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Ooh, can we talk more about external boxes though? Because that's where my heart is these days. I'd much rather have a super thin and light notebook with fantastic battery life and a wussy iGPU that I can plug into a beefy eGPU for heavy lifting whenever I'm at my desk than a fat, hot, battery hog "laptop" with a serious dGPU included.

Sure! They're lovely - assuming they do work. On my particular 15" early 2013 i7 MBP, I still wasn't able to make to work it under Bootcamp. Under MacOS, it's WONDERFUL for both gaming and speeding up image / video editors.

My Node + RX 480 combo, for example, makes Capture One Pro image exporting about two times faster than the default no-eGPU case.
 
In Apple-land, VR (AR, if Tim Cooks remarks are anything of a hint) will come to the iPhone first anyway.

Any other outcome is absolutely inconceivable. And when it comes, it will (hopefully) be much better and more useful than the simple video-consumption or gaming-vehicle (or spiced-up versions of adult-content) that Occulus Rift currently is.

iPhone 9?
 
Proper mass-consumer level VR is still 3+ years away I'd say. No one wants massive gaming PC's anymore.
 
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The end of literacy is coming. With books, the cost of the hardware is trivial. It hasn't really advanced much since Gutenberg. Well, the pop-pup book. Or the book where you pull a string and Howdy Doody says hello. But really, the trick is, you read it. The software, and all the universal application, the soul of mankind, is inside you. No fancy chips, no water-cooled stuff, and all of human history and intellectual pursuits is inside your head. Versus, you play a shoot-'em-up game and zap monsters. Ho-hum.
 
Captain obvious is in the house it seems. The strongest Mac by GPU power is the Mac Pro and it's the only one with actual desktop GPUs. After that every single Mac with a dGPU has mobile parts that underperform horrendously and thermal throttle like nothing else because Apple likes to be the form-over-function guy in the industry.
You'd think that with that huge Aluminum (Aluminium for those not in the US) case, that would be an ideal heat sink for it. All that would be needed is a way to conduct the heat to it, whether it was a fluid path (ideal, like a thermocycling fluid with no need for a pump) or a proximity placement to the back.

Oh well...
 
Not really wanting the Rift, but it would be nice to have a higher-mid range GPU for the MBP. I've been less than overwhelmed with their dedicated GPU choices for the last three generations.
 
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The most precious thing in this world is time. Our lives go by quickly. So when I see yet another way to detach from the real world, it saddens me that so many people are withdrawing from real life. At a time when we need strong good-willed people to lead, get in relationships and have children (whites...everyone else seems to be doing fine), the only ones that WANT to lead are precisely the ones who should not. And when the electricity goes off....who has the skills to rebuild society?
 
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Millions of people play games and want to do more on Macbook other than sipping starbucks and browsing the web.

I'm sure those millions of people looking to buy an $600 Oculus (where are those sales BTW?) can also afford a gaming PC to go along with it if that is there desire. Those people at Starbucks with their Macs I'm guessing are either doing actual work or relaxing, same as those with a PC laptop. They seem content when I occasionally pop in -- but not with my Mac.

But my original comment here was exclusive to my own buying plans, no one elses. Again though, if someone wants it they will not let the fact it only runs on PC stop them. I once had a slew of Philips Pronto remotes. The programing software only ran on Windows. I only owned Macs. I ended up buying a cheap PC just to program and update them. Problem solved.
 
To use it on what?... Ryzen just made the MacPro even more of an idiotic purchase.
 
On what kind of hardware do you want to play 3D games with non-minimal settings? Even the latest 2016 MBP's can only use minimal settings with Full HD game resolution...
I want a massive amount of GPU without the need for water cooled boxes. GPU doesn't seem to have evolved the same way CPU has in terms of size and efficiency. Certainly not in terms of driving an decent VR experience.

I think we'll have to wait for the next generation of consoles.
 
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If Apple would just freaking make a Mac Pro with a powerful NVIDIA GPU (like the new 1080ti or Titan Pascal), then maybe Oculus would!

The Mac Pro isn't about stuffing a machine full of graphics cards for games. You're always going to be disappointed in the graphics cards of these machines as they're targeted at the pro market which has far different needs from their graphics cards than those of gamers.
 
I want a massive amount of GPU without the need for water cooled boxes. GPU doesn't seem to have evoked the same way CPU has in terms of size and efficiency. Certainly not in terms of driving an decent VR experience.

Definitely. Not even the 2016 MacBook Pro's dGPU can constantly drive a VR headset for prolonged periods. Currently, that's only possible via external (Thunderbolt) GPU's.
 
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You aren't going to get good results with either of them.

6GB 1060 is better - 3gb is going to be a bottle neck.

RX480 tends to be a mixed bag.

And not even the most expensive ones. A 4GB GTX-1060 or an RX 480 can be hard for $220.
[doublepost=1488409434][/doublepost]

Actally gaming PC sales have been much higher than expected and is a growth market. Gaming PCs are getting more popular.

https://arstechnica.com/gaming/2017...-gaming-pc-market-grows-faster-than-expected/

$1k can buy you an excellent rig, especially if you build it yourself, which is not hard. Or get a local computer shop to do so.

Proper mass-consumer level VR is still 3+ years away I'd say. No one wants massive gaming PC's anymore.
 
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Mac development was put on hold in order to focus on "delivering a high quality consumer-level VR experience," on Windows machines with more robust hardware.

They do know that "great products are in the pipeline", right?
 
Good. It's the dumbest technology man has come up with so far.
Strap a box to your head, look ridiculous in the process, and you can see in a sort of 3d that's totally unrealistic and looks nothing like the real world.
Awesome.

Not.
 
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There has never been a Mac powerful enough for Oculus. It requires a proper water-cooled box with dual video cards, not these ultra thin portables.
They say a single GTX 970 is the requirement. Pretty sure the latest Mac Pro is capable without additional modifications. And other Macs might be capable if you put a 970 or better in, though Apple doesn't support that.

Also, "proper" and "water-cooled" don't belong together in a sentence. A modern Intel i5 CPU is the other requirement they list, not an overclocked i7 or whatever.
 
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Good. It's the dumbest technology man has come up with so far.
Strap a box to your head, look ridiculous in the process, and you can see in a sort of 3d that's totally unrealistic and looks nothing like the real world.
Awesome.

Not.
That's what I like to see... Positively moving technology forward.

You idiots.. Riding around in wheeled automobiles! You look pathetic!
 
Oculus who?

Seriously, though, earlier this week Tim said Apple will focus more on creative pros, so perhaps graphics support will improve going forward...
The ability to stick commodity GPUs in a non-Apple PC is what makes them so suitable. Yes, you can already do that with Macs, and I have, but it's kinda sketchy, and Apple doesn't support it.
 
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