Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
For me this is the big problem.

Apple released some demo videos that look nothing what you see when you use the headset.

But then it was reviewers time. Time to really explain how it really is to use it. But they didn't deliver, they just praised the good things and only mentioned the headset being heavy as a con.

Only Nilay Patel from The Verge addressed some of the issues people are seeing today with the headset: small FOV, glare/mura, eyes tracking/fingers not working good, smearing, motion blur both from the cameras and the displays...

This says a lot of the famous youtubers. They were so scared from Apple not sending them again devices or they are not as tech savy as they seem to appear so they didn't notice any of this
Exactly anyone that doesn't see this is in denial IMHO. This thing should have stayed in the oven a bit longer. The idea is there just the exp is not what Apple advertised for me.
 
Exactly anyone that doesn't see this is in denial IMHO. This thing should have stayed in the oven a bit longer. The idea is there just the exp is not what Apple advertised for me.

I'm worried it might be due to Tim Cook wanting to have an iPhone moment before he retires, but I'm not sure.

Some months ago there were some rumours about some Apple employees thinking this product release was being rushed and it was not ready, it seems they were right.
 
I'm worried it might be due to Tim Cook wanting to have an iPhone moment before he retires, but I'm not sure.

Even if he isn’t thinking of retiring, they have a problem with Mac and iPad sales being relatively stagnant.

The juice provided to Mac sales by switching to Apple Silicon has run out… and iPads just keep getting more expensive, which is prohibitive to sales increasing
 
So you’ll have an infinite supply of batteries on hand for the AVP in order to accomplish all these tasks continually and at a moments notice?
Yes. Considering I don't own one (seriously people, read the thread before replying) but I know the AVP has power pass-through when it's plugged in, having an "infinite supply of batteries" is a non problem for me.

iPhones and iPads and other devices use batteries too. Saying the AVP is somehow different under the use cases I described is a weird flex, but that's fine.
 
Last edited:
This is so well said. I watched faces with amazement yesterday in the Apple Store. I thought of the engineers and software engineers who spent years on this product to make the best VR set on the market. The 5000 patents and even the risk the company took to bring this out. Doesn't it make you wonder why someone can't see all that, admire it, and still be ok with it not being what they need?
I don't think the problem is that it's not what people need.

I think the problem people are having (and I'm only referring to those who have bought it and provided feedback here), is that it's nowhere near as good as Apple made it out to be.

I cannot think of any other product with such a large differential between how it was presented, and how it actually works.
 
Are you new to the internet? There is a certain quality of person who is always going to whine and complain and things. As is always the case, this is a very loud and vocal minority.

I sat in the Apple Store for a little over an hour yesterday and watched a ton of people going through the AVP demo. The smiles, and genuine excitement and amazement tell you all you need to know. People really enjoy this. But again, there's always going to be that minority that has nothing better to do than whine and complain online for attention.
Of course they were happy. For most of them it probably was their first experience with VR/AR.
For others it was the best VR/AR headset they’ve ever tried so of course they were amazed.

The problem is that this is not the real experience from owning a device like this. After the novelty wears off we all know what happens

And this is a 4000$ device
 
Not real cooking, but I was watching The Matrix on a giant ass screen pasted to my wall when I got a message from my wife to start boiling water for my son’s raviolis on my watch. I was able to look down and see the message then get up and walk to the kitchen and grab a pot, fill it, turn on the stove and start the water boiling all the while I could still see the giant ass screen pasted to my wall. Do have to admit it will be a lot more practical when I don’t have to drag around the huge battery.
 
Of course they were happy. For most of them it probably was their first experience with VR/AR.
For others it was the best VR/AR headset they’ve ever tried so of course they were amazed.

The problem is that this is not the real experience from owning a device like this. After the novelty wears off we all know what happens

And this is a 4000$ device

I appreciate your smugness, I do, but we all don't know what happens next, and if you don't have one, you don't know.
 
Or you could just use a mouse (which I guarantee you is more precise)

So I can "look at something and pinch to scroll".
Why?

Guys, we are really really struggling to make excuses for this thing
You are really stretching to make it sound like the interface is hard to use. When a window is far away and you can’t touch it, you pinch. When it is up close and within reach, you can treat it the same way you do an iPad. Of course, you can also use pinch with an up-close window. It is your choice.

To take your objection one step further, you could just carry a keyboard hung on a chain around your neck and type in the 3D vector coordinates of the object with which you wish to interact. I guarantee that beats a mouse for precision. And it has the advantage that you won't lose the mouse when you set it down to use your hands in reality.

You sound a lot like the people stuck in the past in mid 80s railing against Macintosh and “WIMP” interfaces: “A mouse!?!?!?!! Are you kidding me? Why would I ever want to slow myself down by taking a hand off the keyboard?!” Those inane objections went away when Microsoft and IBM switched from DOS to Windows. Yours will go away when Meta and Google adopt hands-free gestures and leave the game controllers to games.
 
