Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Except Apple changed the rules. Nobody developing "screen time" type apps knew "from the very beginning" that Apple was going to subsequently pull the rug out from under them. Now their choice is either eat the cake Apple has salted, or throw it in the bin.



I think you are confusing code signing with download location. An app package signed with an Apple-issued certificate could be downloaded from Apple's App Store or any other download location with no loss of security, if Apple chose to allow it.

You do know that there exists screen time apps on the App Store right? The ones that were removed were using MDM which is absolutely horrible technology to use in an App anyway.
 
Cellebrite requires physical access to the device. This is why sometimes Customs takes your device into a different room for a while, then gives it back. This is why, you never turn the device on again after they do. You pull the SIM, then recycle the phone without ever unlocking it. Beyond that, IOS now requires the user unlock the phone before the USB port gets any access to the data side of the device. An unlocked phone can only use the lightning port for charging, noting else.



Software singed by an untrusted source is not signed software.



That would be a start, but Apple would need to let developers block their apps from running on devices that had ever been compromised by untrusted code. Once a device is compromised, it is compromised forever. If a compromised device is accessing data on your servers, they become compromised too.
Cellebrites exist means state-sponsored hacking is our norm. Removing charging ports in favour of smart connector or no connector at all is a futile move to stop hacking imo, as intercepting wireless signal is just as easy if not easier than gaining access through the port. I can see your argument of never turning on your phone again after border officer returning to you. But for many other people, they do not have the luxury of recycling the device and buy a brand new one from scratch. Much like pandemic, one “contaminated device” will start spreading the contamination across the entire internet, however slow or fast it is.

As for software signing, if it has to be signed by trusted source, then self-signing would not be a thing and tons of small developers would not be able to create “signed software”. The whole purpose is preventing software from being tampered during the storage and transmission. If the software is tampered during transmission, signature breaks, rendering it invalid, which will trigger relevant operating system warning to stop it from being executed automatically.

As for “compromised forever”, physically replacing compromised storage media (not limited to NAND flash) could potentially remove the contamination. But the cost may not be justifiable for most people. It is much easier to replace the whole Device.

TLDR: Our internet and Apple App Store is contaminated already. End user can try to do the best to minimise the risk, but thanks to the closed iOS, we may never know if something has been compromised or not. I always tell people to assume all of our devices are hacked already. The only thing matters is whether you are important for the state/country/criminal or not.
 
You act as if Walmart (Sams club) and Microsoft (XBox) haven’t been found guilty of engaging in anticompetitive behavior before.... oh wait they have.
You act as if Microsoft has been forced to change their policy of how they operate the microsoft store. . . . . Oh wait, they haven't.
That whole "go to Android" argument doesn't fly. You're comparing an app store with an operating system.

If I want an app on Android there are a number of app stores I can go to.

If I want an app on iOS there is only ONE place I can get it.

Apple IS preventing me from shopping elsewhere.
If you buy a Tesla (hardware), you can only buy the numerous software features for the car from Tesla, such as enhanced autonomous driving features - Tesla IS preventing you from shopping elsewhere.

If you buy an XBox, you can only online-shop for software through the Microsoft Store. Microsoft IS preventing you from shopping elsewhere.

Countless examples of hardware that only allows for upgrades/enhancements or extra software features through the manufacturer's storefront/POS.
 
You missed my point. It is not possible for me to create a game, put it on my own website, and let PS4 or Xbox go there and download it. I have to either pay Sony or Microsoft licensing fees for the activation codes/physical media, or I have to pay Sony or Microsoft to use their store. Either way, I am paying Sony or Microsoft.
I don't see why it would be impossible, if you go to Uplay you can also buy the Play station or Xbox version directly from Ubisofts own store.
Then you open Play station or Xbox stores and activate the codes, download the game.

Either way you are just incorrect.
 
I don't see why it would be impossible, if you go to Uplay you can also buy the Play station or Xbox version directly from Ubisofts own store.
Then you open Play station or Xbox stores and activate the codes, download the game.

Either way you are just incorrect.

Is there a video showing me this? There is no way for even the use the built in browser, click a link, download a PS4 or Xbox game and run it. I have tried.
 
Is there a video showing me this? There is no way for even the use the built in browser, click a link, download a PS4 or Xbox game and run it. I have tried.
Yes there are plenty of clips and articles. You can easily search online for: activate a game code on PlayStation and voila, you will see that you are wrong.
 
Yes there are plenty of clips and articles. You can easily search online for: activate a game code on PlayStation and voila, you will see that you are wrong.

