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Not necessarily. Running a native 7680×4320 display at the pixel-perfect 3840×2160 HiDPI mode (no downscaling required) is not the same as downscaling a 7680×4320 framebuffer (for 3840×2160 HiDPI) to a 6016×3384 display.

And Dell’s 8K display, for instance, has two 3840×4320 tiles, each requiring a separate DisplayPort 1.4 connection for 60 Hz, so driving that doesn’t actually require a single connection capable of doing 7680×4320.


If you have the time (and patience), I would be interested in knowing what the actual limits to framebuffer width and height are on the M1 Max, irrespective of the aspect ratio. 7680×4320 for 3840×2160 HiDPI doesn't work according to your testing. But 7680×3240 for 3840×1620 HiDPI works. Thus:
  1. Assuming a maximum width of 7680 (for now), what's the maximum height allowed?
  2. Assuming a maximum height of 4106 (for now), what's the maximum width allowed?
@Amethyst1 have you actually run or seen a UP3218K run on an Apple Silicon Mac? I know it works on Intel Mac's, but I have yet to hear of anyone that had it working on Apple Silicon.
 
have you actually run or seen a UP3218K run on an Apple Silicon Mac?
The way M1 Macs does displays (including or especially tiled displays) is so much different than Intel Macs that it's possible the UP3218K could work.
On the other hand, while the methods are different, the developers responsible may be the same, and they may have translated the same mistakes from the Intel Macs to the M1 Macs or added new mistakes.
 
BetterDummy does add back in the higher resolution modes on an m1/m1 Max using 1 or 2 Pro Display XDRs.

It does have issues though:

- You lose HDR functionality on any XDR monitor using BetterDummy.
- Performance is noticeably worse for any type of demanding content (beyond text editing/web browsing/etc).


One (saddening) workaround for the HDR issue, if using dual Pro Display XDRs, is to only use BetterDummy on one screen, where you need higher resolution/software layouts etc, and the second XDR can have the native/huge resolution, but HDR will work as intended.

I'm currently using that workaround, and just utilizing different browser/built-in zooming to hack around it. It's still a hot mess though, performance really suffers with high-end use cases/demanding content/cpu usage. So much that I've found myself just not using BetterDummy at all, dealing with the huge UI, but having a snappy system again. (tested on a few m1/m1 max systems, maxed out specs).
 
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BetterDummy does add back in the higher resolution modes on an m1/m1 Max using 1 or 2 Pro Display XDRs.

It does have issues though:

- You lose HDR functionality on any XDR monitor using BetterDummy.
- Performance is noticeably worse for any type of demanding content (beyond text editing/web browsing/etc).


One (saddening) workaround for the HDR issue, if using dual Pro Display XDRs, is to only use BetterDummy on one screen, where you need higher resolution/software layouts etc, and the second XDR can have the native/huge resolution, but HDR will work as intended.

I'm currently using that workaround, and just utilizing different browser/built-in zooming to hack around it. It's still a hot mess though, performance really suffers with high-end use cases/demanding content/cpu usage. So much that I've found myself just not using BetterDummy at all, dealing with the huge UI, but having a snappy system again. (tested on a few m1/m1 max systems, maxed out specs).
I can not confirm that, i did not see any difference in Performance. MB16 Pro M1MAX
Also testet with Gaming etc. there is no noticable loss in FPS
 
@AironMan Working with 6/8/12k video editing, using dual Pro display XDRs, and different types of HDR workflows/audio editing etc, is when the performance issues show up, usually not an issue except for the lack of HDR support within BetterDummy.
 
Performance issues and no HDR are just not worth it…I would just use SwitchResX with on of the working resolutions.
 
UPDATE:

MacOS 12.2 >>> 4k HiDPI is not possible
That's a bummer, I just bought a Pro display for my M1 Mac Mini...I just want a little bit more real estate than 3008x1692 :( Now with SwitchResX only non HiDPI 3840x2160 is supported.
 
Hi all. I have a Mac Studio with M1 Max. I am interested in the Pro Display XDR, but I got scared of this topic.

I currently have an AOC U32U1 with 3008x1692 pixels. I have read this is the standard Pro Display XDR resolution. So this will work for sure? I have read all the comments, but got doubts now.
 
[…] So this will work for sure? […]
Yes, that scaled resolution will work for sure since it’s pixel-perfect for the XDR. No downscaling of a larger framebuffer is necessary.
The issues discussed here arise from trying to use higher scaled resolutions which are not pixel-perfect and require a larger framebuffer to be downscaled for output.
 
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This combination works for me:

  • MacBook Pro 14" M1 Max
  • macOS 12.3.1
  • Apple Pro Display XDR
  • SwitchResX 4.11.3 Custom Resolution: 7456 x 4194
  • "Displays" in System Preferences shows "3728 x 2097" as the "More Space" scaled resolution.
 
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I think there is something change on macOS Monterey 12.4. I did see a new HiDPI Resolution. Can someone else confirm that?
 

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I think there is something change on macOS Monterey 12.4. I did see a new HiDPI Resolution. Can someone else confirm that?
I'm not seeing any changes on my M1 Max 16" MBP running 12.4. Can you describe what differences you are seeing?
 
MacOS 12.5 still present! There is a limitation of bandwidth in XDR.. I think because of the 3 USB-C Ports on back ? Does the Thunderbolt Port don't deliver these bandwidth with 4k HiDPI ??
 
MacOS 12.5 still present! There is a limitation of bandwidth in XDR.. I think because of the 3 USB-C Ports on back ? Does the Thunderbolt Port don't deliver these bandwidth with 4k HiDPI ??
The inability to run “4K” in HiDPI is unrelated to the bandwidth available to the display because the display is always run at its native resolution, regardless of the HiDPI mode. The framebuffer dimensions are constrained elsewhere.
 
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I noted that in Ventura beta 4 it is possible to enable 4K HiDPI on a 4K displays using M1 Pro or better. This was not available in the past as the native panel resolution was always marked as discouraged/invalid in Monterey or earlier Ventura betas and did not actually work (even if present in the mode list).

I'd be thankful if someone who is running Ventura beta, has a Pro Display XDR could test if there is any change for this display in terms of available resolutions or not.

Here is a beta version of BetterDisplay and some instruction on how to test:


Thank you!
 
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I noted that in Ventura beta 4 it is possible to enable 4K HiDPI on a 4K displays using M1 Pro or better. This was not available in the past as the native panel resolution was always marked as discouraged/invalid in Monterey or earlier Ventura betas and did not actually work (even if present in the mode list).

I'd be thankful if someone who is running Ventura beta, has a Pro Display XDR could test if there is any change for this display in terms of available resolutions or not.

Here is a beta version of BetterDisplay and some instruction on how to test:


Thank you!
Hi waydabber, iam Zorast from GitHub :) Nice that u keep on working on issues and limitation coming with apple silicon!! Hopefully this will help getting 4k HiDPI on PDXDR.Unfortunately i have not Ventura Beta installed to test this for you :-( Testet your beta with MacOS 12.5 and still the same.
 
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With Ventura Beta 9 it finally works !! 4k HiDPI with Pro Display XDR
 

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