Last edited:
From where are you watching 360 videos?

The ones available on the Quest 3 really suck due to bad resolution and bitrate
Go to AppleTV+ and look at the immersive videos. There are four of them. They aren't quite 360º, but they do wrap around you enough so that you can look from side to side. I had to rewind several times because I was so fascinated by a scene that I was looking at something and missed what happened on the other side, outside my view. (This is just like happens in real life when you are, say, watching a football game and miss a spectacular move by a receiver because you are watching the quarterback scramble.)

These immersive videos provide the emotional experience that people have mentioned. The Alicia Keys performance blew me away. I'm not a fan of hers, but I had to watch it a couple of times because... how could you not when she is standing two feet in front of you seemingly in the (3D) flesh looking right at you smiling and singing? The video is so rich with interesting things to watch, you will want to watch it a few times. The video of the lady who tight-rope walks across gorges will freak out when you look down. If you are at all normal, you will feel panic.
 
Last edited:
I'm worried it might be due to Tim Cook wanting to have an iPhone moment before he retires, but I'm not sure.

Some months ago there were some rumours about some Apple employees thinking this product release was being rushed and it was not ready, it seems they were right.

Earlier today on Disconnect.blog it was suggested that a few things are going on, which I think MKBHD’s most recent video says, too, in a couple ways. Most importantly what both said in different ways: this was supposed to be a more futuristic product, all Tim, industry defining, innovative, etc.

But it is both limited by the tech of today (MKBHD’s point) AND by the limits of the vision of leadership - or actual purpose at all - today (Paris’s point). And perhaps by simply a lack of a real horizon at all for this kind of headset based tech, which only time will tell.
 
  • Like
Reactions: arkitect and klasma
Go to AppleTV+ and look at the immersive videos. There are four of them. They aren't quite 360º, but they do wrap around you enough so that you can look from side to side. I had to rewind several times because I was so fascinated by a scene that I was looking at something and missed what happened on the other side, outside my view. (This is just like happens in real life when you are, say, watching a football game and miss a spectacular move by a receiver because you are watching the quarterback scramble.)

These immersive videos provide the emotional experience that people have mentioned. The Alesha Keys performance blew me away. I'm not a fan of hers, but I had to watch it a couple of times because... how could you not when she is standing two feet in front of you seemingly in the (3D) flesh looking right at you smiling and singing? The video is so rich with interesting things to watch, you will want to watch it a few times. The video of the lady who tight-rope walks across gorges will freak out when you look down. If you are at all normal, you will feel panic.
You do realise content like this has been available for over a decade, yes?
 
For me this is the big problem.

Apple released some demo videos that look nothing what you see when you use the headset.

But then it was reviewers time. Time to really explain how it really is to use it. But they didn't deliver, they just praised the good things and only mentioned the headset being heavy as a con.

Only Nilay Patel from The Verge addressed some of the issues people are seeing today with the headset: small FOV, glare/mura, eyes tracking/fingers not working good, smearing, motion blur both from the cameras and the displays...

This says a lot of the famous youtubers. They were so scared from Apple not sending them again devices or they are not as tech savy as they seem to appear so they didn't notice any of this

Reviewers and YouTubers are just paid shills from Apple. I still don't understand why people watch and posts their reviews as if they are telling the truth.
 
The release of the 1st gen AVP was Apple expanding the beta testing of the product and getting $3500+ from each customer that bought into helping Apple with the final phase of beta testing!
 
Apple Vision Pro is new to Apple and its users, but it isn't "magic" and it isn't groundbreaking. It's just slightly better (or objectionably worse in certain respects, depending on who you ask) than the other VR headsets available, yet we have people fawning over it like it's something nobody has ever seen before.

I fail at every turn to get even a little bit excited by VR products, so please save the faux outrage that I dare sh*t talk Apple Vision Pro, because I'm unexcited by it all, not just this.

Perhaps I'm just dead inside, not visionary enough, or maybe I'm a poor hater with no job, but ultimately, for me, the hype train never left the station.
 
I fail at every turn to get even a little bit excited by VR products, so please save the faux outrage that I dare sh*t talk Apple Vision Pro, because I'm unexcited by it all, not just this.

For me, I'm just not really interested in anything but a very advanced and seamless AR experience.

Locking myself into a headset is the opposite of where I want to go in terms of screen time.

I want my tech experience to become more complementary of real life in the real world and VR HMDs go in the total opposite direction. They are isolating and cumbersome.

Anyone who's gone on outings, trips or vacations without their phone or other tech (or maybe just using a simple watch, etc) knows how wonderfully freeing and "alive" it feels to get the tech and its over stimulation out of your life (or at least reduced)

I'd really hoped Apple would be the company to toe this line ... and not just release yet another isolating VR device.
To be fair, I think they tried (internally) -- and realized the tech simply isn't there (and not close)..

..but they had to ship something to justify all the time and money spent to this point.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.