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SMH. Kids.
[doublepost=1458521248][/doublepost]Pretty much rage quit three times on Marble Zone Act 3 now. I've completed this game and the others in the series dozens of times on different platforms over the years. I know I'm old, but was it always this difficult?

Heh, none of it matters when you're into the game. We play Pac-Man and Galaga all the time on our widescreen TV.

It being more difficult is probably because it's based on a new engine that's a lot more responsive/smoother.

I was finally able to pass Marble Zone the other day, I had to slow down otherwise I was getting those purple bricks dumped on me. Right now I'm stuck on Spring Yard Act 3. I keep falling off the gaps during the boss. :rolleyes:

If you guys remember Konami made a Contra 1 for iOS. I wonder if we will get a version for the AppleTV?

It's still in my purchased history (it's not in the store anymore though). :D It has controller support too. Would be great on the Apple TV.
 
Cool! Technology has gone up tremendously! Back in the early 90's it took Commodore 500 generations to come up with an Amiga that could run these games. Now 25 years later it took Apple just 4 generations to built a TV that can run these exact same games!

Bring on Fifa 16, GTA, GT MWF and other great games.
 
Really? I took a ook at the preview and it looked horrible (the resolution totally sucked); back to the eighties. 3 dollars waisted on old junk.
Looks fine on my Samsung TV. Can't complain about a port of a retro game not being the latest resolution/quality. That's pretty silly. Also, if you bought it for your iPhone/iPad the purchase would carry over the the TV--which many have done, so no waste for them.

Wasted*
 
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Heh, none of it matters when you're into the game. We play Pac-Man and Galaga all the time on our widescreen TV.

It being more difficult is probably because it's based on a new engine that's a lot more responsive/smoother.
I feel that I need to "break" more? Is it all in my head or is the slowdown curve for stopping much longer?
 
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