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Go back to archives and see commenters say the EXACT same thing about the iPhone before it’s release.
iPod, too. ?

Maybe iMac with USB-only, obsolete-overnight their ADB devices?

And those horseless-carriages that were stinking up the place and taking all the parking spaces and being so loud and clanky.

Yeah, we all (me, too) have troubles imagining a new future paradigm.

Geez, I remember back in the mid to late 1990s being frustrated that I couldn't "just email" my congressional representatives with my issues. I had to send a paper letter hand written. Ugh. Similarly, I couldn't reach my favorite music artists even through their "fan club". Now nearly all world leaders, institutions, and individual musicians are reachable via Twitter! Wtf? That's wicked and so awesome! (Yes glossing over the horribleness).

But I still don't get this AR/VR/MR. I'm a child of the 1980s, and all I can think about is Lawnmower Man.
 
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I agree with all of this. We don't know how Apple is going to price it, but I'm sure they are being realistic about costs and sales goals. Sports and concerts seem like a natural fit, I bet there will be a VR extension of their MLB deal.
Ahhh a real life chance to moon or flip off the umpires...
 
Many do. But theres a huge world of people out there you apparently are forgetting about who can't wait to get away from their 'screens' at the end of a workday.
They love the outdoors, camping, kayaking, walking in REAL nature. With the random sights of an animal, the smell of the greenery. Or they like creating real things with their hands, whether thats through painting, drawing or some other kind of art.

You seem to have this Wall-E idea that most humans want to be in front of a screen non stop. But in reality, I know plenty of people who couldnt give a --- about the latest popular game or show.

Believe it or not, the world is not entirely full of people like you, or even me.
Of course there's a huge world of people who don't care about these things. When did I say the opposite?

That applies to everything! Not everyone likes chocolate ice cream. There's a huge world of people who prefer vanilla. So what? Do we stop making chocolate ice cream because the world is not entirely full of people who like it?

You left a lot of things I said out of the equation, by the way. The interesting thing with this technology is the potential it hast to go along with you to real nature, to the outdoors. Heck, it might even push some people who would never go out to those kind of activities and give them the little something extra they requiere.

For example, my Apple watch is what keeps me active. It pushes me to go outside and do regular sports. I'm not the only one. I have several friends on the same boat. They're not even close to being geeks or anything like that. Just regular people who, by the way, enjoy the outdoors and the lakes and the mountains (as do I, as a matter of fact) but who also take advantage of what technology has to offer.

There might be use cases for people who never thought they would want a device like this. And some people will never want it. And it's ok...
 
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Many do. But theres a huge world of people out there you apparently are forgetting about who can't wait to get away from their 'screens' at the end of a workday.
They love the outdoors, camping, kayaking, walking in REAL nature. With the random sights of an animal, the smell of the greenery. Or they like creating real things with their hands, whether thats through painting, drawing or some other kind of art.

You seem to have this Wall-E idea that most humans want to be in front of a screen non stop. But in reality, I know plenty of people who couldnt give a --- about the latest popular game or show.

Believe it or not, the world is not entirely full of people like you, or even me.

Everything you talk about here can be enhanced with AR. AR isn't about sitting at home, it is about information at a glance.
 
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Instead of farting about with stuff like this i wish they’d concentrate on squashing existing bugs and bringing out a real os for the ipad
Of course, because the iPad team is working on AR/VR...here is a hit they are different teams.
 
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Many do. But theres a huge world of people out there you apparently are forgetting about who can't wait to get away from their 'screens' at the end of a workday.
They love the outdoors, camping, kayaking, walking in REAL nature. With the random sights of an animal, the smell of the greenery. Or they like creating real things with their hands, whether thats through painting, drawing or some other kind of art.

You seem to have this Wall-E idea that most humans want to be in front of a screen non stop. But in reality, I know plenty of people who couldnt give a --- about the latest popular game or show.

Believe it or not, the world is not entirely full of people like you, or even me.
No one is suggesting that 100% of the people will use VR 100% of their time. Some people will use it a lot, some people will use it some of their time, and some people will hardly or never use it. The people you cited still watch TV some of their time and VR can be an extension of that recreational screen time. Or not and that's fine too.
 
