I am also fairly skeptical about this position too. I don’t see Apple able to convince dev studios to convert their AAA titles from PlayStation and Xbox to yet another platform. The issue lies within who the demographics are on Apple TV. They don’t fit the same demographics as Xb1/PS4 users.
I think Apple would have an easier time convincing developers to code for the iOS platform over the Mac platform. The Apple Arcade offerings look simplistic but they also really need some AAA titles to lend some credibility to an AppleTV Pro.
The easy way to do this would be to acquire a studio to lead some development for the platform - like Microsoft did with Bungie (ironically a Mac developer) back in the day. The originators of the Marathon series went on to create Halo.
Similarly, Sony bought Psygnosis and they came up with Wipeout.
Obviously, it's very late in the day to be doing this but is it feasible they have secretly funded some development work for a launch game? After all, as Krazzix says:
- Apple launched a subscription gaming service
- Apple added Xbox and PS controller support
- Apple is partnering with Valve
- AMD will probably launch there next GPU family around WWDC time
- iMac / iMac Pro are due for an upgrade
- The most popular esport titles already run on MacOS. Overwatch might be soon to be ported if Apple worked more closely with Blizzard.
While I don't think the Mac platform is destined to be the gaming hub, a new AMD GPU is always welcome - I don't see the iMac being the gaming platform that Krazzix thinks it might be - a more powerful GPU could help Apple implement a Pro-motion 120Hz display rather than help with games on that platform.
Blizzard is incredibly Mac friendly but we've not heard anything about Overwatch which wouldn't actually be an exclusive game if they were to develop an AppleTV or Mac version of it but it would be a headline.