Just thought I'd go to the trouble of posting to state that I don't care in the least about this.
CS6 is where its at for now.
Not if someone just wants to quickly do some basic editing and doesn't want to spend $100+.
Just thought I'd go to the trouble of posting to state that I don't care in the least about this.
CS6 is where its at for now.
...this application is open source. I use it since years on PC. If you feel like it is bugged, you have two choices: Help to make it better by either reporting bugs or contributing fixing bugs - or just wait. It will be fixed. I would understand if you complain about a program you paid for - but you didn't for this one, so be patient.
GIMP has supported CMYK color spaces since version 2.4 IIRC. Granted, if you're trying to use a CMYK color space you're probably doing something with print, which InDesign handles much better than GIMP or Photoshop. (You can still use either for designing graphics to place with InDesign. And InDesign will accept RGB color space graphics and images and convert them to CMYK for you, so this is effectively a moot point if you've bought InDesign.)
Sorry, but The GIMP team is a very closed to ideas dev community. They have been asked to get CMYK for 10 years and the same old crap about pitch in or stowe it continues. There are extremely hesitant to expand their development contributions. Very reminiscent of GCC.
You were doing so well...Just thought I'd go to the trouble of posting to state that I don't care in the least about this.
...and then you had to spoil it.CS6 is where its at for now.
You didn't read the post that you quoted properly!I think it is supposed to work on 10.5 or later.
Leopard and earlier only?
You are welcome to submit news when you have it.Uh, I'd already mentioned this on the forum...12 hours before this thread...
https://forums.macrumors.com/threads/1431280/
Image
Previously, GIMP required the installation of X11, a windowing system for some specialized software -- something that is difficult for more inexperienced users to accomplish.
I didn't want to go through the effort of setting X11 up.
The problem is the cert costs money and it is not clear in the case of Gatekeeper if the signing certificate would need to be distributed or not with the source if the binaries are signed with developer ID, something the developer ID EULA forbids.
What's so difficult about setting up X11 on OS X ? It used to be it was included before Lion, you didn't have anything to do at all..
GIMP is excellent and this is good to here. I build ALL my web graphics, t-shirt designs, printed materials, logos, EVERYTHING in GIMP. It's biggest limitation is no CMYK, which I export from Photoshop after I build it in GIMP.
Aaaaah... but you see, as a developer of an open-source framework for PHP, this is exactly the kind of answers I hate: "it's free so don't complain".
Having used the PC and OS X ports of Gimp in the past, i firmly believe that if you seriously want to run Gimp, you'd be better off running a Linux distribution in a virtualbox VM to get the proper Linux native version. It is so much better.
One app I recommend to people just beginning with photo editing is Seashore.
http://seashore.sourceforge.net/The_Seashore_Project/About.html
It's a stripped-down version of GIMP with a really clean interface. For many people, it's all they need.
There is this excellent thing called Mac App Store. Why the hell would you release it on your website. I'm tired of getting my software this way.
I was weaned on GIMP and really liked it early on. I liked that most everything I could do was accessible by right-clicking. In PS, everything was (and mostly still is) clunky drop-down menus.
I've tried Pixelmator. While it looks more elegant, I found its menu system even more confusing than PS. I don't like all the little floating windows that aren't dockable.
One app I recommend to people just beginning with photo editing is Seashore.
http://seashore.sourceforge.net/The_Seashore_Project/About.html
It's a stripped-down version of GIMP with a really clean interface. For many people, it's all they need.
You didn't read the post that you quoted properly!
What's so difficult about setting up X11 on OS X ? It used to be it was included before Lion, you didn't have anything to do at all..
Lion just made you download it on first use and with ML, you just click "Next" a bunch of times in the XQuartz setup.
Just thought I'd go to the trouble of posting to state that I don't care in the least about this.
CS6 is where its at for now.
The developer ID just identifies/certifies the party who compiled and distributed a given copy of GIMP.
It wouldn't make any sense to distribute the signing certificate with the source code, nor would it be necessary to do so to comply with the GPL. The cert is not required to build and run the source code.
It's not that it's hard to set up. More that its annoying to wait while it loads the X11 environment before your app runs. A native port is clearly better - or at least it will be once its more stable and the UI kinks are worked out.
X11/XQuartz hasn't worked properly on my 10.6 machine for several releases; Inkscape crashes and is useless, I don't even bother with GIMP.
X11 is a dinosaur, if an app requires it I'm not interested.