theluggage
macrumors G3
Your personal definition of "seriously" is doing a lot of work in that sentence.No one buys Macs for gaming in general but you're saying you can't seriously play games on them which is false.
If you buy a Mac for WP/DTP, video production, audio production, development etc. and sometimes want to goof off with a game then there are plenty of Mac games that are perfectly playable on Apple Silicon GPUs.
If, however, you're the sort of "serious" gamer that cares about FPS and latency, and want to be certain that you'll be able to run the latest AAA 3D titles at high detail settings - i.e. the sort of people that buy PCIe gaming GPUs and plug them into their LED-encrusted PC towers - i.e. where the money is in 3D gaming - then "perfectly playable" is not for you, and a Mac has never been an attractive option.
Even if Apple completely U-turned on the whole Apple Silicon concept, invested zillions in developing a new AS die with substantial PCIe bandwidth and released a PCIe tower, gamers are not going to turn up in droves and pay the premium for a MacOS capable computer.
You mean you bought an expensive dual Xeon workstation- which offered no advantage to mostly single-threaded games, insisted on the most expensive RAM known to humanity - even if you went third party, and didn't support SLI (which was a thing at the time) - primarily because it allowed you to play games?Especially on a Mac Pro which you can use a console gpu and boot into windows. I've been doing that since 2006.
The 2006 MP was actually pretty good value for what it was - but what it was was a workstation-class dual Xeon tower that cost twice as much as a half-decent PC gaming rig while offering no advantage for gaming workloads.
I mean, maybe you did but I doubt enough people did to make it important to Apple, and the fact that you could fit GPUs didn't make it competitive as a gaming system.
For most, any gaming capability was an after-the-fact bonus once they'd decided to get a Mac Pro.
Also, I had a 2006 Mac Pro and you certainly didn't get a frictionless choice of GPUs unless you were up to re-flashing them so things like boot screens worked properly. I justified the Mac Pro because I wanted to be able to edit/process video, triple-boot and/or virtualise Linux and Windows alongside MacOS. Yes, I played games on it too, but the default GPU was enough for that. If there'd been something like the Mac Studio then at a lower price, I'd have got it. (The Mac Mini of the day had Intel graphics. Nuff said).