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The OG HomePod wasn’t a product flop. It did its job admirably. You don’t know why it was discontinued, you can only speculate. It was replaced with essentially the same product.

Yes, sometimes companies just have to get their products out. As innovative as the OG iPhone 1 was no copy and paste was frustrating beyond belief.

Yes I agree somewhat. Failures breed successes if one learns from the failures.
The original HomePod was absolutely a flop. Doesn't mean it wasn't a great product, it was. It failed miserably though sales wise.
 
I think that Tim wants to retire and focus on other things. Apparently, he said in an interview that he wanted one more big product launch before the goes.

I'm concerned that this won't be ready too. It's happened in the past where first generation of a product was soon superseded by a better, more functional model, and I've been an early adopter in the past and regretted it later. I'm sure a lot of of other people have been in the same position, being very excited by Apple's announcements. I'm become more cynical in terms of be aware of the language, feeling it to be somewhat hyperbolic at times. I'm still a big fan tho, despite my Mac Studio being made obsolete soon. It will suit my needs for a few years yet.

The original iPhone and 3G were quickly superseded by the 3GS.
 
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The most bizarre thing is they're risking their reputation, and Tim's reputation, on something nobody is interested in.
 
So what…. The iPhone was $500 on two year contract at first, and didn’t have a lot of basic smart phone features. And look how it turned out 🫠
 
I'm guessing Tim Cook is excited to release this new product for the dozen or so new emojis it can display...
 
I was waiting for Apples announcement, to decide between upgrading PSVR2, or Apples VR option. I’m not going to be a beta tester with this announcement
Why did you even need to wait then? You said it yourself, PSVR TWO vs a completely new product line from Apple. First gen is always the same with Apple.
 
To all the Chicken Littles, it was the same story before iPhone launched. Probably worse. There was a crazy deadline, no cellular deal, no app store, clunky hardware without design consensus, no working OS, and a panicky meeting in which Jobs notably seethed, “We don’t have a product yet.” And here we are 15+ years later. Sometimes a deadline does a [corporate] body good.
 
Cook’s net worth is >$1B — I don’t think a $50M cut (that he agreed to) matters to him. The man doesn’t appear to be motivated by his salary.

It matters to everyone, especially CEOs. Money represents performance. It's their report card.

Tim Cook proposed the pay cut because only 64% of shareholders approved his compensation, compared to 95% in 2020.
 
Sure, Sony is already limiting their projected sales of PSVR2 to 1,5 Million this year - probably because it's too expensive and doesn't have enough software and Apple is expecting to sell 1 million of a probably half-baked product at triple the price (adding the PS5 to the PSVR2)?

People were sceptical but still waiting on something like the iphone back then. I don't think that's the case for a ski-goggles mixed reality headset geared towards developers. The usecase for a smartphone before an iphone were still iphony-things like email, surfing the web, playing music... I even had a motorola a835 for this years before the iphone came out.

The use case for VR atm is gaming - something apple has not been good at since the days of Myst.
 
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Imo, this is why Apples' products seem to be more bug ridden.
Politics... Apple management is becoming disconnected from the engineering teams.
Now there's 40 million more reasons to get the stuff to market asap, lol.
Nonsense. Nothing in my experience since the 128k Macs suggests that "Apples' products seem to be more bug ridden." Of course not always perfect, but not worse recently.
 
Apple sided with operations a long time ago when they let Jony Ive leave.


Ive chose to leave and Apple through gobs of money at him. ( even buckets after he left).

Ive is a decent designer, but there are lots of indications that he is not a good executive. He never should be put in charge of Human Computer Interact. He messed up more stuff than he 'fixed' there. The industrial design team was a hyper minimized team for a long time that nestled in a sheltered alcove of Apple for a long time.

He didn't seem to produce any junior executives that turned out well either. So again not much of loss as an executive.

Apple made Ive too rich and too bored. So he left. He gets to spend more time hanging out with the "lifestyles of the rich and famous' folks and working on arbitrary projects that happen to catch his eye. For Ive to stay he would have had to adapt to the far more successful Apple that needed to generate evolutionary products every year ( yet another iPhone version) and basically stay out of the executive zone ( give up power over larger groups and just stick with a small one). He seems to have wanted all the dictator powers of a high level executive without all of the other required obligations. So he was the 'wrong fit'.

And folks need to stop with the 'Steve' was the only thing holding Apple together. And Ive was the only personal in the company with a decently good design idea. It isn't one person by themselves that gets these products out.


Obviously designing a new product is much more difficult than to release incremental upgrades which is what apple is doing since iPhone 11.

It is a different metric of difficulty. The new iPhones have a fixed in stone deadline. That doesn't make it easier.
this thread's original article of pushing the AR/VR product off into the future to make the lightweight AR headset more higher priority is a 'cop out'. That isn't necessarily 'harder' design either. The apple car essentially being a $1B boondoggle... that isn't good design either.

The Apple Watch hamstrung on battery life for several years ... finally get a bigger enclosure without massive increase in price and shocker it is better user functionality.
 
