The iPhone + App Store is what made it possible.
No. It‘s their back-end system and the GPS positioning that made it possible.
Not the customer-facing app (though a „cool“-looking app undoubtedly helped to sell it)
That is the point.
It’s not covering your vision, it’s not distracting you. It becomes a part of the world you’re looking at
When something is displayed between me and real-world objects, it’s partly covering my vision.
As are the frames of glasses. And yes, it can get distracting - though arguably mankind has quite successfully coped with it while driving cars.
AR glasses are going to inevitably become ubiquitous whether it’s Apple who pulls it off or Meta (shudder) or another up and coming startup
We‘ll see about that. You are clearly subscribing to the pipe dream.
But for many of the scenarios you described, I don’t see it happen.
People are still going in droves to real world shopping
Absolutely. They want to experience the real world.
Smart glasses are interfering with that.
You know what they prescribe for people with poor vision? Glasses
You know how many people
dislike wearing glasses?
For their appearance, optical limitations and reduced field of vision?
I posit that a majority of people would rather not (have to) wear glasses than not.
Head-mounted displays will provide poorer vision of the real world and cause additional eye strain.
Let alone the additional need for charging that people aren’t fond of.
You got to have a real killer application to convince people to adopt it in masses.
Especially when there are clear and well-known disadvantages and nuisances to wearing glasses.
And I still fail to see it as an everyday, ubiquitous consumer product worn in public.
👉 Why, do you think, aren’t we all watching 3D movies in cinemas and on TVs in our living rooms by now?