Notification clicks: no immediate reaction

Discussion in 'iOS 10' started by goshya, Nov 14, 2016.

  1. goshya, Nov 14, 2016
    Last edited: Nov 14, 2016

    goshya macrumors member

    goshya

    Joined:
    Jan 30, 2008
    Location:
    Europe
    #1
    Hello,

    On my brand new insanely expensive iPhone 7 the first click on a notification often doesn't cause a reaction.

    Any chance you guys can check whether you have the same problem?

    Steps to reproduce:
    1. Set an alarm for 1 minute.
    2. Once the alarm notification shows up pull it down and press quickly on 'stop'.

    On my iPhone 7 as well as several iPhone 6 and 6s one has to click twice to make the alarm stop or alternatively wait for two seconds and click then.

    It seems the stop button does not react to a click right away which is especially annoying when trying to stop a loud alarm.

    The same goes for other notifications. One often has to click twice to get a result.

    Anyone having this problem as well?

    Cheers,
    Goshya

    Edit: iOS 10
     
  2. C DM macrumors Westmere

    Joined:
    Oct 17, 2011
  3. goshya thread starter macrumors member

    goshya

    Joined:
    Jan 30, 2008
    Location:
    Europe
    #3

    The latest. iOS 10.1.1

    Anyone else experiencing this?
     
  4. KALLT macrumors 601

    Joined:
    Sep 23, 2008
    #4
    I have the same on an iPhone 6. It is super annoying. Notifications in general are very slow and unresponsive. These delays are similar to third-party keyboards.
     
  5. goshya thread starter macrumors member

    goshya

    Joined:
    Jan 30, 2008
    Location:
    Europe
    #5
    Hi,

    I've just put a video on YouTube demonstrating the problem.

    I'm in China at the moment.

    I've had this notification lag on every single iOS 10 device I have tried so far.

    Super annoying on my iPhone 7.

     
  6. KALLT macrumors 601

    Joined:
    Sep 23, 2008
    #6
    Yep, I have the exact same thing too. Seems to be poorly optimised.
     
  7. GreyOS macrumors 68030

    GreyOS

    Joined:
    Apr 12, 2012
    #7
    Yes I've noticed this since .0 betas on my iPhone 6. I thought it improved slightly at one point but it's definitely an issue at present. Even if the delay is only a fraction of a second, when a loud alarm is going off and you're trying to stop it immediately, it feels like forever and it's very frustrating!
     
  8. 840quadra Moderator

    840quadra

    Staff Member

    Joined:
    Feb 1, 2005
    Location:
    Twin Cities Minnesota
    #8
    Do you have 3D touch enabled?

    On mine I have to press the notification firmly, then touch to enact the desired result of the drop-down menu.
     
  9. GreyOS macrumors 68030

    GreyOS

    Joined:
    Apr 12, 2012
    #9
    The bug affects non-3D touch devices too
     
  10. idrisinan macrumors regular

    idrisinan

    Joined:
    Jun 13, 2016
    #10
    For example, I can not action on Game Center notifications, can not decline and sometimes when playing games, WhatsApp or messages notifications are like below :0
    [​IMG]
    [​IMG]
     
  11. LoveToMacRumors macrumors 68020

    LoveToMacRumors

    Joined:
    Feb 15, 2015
    Location:
    Canada
    #11
    I reproduced and didn't lag. Iphone 6 with latest beta
     
  12. 840quadra Moderator

    840quadra

    Staff Member

    Joined:
    Feb 1, 2005
    Location:
    Twin Cities Minnesota
    #12
    That's fine, however the question still remains (for the OP) . In every case, you can hit the volume up or down button on your phone to immediately silence an audible alarm, then work on the notification itself on screen. Workaround? Perhaps, however the volume button is always there, and works if your phone is faced down when getting a call / notification / alarm.

    For 3D touch enabled phones (and I am not sure it is for everyone), I turned down the pressure sensitivity to the lowest setting and for whatever reason, it is working better for me.
     
  13. mrochester macrumors 65816

    Joined:
    Feb 8, 2009
    #13
    I have the same on my 7 Plus running 10.1.1. Looks like something Apple needs to fix/optimise.
     
  14. goshya thread starter macrumors member

    goshya

    Joined:
    Jan 30, 2008
    Location:
    Europe
    #14
    Hello,

    I reduced the sensitivity of 3D touch.

    No difference.

    Anyone else with the latest beta able to test whether this bug is still present? :)

    I contacted Apple about it. They told me to reset my brand new iPhone 7.
    Clots!


     
  15. ashindnile macrumors 6502

    Joined:
    Jul 16, 2015
    #15
    This isn't a bug really. It's Apple's decision to delay input until the animation is complete. And a part of this animation is the blurs, which take significantly longer than other transitions. Although on a macro scale, there's no visual indicator of this delay.
    So there's that split second delay during which you can't interact with the device.
     
  16. GreyOS macrumors 68030

    GreyOS

    Joined:
    Apr 12, 2012
    #16
    Incredible they delay input during some animations, especially considering all devices have dual if not quad processors.
     
  17. goshya thread starter macrumors member

    goshya

    Joined:
    Jan 30, 2008
    Location:
    Europe
    #17
    I tried to ask the Apple support on Twitter about it, but after initially denying that the problem existed, they have stopped replying to my messages.

    Maybe I shouldn't have sent them the video. They don't like to be proven wrong.

    I continue sending them a message every few days asking if they could give me further assistance, but so far they can't be bothered to reply.
     
  18. Altis macrumors 68030

    Joined:
    Sep 10, 2013
    #18
    This is the crux of the problem.

    I often have to repeat taps/swipes/home button presses because iOS just ignores them if it isn't perfectly settled following an animation. It's been like this since iOS 7.0 (although it was much worse in 7.0). 6 months later, 7.1 made it noticeably better but that's basically where it's been since.

    It's too bad because missed inputs really disrupt the flow, and there's no reason for it to happen.
     
  19. GreyOS macrumors 68030

    GreyOS

    Joined:
    Apr 12, 2012
    #19
    It's really not about waiting for animations to finish. The drag down is really quite quick and smooth and things are settled a long time before it finally accepts input. Waiting for animation might be part of it but this delay goes well beyond that. This is plain in the video posted above too.

    Apple actually did a lot of work to improve animation responsiveness in iOS 10, e.g. Closing apps mid opening.


     
  20. Frankied22 macrumors 68000

    Frankied22

    Joined:
    Nov 24, 2010
    #20
    I noticed this right away on my 6S once iOS 10 came out. It's incredibly annoying.
     
  21. GreyOS macrumors 68030

    GreyOS

    Joined:
    Apr 12, 2012
  22. goshya thread starter macrumors member

    goshya

    Joined:
    Jan 30, 2008
    Location:
    Europe
    #22
    Yes. :D
     

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