Wow! A blast from the past and for the longest time, I wanted to try this editor but couldn't get it to install back in the early 2000's. Now, I'll give it try on my Powerbook G4 to see how well it performs.
Wow! A blast from the past and for the longest time, I wanted to try this editor but couldn't get it to install back in the early 2000's. Now, I'll give it try on my Powerbook G4 to see how well it performs.
I gave ani-cli a try and it seems to work but the video plays slow as expected since it's using MPV but will try it with Mplayer to see if it works better.Anyone interested to try a new anime streaming app (ani-cli):
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fzfpp: new port in sysutils · macos-powerpc/powerpc-ports@edb627a
Overlay repo with fixes to use with MacPorts on macOS PowerPC - fzfpp: new port in sysutils · macos-powerpc/powerpc-ports@edb627agithub.com
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ani-cli: new port · macos-powerpc/powerpc-ports@824c995
Overlay repo with fixes to use with MacPorts on macOS PowerPC - ani-cli: new port · macos-powerpc/powerpc-ports@824c995github.com
It is very basic, but it works (tested on 10.6 ppc).
LDFLAGS=-L/opt/local/lib CPPFLAGS=-I/opt/local/include/ ./configure --enable-autotools --with-glut=/opt/local/lib/
Not as cool as above, but I compiled mesa-demos 8.5.0 with freeglut from macports! (this enables a lot more demos, need X server). Many can print fps and pretend to be benchmark!
Code:LDFLAGS=-L/opt/local/lib CPPFLAGS=-I/opt/local/include/ ./configure --enable-autotools --with-glut=/opt/local/lib/
View attachment 2636918
Which version of mesa is used btw?
name of display: :0
display: :0 screen: 0 direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_SGIX_fbconfig, GLX_SGIS_multisample, GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_import_context
client glx vendor string: Mesa Project and SGI client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_rating, GLX_SGIX_fbconfig
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce 6600 LE OpenGL Engine OpenGL version string: 2.0 NVIDIA-1.5.48
OpenGL shading language version string: 1.20
OpenGL extensions:
otool -L ./src/demos/multiarb ./src/demos/multiarb:
/opt/local/lib/libglut.3.dylib (compatibility version 3.0.0, current version 3.13.0)
/opt/local/lib/libGLU.1.dylib (compatibility version 5.0.0, current version 5.1.0)
/opt/local/lib/libGL.1.dylib (compatibility version 4.0.0, current version 4.0.0)
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 111.1.7)
/usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0, current version 1.0.0)
A bit hard to say, because Mesa apparently only does glx part
port -v installed mesa
port provides /opt/local/lib/libGL.1.dylib
thanks, for me as relative novice to macports this kind of help is valuable (I use macports on my accidently hackintoshed laptop, but for now mostly in frozen-in-time mode)I assumed you know what mesa you have installed, but in any case:
Code:port -v installed mesa
And if it is not sure which port provides a given library, then:
Code:port provides /opt/local/lib/libGL.1.dylib
alias links=links\ -no-libevent
I also found runtime libevent disable switch for links :
Code:alias links=links\ -no-libevent
so now it works on 10.5 🙂
qemu-system-x86_64 -cpu pentium3 -m 512 -vga cirrus -hda VMs/2gb_xp-compressed.img -M pc-0.10 -soundhw ac97
qemu-system-x86_64 -cpu pentium3 -m 512 -vga cirrus -hda VMs/2gb_xp-compressed.img -M pc-0.10 -soundhw ac97 -netdev user,id=myslirp -device rtl8139,netdev=myslirp -cdrom ~/win98/Windows_98_Second_Edition.ver.4.10.2222.Russian.iso
~/src/qemu2/qemu-2.2.0/i386-softmmu/qemu-system-i386 -cpu pentium3 -m 512 -vga cirrus -hda VMs/2gb_xp-compressed.img -M pc-0.10 -soundhw ac97 -netdev user,id=myslirp -device rtl8139,netdev=myslirp -cdrom ~/win98/Windows_98_Second_Edition.ver.4.10.2222.Russian.iso