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Except Apple's PPC to Intel transition had agreements with Intel where Apple's CPU patents (AltiVec) we then opened to Intel and Apple probably got access to Intel's portfolio. It's why an AMD Mac was never an option.

Not that intellectual property likely has anything to do with this issue, but even Intel needs AMD’s license. To the extent that apple needed Intel’s blessing for Rosetta II (which is not at all clear - the law is mixed on the issue of whether op codes are subject to copyright protection, and I’m not aware of whether there are any relevant patents), it would also need AMD’s - after all, the entire 64-bit instruction set is AMD64, not Intel64 (and rosetta doesn’t support 32-bit, 16-bit, or 8-bit code, which would be Intel’s bailiwick).
 
Either it did prompt but you missed it. Or Migration Assistant is smart enough to know itself moving from an Intel backup, so it ran without telling you beforehand. I myself started fresh on my M1 Air so I can't verify, just wild guessing. It did prompt on mine upon first launching an x86 app.
Thanks. I'm pretty sure I didn't miss it, just that it never happened. Maybe the Migration Assistant did it's thing.
 
This is where Apple made a *major* mistake in the whole M1 chip transition. The whole purpose behind using the Intel processor was Boot Camp and the ability to run Windows OS and software on the same computer -- to hopefully increase their market share and presence in the Office/Work Environment.

Parallels and other VM apps took it even further -- you can run Windows and multiple Mac OS installations without having to reboot the computer.
 
So that means that all these apps stop working unless the companies upgrade their codebase to M1? #omg#
 

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Or maybe Apple soon applied this to all region basically, instead of "certain region". Apple literacy is always vague at it best, e.g affected some users, certain region, etc.

Well at some point eventually Rosseta2 would stopped by Apple, but I didn’t expect to come so early (few months?) with excuse of region restrictions.
 
I'm laughing. I got "back into Mac" ("Bye-bye Apple PC's; don't let the door hit you on the way out!"), with the pure desire to be 100% M1-native. I've had to use, I think, 1 Intel app since getting my M1 Mac Mini. Not gonna miss Rosetta 2. I've deliberately made sure I'm only running M1-native apps this entire time... and loving every minute of it!
 
Can I ask a dumb Rosetta question? When I got my M1 MBP, I used Migration Assistant and transferred everything over from my iMac. I never had a Rosetta installation prompt when I opened Intel apps. I thought there was supposed to be a one time installation when you first open an Intel app. That never happened. Just curious about the process.
Open up System Information, Scroll down to Software then Applications. There you will see a list of all apps and those that are Intel only.
 
I can only imagine one scenario where this makes sense: that Rosetta 2 is using some underlying 3rd party technology that involves patent royalties that is subjected to expiry, and probably have different licensing rights territories. If Rosetta 2 is 100% in-house tech I have a hard time thinking how this would benefit Apple itself.

(IIRC, The PPC to Intel transition where we had Rosetta 1, also was cut short by only getting something like 2 more OS X point release until I think 10.7 Lion. This upset people who rely on PPC apps that saw no chance of being ported to x86, but Apple had a legit reason in that Rosetta 1 included tech licensed through a company that was later acquired by IBM after the Mac x86 transition. Apple decided not to renew license for further OS X deployment probably due to change of terms)
 
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If Apple does do this, people must be able to return their unit for a full refund, with absolutely no hassle, no matter when they bought it.
 
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Not that intellectual property likely has anything to do with this issue, but even Intel needs AMD’s license. To the extent that apple needed Intel’s blessing for Rosetta II (which is not at all clear - the law is mixed on the issue of whether op codes are subject to copyright protection, and I’m not aware of whether there are any relevant patents), it would also need AMD’s - after all, the entire 64-bit instruction set is AMD64, not Intel64 (and rosetta doesn’t support 32-bit, 16-bit, or 8-bit code, which would be Intel’s bailiwick).
It's no coincidence that Rosetta came out not supporting AVX. It's highly unlikely there isn't enough smarts in Apple to translate such instructions. More like it's some of the more obvious ones that patent lawyers say it won't clear litigation — and little used in macOS apps (notably since Accelerate framework provides good equivalents).
 
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Did anyone actually experience Rosetta being disabled after tis update? Or are these 7 pages of angry comments literally based on someone literally discovering a string in some memory dump? Are you folks sure you are not massively overreacting over a knee-jerk?
 
Could someone please share what the most prominent and popular Mac Apps are currently still using rosetta to function on M1 Macs?
Pretty much all of our studio software -- Pro Tools, Ableton, last I checked Notion didn't, and Finale doesn't even launch. I think maybe two of the VSTs we use have been converted, which only leaves a couple dozen to go. We don't even have audio interface drivers yet; thankfully AVB works, other than a kernel panic every time the computer tries to sleep.

It's gonna be a while...
 
Pretty much all of our studio software -- Pro Tools, Ableton, last I checked Notion didn't, and Finale doesn't even launch. I think maybe two of the VSTs we use have been converted, which only leaves a couple dozen to go. We don't even have audio interface drivers yet; thankfully AVB works, other than a kernel panic every time the computer tries to sleep.

It's gonna be a while...

The story is a nothing burger for any developer who knows the score.

When developers have any problem then Apple sends engineers to help them update their tools and apps.

Always been like this.

Major current example: Apple is directly helping the Blender community right now and version 2.93 final will be Apple Silicon ready.
 
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