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As if :rolleyes:

Lets try this first.

And besides, I prefer real games on a large screen

This isn’t the “death of” anything, just a nice new gaming option to have out there.

But the iPad doesn’t mean you can’t have a big screen: it will connect to the same big TV that an Xbox will (even wirelessly via AirPlay). I game that way from my iPad to a projector often. I will soon try this with Lego Batman :) Add a controller and you’ve got very close to a console experience (but not the full sharpest image detail that a local console offers—which isn’t the primary measure of “fun” anyway).
 
Amazing

I think this is awesome. When I first read about this I was super excited but a little skeptical that it would be out anytime soon. This company has a lot of potential and I cant believe they havnt been scooped up by Apple, Microsoft, Google, etc. I believe this is going to be a huge deal after full release and some good press. I cant believe the amount of negative responses to this on here, I truly believe this is going to be HUGE.
 
I don't see a success in OnLive at all. What happens when millions of people are playing at once? Latency issues. Also not everyone has a very good internet connection, and over half of the US is still on dialup. I kid you not. Internet in general also cannot support games that require a 0-lag/latency tolerance.

True but when are games about everyone. I see this continuing and even growing. For those to poor to have good internet I figure we can also dismiss that they will be buying iPads or anything that expensive any time soon.

I like the ability of this product even If I don't need it at this time because like many gamers money is not an problem but for those with less free scratch this would be a good way to get some gaming without having to spend as much as a down payment on a new car. :rolleyes:
 
Why are all the mobile onlive videos blurry or low quality? Is there a contract that says no high quality video demo?

I tried it on my macbook pro (a demo of Batman Arkham City) and it played excellent, so I think its just the quality of the equipment used not the service
 
True but when are games about everyone. I see this continuing and even growing. For those to poor to have good internet I figure we can also dismiss that they will be buying iPads or anything that expensive any time soon.

I like the ability of this product even If I don't need it at this time because like many gamers money is not an problem but for those with less free scratch this would be a good way to get some gaming without having to spend as much as a down payment on a new car. :rolleyes:

iPad $299 refurb can do a lot of gaming. That's not a down payment on a new car.
 
I can see this being a dominant way of gaming within 5-10 years. While wifi will be more persistent and ubiquitous, all processor intensive crunching will be farmed out to servers.
 
Playing lego batman on my touchpad (android, if that's not obvious) and it seems to run pretty well. Can't wait until the iPad app is available too!
 
Great to have options - The MicroConsole works well

Have had some time to play Homefront and Dirt 3 on the micro console and I didn't experience any lag. Was running on a hardline with 35mbit connection that tends to have a large amount of latency and I didn't experience any stuttering or other video-related unpleasantness.

The micro console allows for a KB and mouse to be attached (which I haven't tried yet). I really dislike console controllers so this is a great feature. Not sure how the controls will map to iPad. Seems that touch screens have a different control paradigm that works best when the game play is developed custom for the hardware like accelerometers and gyroscopes.

Seeing as the couple FPS games I've tried on iOS are miserable to try to control, I have a hard time imagining that a game made for xbox and PC's will work well on iPad.

But as the title says, it is great to have options. This technology will continue to improve and make gaming on the Mac more accessible right up to the point where Internet providers like Time Warner Cable implement their plans to charge for bandwidth consumed. Then all these streaming services will be in a bit of trouble.
 
I'd be all over this thing if the Little Big Planet, Metal Gear Solid, Killzone, Infamous, and Ratchet & Clank games were on it. Give me a reason to get rid of my PS3, and I'm sold. But if I can play these games on 360, that's where I'll be.
 
I don't see a success in OnLive at all. What happens when millions of people are playing at once? Latency issues. Also not everyone has a very good internet connection, and over half of the US is still on dialup. I kid you not. Internet in general also cannot support games that require a 0-lag/latency tolerance.

Your comment is such a biased uneducated guess. Over half of the US still on dial-up? That was the case in 2000 at the turn of the century. The number is now fewer then one out of every ten Americans and most of the time they just do not have access to anything else. And anyone interested in this service would bound to have a broadband connection to begin with. To top it off NO GAME REQUIRES A 0 PING CONNECTION. Even with FPS being demanding a 150MS connection will still play it fine.
 
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So could I use my PS3 controller via Bluetooth on the ipad and AirPlay or will this app be available for the AppleTV?

Cloud gaming on the AppleTv would seem to be a pretty huge market if you ask me.
 
This isn’t the “death of” anything, just a nice new gaming option to have out there.

But the iPad doesn’t mean you can’t have a big screen: it will connect to the same big TV that an Xbox will (even wirelessly via AirPlay). I game that way from my iPad to a projector often. I will soon try this with Lego Batman :) Add a controller and you’ve got very close to a console experience (but not the full sharpest image detail that a local console offers—which isn’t the primary measure of “fun” anyway).

My opinion is this is the death for disc based gaming mediums. I think in the near future we will see cloud based gaming. No more going to the store and no more running out of hard drove space. With cloud based gaming developers are limited to the power of the super cloud computers. When I say near future I'm thinking in 10 years or so.
 
My opinion is this is the death for disc based gaming mediums. I think in the near future we will see cloud based gaming. No more going to the store and no more running out of hard drove space. With cloud based gaming developers are limited to the power of the super cloud computers. When I say near future I'm thinking in 10 years or so.

Eventually, but the console makers aren't going anywhere. They'll just invest in their own cloud infrastructure so they aren't forced to give away their IP. It'll be like it is now, except instead of paying for different disc based hardware, we'll be paying for different streaming hardware to access different clouds holding different IP.
 
My opinion is this is the death for disc based gaming mediums. I think in the near future we will see cloud based gaming. No more going to the store and no more running out of hard drove space. With cloud based gaming developers are limited to the power of the super cloud computers. When I say near future I'm thinking in 10 years or so.

Sounds likely in the long run, I agree. That’s very much like the App Store, except Apple doesn’t charge such punitive licensing fees like console platforms have traditionally had.

In the medium term, I half expect a coming generation consoles to return to cartridges for loading massively-sized games. (Or, as we call them today, pre-loaded flash drives with write disabled!) I just bought VMWare, and my parents bought Lion, and both came on USB thumbdrives. I immediately thought of how my UT2004 disc has gotten scratched and useless, and wanted all my non-download software to be on flash media. (But I favor downloads first.)
 
Nice to see the gaming world being pushed forward some more..I never play much, but I have found myself doing a little bit of light gaming now thanks to the iPad.
 
As a game collector and collector of media in general, the coming end of physical media saddens me. I want to actually own my games. Paying the same or almost the same price to receive a digital copy that I can't trade in or resell if I don't like it... Just... Sucks. It plain sucks. And someday the online service I bought the game from will not exist. What then? It's nice to save room on the shelves, but I always get physical copies of games when possible.

Even with the Cave iOS games I have, I also have imported the Xbox 360 versions from Japan.
 
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