500 vs rumoured 3000 ish.... numbers are hard right?

The original iPhone was more like $1000 without a contract, in 2007. That makes $1500 today with inflation.

I don't think VR will cost 3000 for the base model, maybe a Mac-wired version for $1000 to compete with the Playstation VR.
 
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I typically take these reports with a healthy dose of skepticism, given that they are likely intended to push a narrative, rather than paint an accurate picture of what is really going on behind the scenes (I have been seeing this a lot recently from articles by Bloomberg and Mark Gurman). What is likely happening is that they interview 1 or 2 disgruntled employees, but then choose to report selectively on what was said and / or twist their words to fit whatever narrative they wish to push.

Right now, the angle is probably that this is the first new product category Apple has had in a while, Tim Cook wants to rush it out the door in the interest of profits, and if it fails, the Financial Times can turn around and go "I told you so". But the thing is, there will likely be bugs and flaws with any first gen product no matter how long a company continues to work on it behind the scenes (just look at the Apple Watch after 7 years), so what we are seeing here is an extremely disingenuous statement to make.

Apple isn't perfect, but they aren't run by idiots either. My guess is that its functionality will be limited at launch, but still be able to nail that user experience just enough to get people to buy it. Apple will then collect feedback and continue to iterate on said product over the next couple of years.

On a side note, I feel that having the design team report to Jeff Williams makes sense when you consider that designers typically don't want to take on leadership / managerial positions. They just want to design products, but they ultimately still have to answer to someone. In this regard, I don't think anything has changed at Apple. The design team continues to work with other teams, including engineering, to come up with pretty much every consumer-facing element found with a product. Meanwhile, Jeff Williams serves as the bridge between the design team and Apple's inner circle.

This article is likely much fear-mongering over nothing for the sake of clickbait and easy views.
Yet nobody seems able to explain what this product would do and who it would be for. In the case of other companies it seems to be mostly gaming related. Apple’s not a hard core gaming company. This absolutely wreaks of Tim Cook and other executives feeling the pressure to release a new product category because the last major category was the Watch and that was like 9 years ago. Even other companies trying to make VR and AR a thing wreaks of throwing something out there desperate for it to be The Next Big Thing™.
 
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HomePod is the only Apple product mentioned as an Apple failure product in the last 20 years. It’s always HP. Meanwhile HomePod is back and now leading the way with HP mini
Yup, homepod. And Ping. And the ipod Hifi. And the trashcan macpro. Airpower. The butterfly keyboard and touchbar. Every mouse they ever produced...
 
If anything, it’s changed for the better. When Ive was in charge of design, we got the butterfly keyboard, the ports debacle and the trashcan mac pro, all in the name of function follows form.
So none of that could have been challenged or nixed? That can only happen if designers are reporting to Jeff Williams? And do you really think no one else in the company had a say something like the so-called trash can Mac Pro? When Phil Schiller announced it on stage he said “can’t innovate my ass”. Clearly the executive team thought they were going down the right path. They made the wrong bet but that was about a lot more than design.
 
This isn’t as big of a deal as people are making it out to be. Steve Jobs did this all the time to push the engineers to get something right on schedule. It’s about time they were pushed to innovate more quickly again. The original iPhone wasn’t even ready for its launch and the presentation was faked.
Nobody gives good use cases for this product. Most say it doesn’t interest them. It feels like this is releasing a product for the sake of it just because they haven’t released a new product category in a while. I certainly have no faith that Tim Cook or any other exec will be able to explain why this product exists. Heck they still struggle to explain the iPad Pro. A bulky set of googles that require an external battery pack? Please.
 
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If you had told people in early 2007 when BlackBerries were all the rage if they wanted a phone with no keyboard where they had to type on glass, they would've said, I love my BlackBerry keyboard and you'll never get me off BBM where all my friends are.

But it has the whole internet! ... I have a laptop for that, I'm good.
It has momentum scrolling!... what's that?
And multi touch! ... I prefer a mouse.

Most people don't know what they want until someone shows it to them. Steve Jobs said if you asked people before cars what they wanted, they would've asked for a better horse. As a marketing person, I see this every day, It's 100% true. We can have the most revolutionary product ready to go to market but you still need to peel people away from the comfort of their existing paradigms.

Need another example? So many people on these forums wouldn't shut up about how Apple Watch was a flop: Nobody wears watches anymore! and at this point where you're seeing Apple Watches on wrists everywhere, they've gone pretty quiet. The infamous iPod thread is another golden example.
You really think millions of people are going to start wearing a bulky headset with an external battery pack just because it has an Apple logo on it? This is the epitome of a niche product with an (alleged) price point to match.
 
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I don’t normally say this because we saw what happens with form over function (butterfly keyboards), but I’d side with the design team.

Heavy glasses have almost no chance of being used long term. Need a lightweight pair to wear.
 
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The most bizarre thing is they're risking their reputation, and Tim's reputation, on something nobody is interested in.
A made up story like this is only trying to play with investors thoughts. You really think any company goes full stream ahead with something in a marketplace not established. AR has been a dev topic since 2018.
 
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