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Everything you talk about here can be enhanced with AR. AR isn't about sitting at home, it is about information at a glance.

Boeing, supposedly, was using AR/VR for manufacturing and maintaining planes. It helps to identify wires and other parts. Not sure if they ever did do this, but it would be an interesting and intriguing use. Imagine being a mechanic and seeing the parts and part numbers with availability floating before your eyes, with animation showing how it disassembles and is reassembled. Wow...
 
No one is suggesting that 100% of the people will use VR 100% of their time. Some people will use it a lot, some people will use it some of their time, and some people will hardly or never use it. The people you cited still watch TV some of their time and VR can be an extension of that recreational screen time. Or not and that's fine too.

3D Blueray has been an incredible fail. *shrug*

Having used it several times, it's just so much drama when I've used it. Batteries, sensors, etc... It hasn't been easy...
 
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It’s an exciting new “world” to enter and the possibilities are endless.

But at $3,000US who is this targeting? That’s out of reach for many budgets, especially now with the higher costs of living and rising inflation.

Hopefully that $3K is just a rumour - $1K for a new, unproven product might be a bit more “realistic.”
 
One use I can see is in architectural and construction work. Coordinating all the different elements into a building from pipes through to technology has always been a pain. A system called 'BIM' has been around for years attempting to do this but hasn't properly taken off because there hasn't been a means to get all the different stakeholders be involved. Its possible that a RealityOS could give BIM the shot in the arm it needs. Every trade working on a project could do a virtual visit to the building and place their items in situ. People involved with construction have money to pay for this and if there is a unified platform that removes the need for countless drawing reviews, then this is a game changer. Not the most exciting use of VR but the time and cost saving potential is simply enormous.

Training as well, since you could create scenarios that would be tough to replicate in real life. I could also see it useful for say flying a drone where you now have a 360 view as opposed to a bunch of monitors.

At least one open mike is using AR to blend live and remote performances.

Has anyone that has situational vertigo ever tried these new VR products? I can kind of seeing it being a barf-o-rama, but am curious if anyone has done one.

Sounds like an opportunity for a hit live stream...

Boeing, supposedly, was using AR/VR for manufacturing and maintaining planes. It helps to identify wires and other parts. Not sure if they ever did do this, but it would be an interesting and intriguing use. Imagine being a mechanic and seeing the parts and part numbers with availability floating before your eyes, with animation showing how it disassembles and is reassembled. Wow...

Excellant point. It also would be useful for planning activities in areas where access times are limited due to temperature, radiation, etc.
 
While I probably won’t be able to afford this first generation I’m super excited to see what they have up their sleeves. Apple finds ways to make things better (my opinion) and reaching a wider audience then other companies
 
I doubt it. I just don’t see people wanting to spend their life in a non-reality, it will get old quickly. Other than AR walking navigation in places you’ve never been, I don’t see use cases that make sense. And you thought people were paranoid about Google Glass having a camera in public, this thing sounds much worse. And no I don’t see headsets replacing smartphones for most people. I mean seriously, replace a small device with a large bulky device that always draws more energy and can only be used if you are wearing it on your head? No thanks
Honestly, I pulled off the walking navigation in a coubtrybin which I was travelling alone and an infant's level of communication an infant with a throwaway Android (would rather lose a cheap Android than my main phone) and a Moto360 almost a decade ago. It was great because I could walk with confidence and let the vibration alerts let me know where to turn - every now and then checking the "time".
If I had a giant ski mask-looking device on my face, I may as well have strapped an LED bullseye to my back.
The one potential use I see for something like this that does not get brought up enough is "infinite screen" portable devices, such as tablets, laptops, and even game systems. Freelancers in a coffee shop can keep their work private. Business travellers won't have to resort to display-darkening privacy screens to protect over-the-shoulder data compromises, people working from home will be able to have a setup that allows them to separate home and work regardless of how much physical space they may have in their home. Things like that would make a big difference for me.
 
