It's a shame they didn't do anything meaningful with the Qt toolkit they had acquired. It is a brilliant piece of technology and I'm afraid it could get a bit stuck now that they're getting married with Microsoft.
Across the board Nokia average 8-Euro per handset. $10 or so.
I think Apple average $270 per handset.
Not sure what Nokia makes on a N8, but the unsubsidised price has fallen $200 since it was introduced.
C.
I got the impression that they acquired Qt as their version of Cocoa.
But the goal of Cocoa and Qt are almost completely opposite.
C.
I wasn't going to reply to any more... but if your talking Nokia smartphones, while the average selling price has fallen, is still higher than your claim of $8. Remember, this forum is in context of smartphones.
"Nokias average smartphone price fell to 156 euros in the fourth quarter from 186 euros a year before. It discounted its new N8 smartphones soon after their release. "
http://www.bloomberg.com/news/2011-...h-microsoft-to-challenge-iphones-android.html
The build cost for an N8 is (estimated) to be about the same as an iPhone4.
But if we assume that Nokia is making $50 on an N8 - then there must be some ridiculously low profits on some other devices to take that average down to 8 euro.
In other words they are selling a lot of those low-end devices at cost.
C.
They should've merged with RIM, instead of latching themselves with mobile-loser MS.
RIM and Nokia would've been good for each other. Instead, MS has nothing to lose on this deal, and Nokia has little to win.
I guess that's what happens when you bring a Microsoftie to head Nokia. He clearly still is more concerned about MS's interests that Nokia's.
How so? Symbian Qt is aimed at both the UI and accessing the phones service layer ( in the form of Qt Mobility ). Symbian Qt was ultimately a replacement for Symbian C++ in order to make Symbian development easier.
Sorry - I didn't realize you were referring to $8 profit per phone.
Qt arose as a way of writing a single bit of code that could be deployed on multiple platforms. The same Qt code can run on smartphones, desktops and tablets. It's a write-once deploy-many solution. Qt copes with the variable screen-size, variable input method what have you..
That's pretty much the opposite of Apples design model. Each app should be crafted for the device it's running on. Cocoa programmers exploit knowing the precise screen dimensions and input methods to create the most refined user experience.
Same layer, but opposing design goals.
C.
Does Nokia have any advantages that other Windows Phone licensees don't?
i am quite disappointed by this - i have been faithful to nokia for the reason that they have done their own thing and not conformed to the iOS like side of things. i refuse to buy an iphone because there is no qwerty keypad - and android is oh so ugly.
no where do i go!?![]()
Historically, how many Microsoft "partnerships" have turned out well for the other party?
From about 1999 to 2008, WinMo was a boon to small custom device makers. Many handheld enterprise and field application devices benefitted from it.
HTC is an excellent example of a MS partnership turning out well in a big way. Using their own custom WinMo shell, they went from being the quiet maker of phones for others, to being a well respected and growing manufacturer of first WinMo and now Android phones.
AAPLaday said:Does Nokia have any advantages that other Windows Phone licensees don't?
I believe they will also help and have input with future OS development
One thing Apple fans, or anyone really must remember that the Windows Phone 7 is only on version 1 at the moment.
And you ignore the 7 or 8 failures in the story I posted.
Android made HTC, not WinMo.
compared the alliance to two unpopular kids in high school with rich parents suddenly becoming prom king and queen. He added: It was clear that Nokia needed to do something different. But there is a lot of skepticism about whether this will work.
Historically, how many Microsoft "partnerships" have turned out well for the other party?