The minute a photoshop competitor becomes viable I will drop it like a hot potato. Adobe's programs are a slow mess now and they desperately need some competition.
I'm hearing whispers of a high end, extremely high performance competitor to photoshop from the makers of Mari....
No one smart enough to know what GPU stands for would go near the 15 inch models if they had integrated graphics.
Worst case will be bumping up to Retina display, GPU needing to work 2-3x as hard for that, with a much weaker integrated only GPU.
This stuff needs to stop. People, you do realise that pushing frame buffers out to a screen is real easy for any modern GPU, integrated or not ? We were running 1600x1200 desktops in 1996 with graphics card with barely 4 MBs of ram. Yes. 4. Mega. Bytes.
This stuff needs to stop. People, you do realise that pushing frame buffers out to a screen is real easy for any modern GPU, integrated or not ? We were running 1600x1200 desktops in 1996 with graphics card with barely 4 MBs of ram. Yes. 4. Mega. Bytes.
Today's GPUs can handle high resolutions with ease. It's just not a problem. Heck, the 9400m equipped MacBook can power its internal monitor at 1280x800 and a 30" Apple ACD with 2560x1600 pixels at the same time.
Why is it so hard to understand that there is no lack of processing power to display high resolution desktops ? Why are so many people under the illusion that you somehow need some kind of very fast GPU to handle "retina" displays ? If anything, the only thing holding back these displays from coming to market is the actual manufacturing of the screens themselves with enough yields, not the processing power of the computers we've been using.
CUDA is awesome with premiere pro. pure epic.
Double buffered windowing.
High resolution itself, like you say, isn't a problem, but modern windowing/GUI systems utilize buffered layers that are composited together when rendered. That iPhone or retina iPad screen, with all of those overlapping buttons and scroll views menu bars etc are all OpenGL quads with high resolution texture maps etc.. The faster OpenGL can get and the more memory for texture maps you can get, the smoother animations and compositing will be... I doubt an 9400m could handle all that very easily at 3 megapixels like the retina iPad with smooth 60fps animations and high quality transparency... Just look at how slow exposé can get with a bunch of windows on screen on a 2011 MacBook Pro...
I'd prefer to see AMD graphics replace it rather than Intel graphics. But I hate NVIDIA.
I haven't had one NVIDIA GPU that hasn't gone bad. True story. My MacPro1,1, MacBookPro4,1, and MacBookPro6,2 all had bad GPUs which caused kernel panics and needed replacing.
I will never buy a computer with a mobile nVidia chip again.
I have a 15" MBP (mid-2010). Upgrading to lion nuked the damn GPU.
Apple released a fix, it didnt work. So now I need a logic board replacement.
I was fondly aware of the 8600m GPU issue in previous macbooks and yet I bought a MBP with nvidia. Stupid.
So I just bought a 17" late 2011 MBP with an AMD GPU. This nvidia MBP is getting sold.
Why would they put retina displays on MacBookPro line? You cannot see the pixels with 15" @ 1440x960 so all those extra retina pixels goes to waste. Worthless.
http://www.anandtech.com/show/5626/ivy-bridge-preview-core-i7-3770k/11
The Ivy Bridge GPU is still quite a bit crappier than Llano's integrated GPU (the A8-3870 on those charts). Personally, I will not be buying an Apple laptop until I can get one with 28nm graphics, as I want it to last for at least 5 years. If that means I have to go high-end, so be it (this might be a good idea anyway as the Air [with integrated GPU and non-upgradeable memory] is pretty much the paradigm of "planned obsolescence").
If Intel's stuff is fast enough and lower power, then bring it on.
Apple's 13-inch MacBook Pro form factor, which lacks the space necessary to also house a dedicated graphics chip.
Oh noes, not "double buffered windowing". Gee whiz there chum, I wonder what we did back in the 90s... oh right, "double buffered windowing". Otherwise, screen refreshes are quite nasty to look at.
That's a load of BS. Sony, Dell, etc... all have 13" models available with discrete graphics... to say nothing of the fact that Apple previously had 13" models with GPU's. I have no problem with Apple offering 'standard' models with integrated graphics, but they should have the option for users to build a MBP with discrete graphics.
First off, if you couldn't see the pixels then the display would already be Retina. That being said, I do see the pixels on my 15" MBP with 1440x960 display. And it'll typically be 18-20 inches away as compared to the iPad which is estimated to be used between 13-15 and the iPhone 10-12. Now, at 18-20 the numbers for Retina will be lower than the 264 on the iPad, but I think there is a lot of room for improvement on the MBP screens.
You cannot see the pixels on todays laptops or you are somekind of superman.
Stop lying. I have good eyes and nobody can see laptops pixels today, at normal viewing angles.
There is not a single good reason why to spoil Macbooks already bad batterylife with this retina nonsense.