Re: Re: Re: Re: Intense new hardware coming
Yes, I earn my money with shake
I like it very much, because it is not like combustion (or lets say its not like combustion 1)
It's completely node tree based and does not use the "layer" concept of combustion or after effects. You have a big tree with lots of nodes, where each node does a specific task (color correction, layering, filter, ...). You have always access to each node and parameter.
Very important thing: shake is more like a script language. It started as a command line tool and later they added the GUI. That makes it very flexible: you can link each parameter to another with expressions (for example you can use tracking data to manipulate the Brightness if you want). And it is very easy to write macros for your personal needs.
Next very important feature is its ability to work in float mode. Normally you have 8 and 16 bit, Shake can handle 32 bit (per channel) as well. That means that your value range is not limited to the range from 0 to 1, but you have values higher than 1 and lower than 0. Thats very useful for complex color corrections and when you work with film.
Hope that explains some aspects. Ask me if you want to know more!
Originally posted by iGAV
We have a Shake user on the boards...... totally cool......![]()
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As I have no experience of using Shake........ is it really as groovey as it sounds??? Also what's it like to use??? and will I be able to figure out and enjoy it like I do Combustion???
From a dedicated Combustion user......![]()
Yes, I earn my money with shake
I like it very much, because it is not like combustion (or lets say its not like combustion 1)
Very important thing: shake is more like a script language. It started as a command line tool and later they added the GUI. That makes it very flexible: you can link each parameter to another with expressions (for example you can use tracking data to manipulate the Brightness if you want). And it is very easy to write macros for your personal needs.
Next very important feature is its ability to work in float mode. Normally you have 8 and 16 bit, Shake can handle 32 bit (per channel) as well. That means that your value range is not limited to the range from 0 to 1, but you have values higher than 1 and lower than 0. Thats very useful for complex color corrections and when you work with film.
Hope that explains some aspects. Ask me if you want to know more!