So they want the industry-standard fee cut to 20% with no consolation on if this is viable or not, and on top of that, 1/3rd of that fee should be paid to the government on top of whatever sales tax they have. Sure these companies will just have to cut something to make it work, perhaps free apps and free hosting.
I am sure developers will be delighted when their $2000/month storage bill comes in whether they sell a single unit or not, like the good old days.
On S3 10TB of transfer costs $8 a month. And if you didn't know, Apple charges every dev $99 a year for the privilege of being on the App Store, so there you go, they can survive 10TB of transfer for every single developer account. I can tell you this, 99% of devs paying the $99/yr are not using anywhere close to 10TB of transfer per month with app sizes < 50MB.
Nobody is paying $2000/month for a physical server to host an indie app in 2020 (Not even back in 2010.)
I don't agree with Russia's position, but Apple is not throwing devs a bone here either. The only ones that walk away with massive profit + zero cost are your amazon/target/netflix/instagram/Facebook/epic games. And that is the problem, Apple should charge rent based on downloads, and not based on revenue. That would mean those top companies actually contribute something back to Apple for their own hosting costs, and at the same time small developers no longer subsidize these huge companies getting a free lunch.
If you own a store in a shopping center, how much do you pay the landlord? 30% of all sales? Nope - a flat fee based on the size of your space + how much foot traffic will walk by it. If it worked that way 95% of businesses just would not work because their margins are lower than 30%.
My solution - drop IAP percentage to 15% to allow more business ideas to have a chance, allow devs to link to outside purchases (IAP should compete and be better than outside purchase, not win by default because apple doesn't allow anything else), drop the $99/yr dev fee and instead add a per-app fee that starts at $3/mo, but scales up over time based on download counts (IE 10 downloads and no change, 2M downloads and you pay proportionally.)