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I find it extremely crashy...startup: crash. Open image: crash. Startup again: crash. Clearly it's not ready for prime time.
 
It crashed on me the first time as well. I suspect it may have had to do with the OS X app security settings. I have mine set to Mac App Store and Identified Developers. I had to temporarily change it to Anywhere before it would load properly.



Regardless, as long as it doesn't crash often, I cannot in good conscience complain about a free app like this. Besides, it's the first native version of the app and I would expect a few bugs initially. I assume and hope that the developers will iron them out soon enough.

Fair comment. Talking about crashing. It did the first time I started but it been fine since :)
 
It crashed on me the first time as well. I suspect it may have had to do with the OS X app security settings. I have mine set to Mac App Store and Identified Developers. I had to temporarily change it to Anywhere before it would load properly.

But Snow Leopard has no app security.

EDIT: Oh wait, it worked the third time. :confused:
 
But Snow Leopard has no app security.

EDIT: Oh wait, it worked the third time. :confused:

Right SL doesn't have the app security. But like I said, I would expect a few bugs initially with their first native release of the app. Give them some time to iron the issues out. Plus, it's free, one can't really complain too much. :)
 
Yeah, so it's a "bit" crashy. But this is a very early release of a native OS X port, and it shows promise. I remember GIMP well from the Linux-on-the-Desktop days, so this is like coming back to an old friend. The UI certainly looks like it has come a long way in the last few years!

Congratulations, GIMP team.
 
This is awesome! I love GIMP, and I finally get to use it without that annoying X11 stuff. :)
 
Works great for me (already used it for a couple hours today); just two complaints. I really liked the dark UI in the X11 version, and the new icon is awful.
 
I did get it open in Mountain Lion. Unfortunately it still looks as ugly and cumbersome as ever.

They haven't got a cert from Apple yet - so Gatekeeper blocks it by default, but you can right click and choose open.

I did Command + N for new image. Attached is what happened.

Yes - the new image dialog opens not in the centre of the screen, but BEHIND the layers "palette" (which is a window, not a palette). Brilliant.

I'll take another look around 2017.
 

Attachments

  • Screen Shot 2012-08-30 at 23.32.52.png
    Screen Shot 2012-08-30 at 23.32.52.png
    824.4 KB · Views: 181
Gimp acts pretty goofy with OS X. For one, there's now way to just hide the entire program...it always leaves windows open and sometimes even on top of other programs. I have it open, then switch to Safari and Gimp will leave windows open ON TOP of Safari...even though Safari is suppose to be on top since it's the application in focus. It's weird.

When I hit cmd-H to hide Gimp, it doesn't hide all the windows. To get hide windows you actually have to minimize.

THEN, on top of all that, Gimp isn't compatible with my 32-bit TIFF images that Photoshop and Lighroom 4.1 have no problems with.

Now, I'm sure that Gimp is very powerful and all that, but the interface is just too obtuse for me to relearn everything. I just don't have the time, not to mention it doesn't support half the formats I work in.

----------

I'll take another look around 2017.

I know. The guys working on Gimp have had what...15 years now...to get this right. They keep saying that it's getting more and more powerful, and that's all fine, but it's just a mess still.

I'm not condemning open-source projects at all either. Take a look at Blender 3D and the power they've put into that program and it's new interface they put in about a year ago is fantastic. I just wish the Gimp project would get their act together and get it up to the standards of Blender.

But hey, it's open source and it's free and I guess no one should complain. :rolleyes:
 
...this application is open source. I use it since years on PC. If you feel like it is bugged, you have two choices: Help to make it better by either reporting bugs or contributing fixing bugs - or just wait. It will be fixed. I would understand if you complain about a program you paid for - but you didn't for this one, so be patient.

Aaaaah... but you see, as a developer of an open-source framework for PHP, this is exactly the kind of answers I hate: "it's free so don't complain".

Mediocrity and sloppy releases give a bad name to open source projects. You then hear things like "deal with a crappy open source software or pay big bucks to have quality". I disagree. Strongly.

