devs to be interested enough to make content, but without the content who's going to buy one?
Hopefully this is an example of the content on the way - but also hoping Apple has more than a 7-year-old game up their sleeves...
Why do folk do this? I’m surewill be mighty peeved off, as no way they would’ve sanctioned this, for what 5 mins of headlines?
I dunno, maybe usurping an apple announcement perhaps?!🙄 What else does it mean?Why would they be mad, the game was announced last year (then delayed). So we already know it is coming. Folks are (rightfully) hoping there is a VR/AR version of it since there is on other platforms, but that is just speculation.
That game is regularly updated and was garbage its first 1-2 years anyway. Now it’s amazing but given it continues to improve it’s still a worthy addition.😂 The world of games moves on, and Apple gets stuff that isn’t interesting anymore.
Apple Silicon completely changed Apple's position in AAA games. Hopefully more AAA developers will start making games for Apple's platforms:
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In 3 years, 50% of all computers capable of playing AAA games will be Macs
Edit: December 13th, 2021: Apple will sell about 27 million Macs in 2021. Assume that 80% are M1/M1Pro/M1Max Macs, then Apple will have sold 21 million Macs capable of playing AAA games. According to IDC, the number of gaming computers (desktops and laptops) sold in 2021 is projected to be 47...forums.macrumors.com
Now that Apple Silicon Mac install base is larger in 2023, we should see more and more developers release games for Macs. They can build the game once and have it run on iOS, iPadOS, macOS, tvOS, and now vrOS.
And once the momentum starts rolling, other AAA developers will also want to join in.
Thank you. At least someone else gets it. Apple could release today the equivalent of an RTX 9090 but it won’t do any good. Why? Market share. Why would I as a dev give up on the marketshare of Windows. Or delay it while I include a Mac port. It won’t do very good from an ROI perspective and delaying the Windows release will hurt more.Only money (the subsidized or game studio acquisition kind) will do that. Apple could roll out the M20 at WWDC and it won't make AAA game studios come rain games upon that Mac. Just like Apple, the studios want to maximize revenue. Developing for a niche of a niche platform because of "superior hardware" is not a big motivator. Show them the money- more than they can make developing for established consoles and/or PC- and they will come. It's the ONLY way.
And RISC-V… always on the cusp of being the next big thing. If ONLY it was a thing that was financially feasible!Gaming on the Mac is like the perpetual year of Linux on the desktop. Always so close yet just never happens.
Just because Apple has the money, doesn’t mean they can use it to buy a game publisher. It might not be something the board wants to do.Convince Apple to show the developer the money. Apple has it. Developer would be happy to develop a version of GTA 10 for Apple right now if Apple would make it worth their while.
I meant that Murray isn't saying there is a VR version, we are assuming there is. Apple already announced the macOS version last WWDC so what is being usurped?I dunno, maybe usurping an apple announcement perhaps?!🙄 What else does it mean?
Pretty much. Games won’t sell Macs. Ever (Hence, Apple’s apathy) Because, across the board, anyone wanting to play any cross-platform game has less expensive/more performant options to play them. Games on Mac would only be for those that already own Macs.Yea not with it's price point. It will make games avoid it like the plague.
Even a high dollar exclusive title won’t sell Macs.
Ya'll don't think folks would buy a mac to play Diablo 4 if it was only on macOS?I'd be surprised if a major exclusive for the Mac made any financial sense in the first place, so any high profile game would probably be also released on one of the big consoles or on PC.
Unless you really want to play that game and all you have is a Mac, what earthly reason would convince you to buy the game on the Mac?
Doubt it. Diablo 4 would probably end up as a flop if that happened.Ya'll don't think folks would buy a mac to play Diablo 4 if it was only on macOS?
Ya'll don't think folks would buy a mac to play Diablo 4 if it was only on macOS?
Ya'll don't think folks would buy a mac to play Diablo 4 if it was only on macOS?
Yup, which is why no amount of games would ever sell any Macs and, as a result, Apple doesn’t care. Apple just went through a process to make it cheaper for them to make Macs that they DO sell. They’re not going to turn around and expend a huge amount of money for a net ZERO new Mac sales.Unless you really want to play that game and all you have is a Mac, what earthly reason would convince you to buy the game on the Mac?
Hello Games missed a deadline? I am shocked, SHOCKED I tell you!!Hello Games missed that deadline and the game has yet to release for Apple devices
Doubt it. Diablo 4 would probably end up as a flop if that happened.
There's always an exception to the rule, but yeah I'm pretty convinced that the number of people who would buy a Mac specifically to play a single game is quite small, especially if said Mac doesn't really have a wider selection of games available.
Now admittedly people do buy consoles for particular reasons, PlayStation exclusives or Gamepass, but the entry barrier here is £250 (Series S) or £390 (PS5 digital). Which Mac can you get for that kind of money to play?
Edit: But the point really is that, unless Apple paid a LOT of money, such a game would never be a Mac exclusive and most existing casual and not so casual gamers would probably buy it on whatever platform they currently use for gaming, which leaves a significantly smaller target audience for Mac releases.
Such pessimism...😅I don't think it'll happen enough to move the needle.
“Runs fine” on a handheld device is a lot different than “runs fine” on a VR headset. It looks like maybe 30-40FPS at 800p with the game sometimes dropping to the 20’s FPS range.NMS runs fine on a Steam Deck. So it could run fine on the headset, it just probably wouldn't do it at native resolution (expect heavy use of upscaling). I am really curious if they were able to improve the loading though, that is the killer on other platforms (imo).
Do you think NMS could run at such a high resolution/framerate without tethering to a mac for heavy lifting?“Runs fine” on a handheld device is a lot different than “runs fine” on a VR headset. It looks like maybe 30-40FPS at 800p with the game sometimes dropping to the 20’s FPS range.
VR works best with a solid 80+ FPS with a much higher resolution. The M2 is more powerful than the Steam Deck APU, but it will still be constrained by running in a small form factor with limited power and cooling.