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Anyone interested to try a new anime streaming app (ani-cli):


It is very basic, but it works (tested on 10.6 ppc).
 
Anyone interested to try a new anime streaming app (ani-cli):


It is very basic, but it works (tested on 10.6 ppc).
I gave ani-cli a try and it seems to work but the video plays slow as expected since it's using MPV but will try it with Mplayer to see if it works better.
 
moe, a text editor written in Nim, updated to 0.5.0 now.

moe.png


Install as nim-moe from PPCPorts.
 
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Not as cool as above, but I compiled mesa-demos 8.5.0 with freeglut from macports! (this enables a lot more demos, need X server). Many can print fps and pretend to be benchmark!


Code:
LDFLAGS=-L/opt/local/lib CPPFLAGS=-I/opt/local/include/ ./configure --enable-autotools --with-glut=/opt/local/lib/

Screenshot_20260610-042714.png
 
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Which version of mesa is used btw?
Code:
name of display: :0                     
display: :0  screen: 0                                                                             direct rendering: Yes                             
server glx vendor string: SGI                                     
server glx version string: 1.4                         
server glx extensions: 
GLX_SGIX_fbconfig, GLX_SGIS_multisample, GLX_ARB_multisample,   GLX_EXT_visual_info, GLX_EXT_import_context                                                
client glx vendor string: Mesa Project and SGI                                     client glx version string: 1.4                                     
client glx extensions:     
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_rating,          GLX_SGIX_fbconfig, GLX_INTEL_swap_event 
GLX version: 1.4                                                                                  
GLX extensions:                                   
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_rating,      GLX_SGIX_fbconfig                                                                             
OpenGL vendor string: NVIDIA Corporation                   
OpenGL renderer string: NVIDIA GeForce 6600 LE OpenGL Engine   OpenGL version string: 2.0 NVIDIA-1.5.48                   
OpenGL shading language version string: 1.20                  
OpenGL extensions:

A bit hard to say, because Mesa apparently only does glx part, actual OpenGL driver is hw accelerated proprietary Nvidia! Never saw this before, but may be Windows version of mesa can do this, too?


Code:
  otool -L ./src/demos/multiarb   ./src/demos/multiarb:   
 /opt/local/lib/libglut.3.dylib (compatibility version 3.0.0, current version 3.13.0)
/opt/local/lib/libGLU.1.dylib (compatibility version 5.0.0, current version 5.1.0)                
/opt/local/lib/libGL.1.dylib (compatibility version 4.0.0, current version 4.0.0)                 
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 111.1.7)                
 /usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0, current version 1.0.0)
 
I assumed you know what mesa you have installed, but in any case:
Code:
port -v installed mesa

And if it is not sure which port provides a given library, then:
Code:
port provides /opt/local/lib/libGL.1.dylib
thanks, for me as relative novice to macports this kind of help is valuable (I use macports on my accidently hackintoshed laptop, but for now mostly in frozen-in-time mode)

I also found runtime libevent disable switch for links :

Code:
alias links=links\ -no-libevent

so now it works on 10.5 🙂
 
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Tested QEMU emulator version 2.3.1 with pre-installed Windows XP 😛

Best line was

Code:
qemu-system-x86_64 -cpu pentium3 -m 512  -vga cirrus -hda VMs/2gb_xp-compressed.img -M pc-0.10 -soundhw ac97

Not sure if any usb (OHCI, UHCI) works normally here - I got some very long boot times if I add it

adding network card ne2k_pci seems to be more harmless, but not sure if it ever worked - Explorer crashed 😀

Snapshot 2026-06-12 04-42-19.png

Tested Bochs git a bit, OHCI controller there seems to work better than UHCI ? (on Win98SE)


I think I left "What you did with PowerpC today?" thread alone because my tests relatively mundane ?

Bochs and qemu definitely not new software, but making them work reliably on OSX PPC is not as trivial as on x86 Linux, it seems!

Edit: networks seems to work, too, just anything using mshtml, even just for text file from ftp crashes??

Code:
qemu-system-x86_64 -cpu pentium3 -m 512  -vga cirrus -hda VMs/2gb_xp-compressed.img -M pc-0.10 -soundhw ac97 -netdev user,id=myslirp -device rtl8139,netdev=myslirp -cdrom ~/win98/Windows_98_Second_Edition.ver.4.10.2222.Russian.iso

Snapshot 2026-06-12 07-16-14.png

Edit 2: even stranger, my self-compiled qemu 2.2.0 does NOT have weird delay, plays direct music test, and iexplorer does not crash!

Code:
~/src/qemu2/qemu-2.2.0/i386-softmmu/qemu-system-i386 -cpu pentium3 -m 512  -vga cirrus -hda VMs/2gb_xp-compressed.img -M pc-0.10 -soundhw ac97 -netdev user,id=myslirp -device rtl8139,netdev=myslirp -cdrom ~/win98/Windows_98_Second_Edition.ver.4.10.2222.Russian.iso

Snapshot 2026-06-12 08-28-28.png

May be 2.3.1 had regression, or just miscompiled ?
 
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