First, any open source developer should be open to criticism and even more to complaints. Serious complaints, I mean, not childish ones. Reading this thread, my current feeling is that Gimp crashes a lot. Open source or not, this is not giving good publicity to the software as now, I won't even bother downloading it.

Anyway, to cut it short, "open source" should not mean "free therefore buggy".
 
If GIMP supports CMYK based export it will render Pixelmator useless for any print professional.

Still, the industry standard is Photoshop so most studios and clients work pretty much only with PSD files which is risky to rely on Pixelmator or Gimp alone.


As i understand it, people have complained about GIMPs lack of CMYK support for at least the past 10-15 years.

I don't believe it has changed - or the open source news sites would be all over that like a fat kid on cake.


Having used the PC and OS X ports of Gimp in the past, i firmly believe that if you seriously want to run Gimp, you'd be better off running a Linux distribution in a virtualbox VM to get the proper Linux native version. It is so much better.
 
I've just tried it and it crashed a couple of times for me too, which the X11 version didn't. Also, it still requires you to click twice to do change tools, layers etc (once to select the dialogue, once to actually click on what you wanted (and once more to get back into the image before you can use the new tool)) - quite a clunky experience. Like that sentence.

Hadn't heard of this Pixelmator till you all mentioned it, just bought it. Looks pretty good so far! Nice full screen mode. Couple of things though - no easy way to zoom in with one hand? I can't pinch to zoom, I have to command plus, that's annoying (or use the menu). Also, how do you adjust the boundaries of a selection before working with it? I like to draw a rough selection then zoom in the line up the edges perfectly, seems the only way to do that in this would be to draw a bigger selection than I need and carefully subtract from each side. Again, seems a bit clunky - cant I get grabbers on the edge of the selection?
 
I was weaned on GIMP and really liked it early on. I liked that most everything I could do was accessible by right-clicking. In PS, everything was (and mostly still is) clunky drop-down menus.

I've tried Pixelmator. While it looks more elegant, I found its menu system even more confusing than PS. I don't like all the little floating windows that aren't dockable.

One app I recommend to people just beginning with photo editing is Seashore.

http://seashore.sourceforge.net/The_Seashore_Project/About.html

It's a stripped-down version of GIMP with a really clean interface. For many people, it's all they need.
 
Will try this out, definately one of my favorite open source projects. I know it has quirks and all, but I've been using it for so long, I've gotten used to them on all platforms. :D

I did get it open in Mountain Lion. Unfortunately it still looks as ugly and cumbersome as ever.

It's still a GTK+ app. It just uses a native version of the toolkit rather than the X11 version.

They haven't got a cert from Apple yet - so Gatekeeper blocks it by default, but you can right click and choose open.

The problem is the cert costs money and it is not clear in the case of Gatekeeper if the signing certificate would need to be distributed or not with the source if the binaries are signed with developer ID, something the developer ID EULA forbids.
 
Thanks a lot, GIMP team!

Tried to open it on my early 2011 MBP 723.
Crashed first time, but managed to run the second time.
 
Oh boy!

I would have installed GIMP sooner, but I didn't want to go through the effort of setting X11 up.
 
This is great news. I've had to install and set up X11 countless times on student computers at school so they could use GIMP. Then again, it won't help us yet because most of the Macs are a few Mac OS X releases behind. Perhaps the initial GIMP bugs will have been worked out just as we get there!
 
If GIMP supports CMYK based export it will render Pixelmator useless for any print professional.

Still, the industry standard is Photoshop so most studios and clients work pretty much only with PSD files which is risky to rely on Pixelmator or Gimp alone.
GIMP has supported CMYK color spaces since version 2.4 IIRC. Granted, if you're trying to use a CMYK color space you're probably doing something with print, which InDesign handles much better than GIMP or Photoshop. (You can still use either for designing graphics to place with InDesign. And InDesign will accept RGB color space graphics and images and convert them to CMYK for you, so this is effectively a moot point if you've bought InDesign.)
 
Getting bad cpu type message in console...

GIMP.app/Contents/MacOS/GIMP-bin: Bad CPU type in executable

Icon doesn't have a slash thru it like non-universal apps.

(Power PC running 10.5.8 - G4 7450)
 
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