I am not talking about activation. I am talking about creating an exe from Visual Studio, uploading it to my website, and having you download it on the PS4 and play the game.
 
  • Haha
Reactions: alien3dx
I am not talking about activation. I am talking about creating an exe from Visual Studio, uploading it to my website, and having you download it on the PS4 and play the game.
the main issue , method of distribution not a method of development. IPA wouldn't run in android nor thus APK runs in iOS.
 
Yes there are plenty of clips and articles. You can easily search online for: activate a game code on PlayStation and voila, you will see that you are wrong.
in the iOS method of activating scratch card not allow while google allows it(if don't see lol).If seen bye-bye also.
 
I am not talking about activation. I am talking about creating an exe from Visual Studio, uploading it to my website, and having you download it on the PS4 and play the game.
Well nobody distributes games like that, not even on Windows PC. You are talking about something no game developers does anyway.
My point was that you can sell the game through your website as well.
 
Well nobody distributes games like that, not even on Windows PC. You are talking about something no game developers does anyway.
My point was that you can sell the game through your website as well.

Um....What? Factorio - go to their website. Boom downloaded without Steam. Minecraft. Go to their website. Boom, there is a game download (which the Java version is not even available on any game stores on PC, Mac Linux).

If I want to avoid the 30% PS4 and Xbox cost, I would gladly release the game on my website.
 
Um....What? Factorio - go to their website. Boom downloaded without Steam. Minecraft. Go to their website. Boom, there is a game download (which the Java version is not even available on any game stores on PC, Mac Linux).

If I want to avoid the 30% PS4 and Xbox cost, I would gladly release the game on my website.
LoL, Factorio is actually cheaper on Steam and in the end it's easier to access, manage through Steam than having a downloaded copy of the game.
Minecraft again has most of it's users from Steam and other similar distribution channels.
You indirectly proved my point. No game developer is going to limit the distribution of it's game so using Steam it's a must even for huge whales like Ubisoft or EA(who also have Uplay and Origin).
So again like I've said, any game developer can separately sell Xbox or PlayStation store activation codes for their games through their website.
 
LoL, Factorio is actually cheaper on Steam and in the end it's easier to access, manage through Steam than having a downloaded copy of the game.
Minecraft again has most of it's users from Steam and other similar distribution channels.
You indirectly proved my point. No game developer is going to limit the distribution of it's game so using Steam it's a must even for huge whales like Ubisoft or EA(who also have Uplay and Origin).
So again like I've said, any game developer can separately sell Xbox or PlayStation store activation codes for their games through their website.

First of all, Factorio is not cheaper on Steam. The developers had stated it will never go on sale. Second of all, you can't even get Minecraft on steam. Do you even know what you are saying?
 
Yep, and Walmart has a 100% share of the market for items sold in Walmart. Let's get 'em!

Walmart is a store on the USA market. There are multiple stores that compete against walmart. So this does not apply.

The app store is the only method to install apps on iOS without any competition. Apple is actively trying to kill jailbreaking so that is not an option.
 
Walmart is a store on the USA market. There are multiple stores that compete against walmart. So this does not apply.

The app store is the only method to install apps on iOS without any competition. Apple is actively trying to kill jailbreaking so that is not an option.
Android competes (is also bigger by market share) against IOS and some of the same apps exist on both store.

At least in the US, the ios app store is legal. Apple actively trying to kill jailbreaking is irrelevant.
 
Last edited:
When you decide to shop at Walmart they don’t prevent you from from shopping elsewhere though, Apple does (no open Api for side loading or other app stores... unlike every other OS).

This wouldn’t be a problem if they were some small company, it is a problem though because they own not only the platform but the ACCESS to a huge chunk of people.

Apple is not preventing anyone to buy an Android.
 
Apple acts as a gatekeeper for the small fraction of the population that has opted into the Apple ecosystem. The App Store is part of that ecosystem. For me, it’s a vital part of that ecosystem and removing it would devalue the overall Apple experience.
No one is trying to force you to use any alternative iOS app store. You are still free to use only apple everything
 
Let's say Tim wanted to ban Spotify, is that ok? The store belongs to apple. You can still use Spotify in a web browser
 
No one is trying to force you to use any alternative iOS app store. You are still free to use only apple everything
Nobody is saying an alternate App Store is in the future, or even if it is desired, wanted or will enhance the overall iOS experience. (I don’t think it will and will devalue the experience for all)
Let's say Tim wanted to ban Spotify, is that ok? The store belongs to apple. You can still use Spotify in a web browser
Why would “Tim” want to ban Spotify. What contract did they break?
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.