I disagree. If Android can supply and market itself as the place to go for productivity and games (it would only take a handful at first), then that would be a necessary first step..
And how is that going to happen?
Lets start with "productivity."
The biggest criticism levelled at the iPad is that there isn't an App that is 100% compatible with Microsoft Office. The only way THAT is going to happen is if Microsoft makes it, which seems unlikely. And I think the chances of Microsoft releasing an Android-tablet Office suite are located somewhere between "no" and "Hell No!"
Lets also just say, very clearly, that Android's boasting about "multitasking" and "Flash" are pretty much worthless when it comes to productivity. Your ability to watch a Flash video while simultaneously updating your Facebook status isn't likely to win many friends in the Corporate MIS department.
Gaming? It strikes me as even
less likely that Android will make a serious impression in Tablet gaming. Why? Too many different screen sizes and resolutions to start with; although fragmentation is part of the problem overall.
Then we get into the "Wild West" nature of Android's App marketplace. Why would any developer devote resources to creating a great paid Game, when two weeks later there will be two dozen rip-off copies up and running? Or when Android users
in general have shown a marked antipathy to paying for content. Or when there is a universe of 50 million iPad owners (each running an identical OS, on an identical sized screen) ready and waiting?
And then we come to Android itself. Is Google going to spend the couple of hundred million it would take on Ice Cream Sandwich, or Baked Alaska, or whatever version they finally settle on? When Google is going to have to battle legal challenges to the very foundations of Android?
Even if Google wanted to make Android better than iOS, I don't think they could.