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It's strange because if there's one thing we certainly know nothing about this year at WWDC, it's this.

I know AR has a lot of potential for years to come, but at the same time, realityOS is the thing that interests me the least.

In the end, I have no expectations, so maybe Apple will blow me away.
Aw ****... my no expectation just turned into an expectation. ?
 
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The whole VR/metaverse thing is creepy and completely cringe-worthy. It reminds me of that episode of Star Trek TNG The Game where everyone is walking around with those AR glasses looking like mindless gorms becoming brainwashed.

This tech is bound to follow the suit of 3D. Pop its head up every 30 years or so and then die away again shortly after.
 
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This is truely a product I don’t understand the market for. I feel like the two products they are chasing, a ar headset and a car…. Are just not game changers.


When the iPhone came out, it was similarly priced in comparison to other less usable smart phones, and had mass market potential… $3000 for AR goggles? Outside of people who use it for 3D creative work, who is this for?

I have trouble seeing these in the general population unless they reach under $500, and even then… I still don’t see the appeal of the meta verse
My bet it is aimed for pro areas like medicine, engineering etc. Maybe education for rich private schools. And maybe the Apple Arcade subscribers with endless pockets.

Edit: don't forget - there will always be porn...
 
3D Blueray has been an incredible fail. *shrug*

Having used it several times, it's just so much drama when I've used it. Batteries, sensors, etc... It hasn't been easy...
MP3 players didn't have mass appeal until the iPod did.

Smartphones didn't have mass appeal until the iPhone and later Android phones did.

Fitness trackers didn't have mass appeal until Fitbit did.

Smartwatches didn't have mass appeal until WatchOS and then WearOS did.

3DBR (or 3D TVs) failing does not necessarily mean that AR/VR will fail to get mass appeal, all it takes is the correct combination of technologies to make it good; maybe it will, but 3DBR not having mass appeal is irrelevant.

Heck, video games didn't start with mass appeal, and even after they gained steam and became popular there was an industry collapse, yet here we are with e-sports networks, popular video game streaming on twitch, and e-sorts competitions.
 
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This is truely a product I don’t understand the market for. I feel like the two products they are chasing, a ar headset and a car…. Are just not game changers.
I would disagree, there is a tremendous opportunity out there for this technology -- mostly in the industrial space.

I participated in a major proof of concept using AR with three top tech companies combined -- using the Microsoft HoloLens. The POC was to demonstrate it's potential use in maintenance and repair operations. We used the energy sector as an example.

In this POC, a worker could drive up to a substation, don the glasses and a small computing device, and from the truck, look past the gate into the yard. A cabinet with a fault would show up outlined in red in the worker's view. They would then enter the substation, go to that cabinet and open the doors. The faulty component inside would be highlighted in red. The worker would then gesture to icons in his view, which would bring down maintenance data and repair steps into his view, including visuals on how to replace or repair the device. If that would fail to help the worker, they could then gesture to another icon which would bring up a live technician in their view, who would step them through the repair -- seeing on their own screens exactly what the worker is seeing as they go. It's an amazing use of this technology and has tremendous application potential.

As a personal, play-around device, AR I believe has limited use. But in the industrial space, the power of it is truly unlimited.
 
I just hope Apple doesn't make the mistake that Sony made.

I have a lazy eye (and astigmatism), which didn't develop properly as I grew up, it just balances my strong eye and I see normally. I can do everything, like driving a car etc. But when I bought the Sony VR system, I could not see properly because the glasses didn't allow for people like me, of whom there are millions around the world.

So, I know that Apple's has the skill to make great products and I hope they make an adjustment possible so that I can see through their Glasses, as well as I see through my spectacles.
 
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I have trouble seeing these in the general population unless they reach under $500, and even then… I still don’t see the appeal of the meta verse
Something doesn’t have to be popular with the general population to be successful. The Mac isn’t even popular with the general population (selling just over 20 million a year, all of which cost $699 or more), but they make enough profit from those to continue selling them.
 
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